Dungeon Crawl Stone Soup version 0.16.2-12-gd0ad4c3 (webtiles) character file. 106 Arctor the Magician (level 4, -1/24 HPs) Began as an Octopode Wizard on Oct 21, 2015. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:09:25 (3191 turns). Arctor the Magician (Octopode Wizard) Turns: 3191, Time: 00:09:25 Health: -1/24 AC: 1 Str: 6 XL: 4 Next: 84% Magic: 1/11 EV: 17 Int: 21 God: Gold: 100 SH: 0 Dex: 13 Spells: 4 memorised, 1 level left rFire . . . SeeInvis . h - +0 club rCold . . . Clarity . (no shield) rNeg . . . SustAb . b - +0 hat rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++++..... (no ring) (no ring) (no ring) (no ring) @: agile, very slightly contaminated, not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, clumsy 1, frail 1, gelatinous body 1, MP-powered wands 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand weapons h - a +0 club (weapon) s - a +0 dagger Armour b - a +0 hat (worn) Scrolls a - a scroll of magic mapping e - a scroll of noise {unknown} f - a scroll of identify i - a scroll of remove curse {unknown} n - a scroll of random uselessness {unknown} q - a scroll of blinking {unknown} r - a scroll of fog {unknown} Potions o - a potion of haste p - a potion of cure mutation {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 j - a book of Party Tricks Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Tukima's Dance Hexes 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Invisibility Hexes 6 m - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles d - 2 bread rations g - 2 meat rations k - a royal jelly Skills: - Level 0.2 Fighting - Level 2.1 Dodging + Level 3.8 Stealth - Level 4.0 Spellcasting + Level 2.2 Conjurations * Level 1.1 Hexes Level 1.0 Summonings Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None b - Conjure Flame Conj/Fire #....... 24% 3 ###.... c - Mephitic Cloud Conj/Pois/Air #....... 30% 3 ###.... d - Tukima's Dance Hex #....... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). You are clumsy. (Dex -2) You are frail (-10% HP). You expend magic power (3 MP) to slightly strengthen your wands. Message History * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Sorry, you're not good enough to have a special ability. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. It was a potion of agility. You feel agile all of a sudden. The jackal bites you. You die... #...# #...# ####...# ####......# ####.....#...# ###........##(############# ##.....######### #.........# #......###########.........###### ....##..........@.............#.. #..##############h............... #..# ####....####........... )..########....#######.#......... ....##......######.....##........ .##<...###### #...#######....... .###...#### ##### ##...#.. ###..#....# #.##### ....#####.## #.# You could see a jackal. Vanquished Creatures 4 adders 2 worms (D:2) 3 giant geckos A ball python (D:2) 5 bats 3 giant cockroaches 6 goblins 10 hobgoblins 3 jackals (D:3) 2 giant newts (D:1) 6 kobolds 8 rats 53 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D:2) 1 creature vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Arctor, the Octopode Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 159 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 1049 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/8 1054 | D:1 | Learned a level 3 spell: Conjure Flame 1058 | D:1 | Learned a level 3 spell: Mephitic Cloud 1778 | D:2 | Reached skill level 4 in Spellcasting 1778 | D:2 | Reached XP level 4. HP: 3/27 MP: 0/11 1789 | D:2 | Gained mutation: You expend magic power (3 MP) to slightly strengthen your wands. [potion of mutation] 1789 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 1789 | D:2 | Gained mutation: You are frail (-10% HP). [potion of mutation] 2087 | D:2 | Learned a level 3 spell: Tukima's Dance 2094 | D:2 | Found a blossoming altar of Fedhas. 3015 | D:2 | Reached skill level 1 in Hexes 3190 | D:2 | HP: 1/24 [jackal (1)] 3191 | D:2 | Slain by a jackal Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 9 | 9 || 18 Cast: Magic Dart | 82 | 81 || 163 Tukima's Dance | | 1 || 1 Use: Potion | 2 | 4 || 6 Scroll | | 1 || 1 Eat: Chunk | 1 | 2 || 3 Bread ration | | 1 || 1