Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 13085901746907599688, levelgen mode: deterministic 14 Arctor the Magician (level 2, -1/15 HPs) Began as a Gargoyle Wizard on Apr 18, 2020. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (452 turns). Arctor the Magician (Gargoyle Wizard) Turns: 452, Time: 00:00:36 Health: -1/15 AC: 4 Str: 10 XL: 2 Next: 45% Magic: 0/6 EV: 12 Int: 18 God: Gold: 18 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls e - 2 scrolls of enchant weapon {unknown} g - a scroll of random uselessness {unknown} h - 2 scrolls of teleportation {unknown} Potions f - a potion of curing {unknown} i - a potion of magic {unknown} Comestibles d - a ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 2.6 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 ##..... Call Imp Summ #....... 17% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 28% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The ooze is heavily wounded. The ooze hits you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded) The magic dart hits the ooze. The ooze is severely wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. No previous command to re-do. No previous command to re-do. You hit the ooze. The ooze is almost dead. The ooze hits you. You die... ######### #.......# . #.......#.# #.........# #.......... #.......... #######.......#.# ############...@J..........# #............#####.......... #.#########..# #....####.. #.# #..# #....# #.# ##.# #.##.# #.# #.# #.# .# #.## #.. ..##.## #..# #### ####... ##.# .#. You could see an ooze. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 36 | D:1 | Found a shattered altar of Ashenzari. 142 | D:1 | Reached XP level 2. HP: 8/15 MP: 4/6 452 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, ashenzari_altar_1 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.6 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 3.0 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Club || 41 Unarmed || 8 Cast: Magic Dart || 10 Stab: Sleeping || 4 Armor: Robe || 19 Dodge: Dodged || 40