Dungeon Sprint DCSS version 0.24-a0-378-g94936e5 (webtiles) character file. Game seed: 2545846919787410088 7 Arcanglegabrial the Scratcher (level 1, -7/10 HPs) Began as a Felid Fighter on June 1, 2019. Mangled by an ice beast (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (26 turns). Arcanglegabrial the Scratcher (Felid Fighter) Turns: 26, Time: 00:00:08 Health: -7/10 AC: 1 Str: 12 XL: 1 Next: 91% Magic: 2/2 EV: 19 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions a - a potion of might c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a ration Skills: + Level 3.4 Fighting + Level 4.5 Dodging + Level 5.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You closely miss the goblin. The goblin misses you. You barely miss the goblin. You bite the goblin. The goblin is severely wounded. The goblin closely misses you. You scratch the goblin but do no damage. The goblin is severely wounded. The goblin closely misses you. You scratch the goblin. You kill the goblin! Your Unarmed Combat skill increases to level 5! Things that are here: a goblin corpse; a bat corpse You open the door. An adder, a jackal, an ice beast, a sky beast and an orc wizard come into view. The jackal barks! The adder hisses angrily. The orc wizard shouts! You scratch the ice beast but do no damage. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +hYSo.Y@..††)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a sky beast, an orc wizard, an adder and a jackal. Vanquished Creatures A dart slug (D) A bat (D) 2 goblins (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arcanglegabrial the Felid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 20 | D | Reached skill level 5 in Unarmed Combat 25 | D | Noticed a sky beast 25 | D | Noticed an orc wizard 25 | D | Noticed an ice beast 26 | D | Mangled by an ice beast Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 5 | 5.0 Fighting | | 3.4 Dodging | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 16 Bite || 1 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 11 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 11 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------