Dungeon Sprint DCSS version 0.24-a0-378-g94936e5 (webtiles) character file. Game seed: 15216341228208926328 5 Arcanglegabrial the Ducker (level 1, -9/10 HPs) Began as a Felid Monk on June 1, 2019. Killed by nerve-wracking pain ... invoked by an orc priest (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (309 turns). Arcanglegabrial the Ducker (Felid Monk) Turns: 309, Time: 00:00:30 Health: -9/10 AC: 1 Str: 7 XL: 1 Next: 66% Magic: 2/2 EV: 20 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a ration Skills: + Level 3.5 Fighting + Level 4.7 Dodging + Level 3.0 Stealth + Level 3.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The orc priest shouts! The ball python hisses angrily. There is an open door here. You scratch the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is heavily wounded. The orc priest completely misses you. You scratch the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...'÷....@oZYWS+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a phantom, a sky beast, an orc priest, a giant cockroach zombie and a ball python. Vanquished Creatures A giant cockroach (D) 2 hobgoblins (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arcanglegabrial the Felid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 304 | D | Noticed an orc priest 304 | D | Noticed a sky beast 304 | D | Noticed a phantom 309 | D | Killed from afar by an orc priest Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Fighting | | 3.5 Dodging | | 4.7 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 22 Punch || 1 Bite || 1 Stab: Sleeping || 1 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 8 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 8 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------