Dungeon Crawl Stone Soup version 0.26-a0-40-gfe7b5d5 (webtiles) character file. Game seed: 13368139631784787500, levelgen mode: deterministic 25 Apothem the Grave Robber (level 3, 0/25 HPs) Began as a Gnoll Necromancer on June 1, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:42 (1129 turns). Apothem the Grave Robber (Gnoll Necromancer) Turns: 1129, Time: 00:02:43 Health: 0/25 AC: 4 Str: 11 XL: 3 Next: 4% Magic: 6/9 EV: 15 Int: 19 God: Gold: 63 SH: 0 Dex: 17 Spells: 9/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -7) A: distributed training, fangs 1, thin metallic scales 1, agile 1, clever 1, screaming 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an uncursed amulet of faith {unknown} h - an uncursed ring of magical power {unknown} Scrolls b - a scroll of teleportation {unknown} d - 2 scrolls of random uselessness {unknown} g - 2 scrolls of identify {unknown} Comestibles c - 2 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 7.0 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ####...... 1% 3 ##..... Animate Dead Necr N/A 7% 4 ####... Agony Necr ####.... 19% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You are partially covered in thin metallic scales. (AC +2) You are agile. (Dex +2) Your mind is acute. (Int +2) You occasionally shout uncontrollably at your foes. Message History Okay, then. It was a potion of mutation. You feel extremely strange. Thin metallic scales grow over part of your body. You feel the urge to shout. You feel clever. You feel agile. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Vampiric Draining, consuming 3 spell levels and leaving 6? Your memorisation is interrupted. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Sorry, you're not good enough to have a special ability. A hobgoblin comes into view. It is wielding a +0 club. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. The hobgoblin shouts! You die... ≈≈ ...... ≈≈.##.# ≈.###....###.≈≈P... ≈≈#......#≈≈≈≈...### ≈g.......≈≈≈≈....P . #......#≈≈≈≈.#..## .≈≈.###....###.≈≈..#.P. .≈≈≈≈#....h.#≈≈≈≈.....P .P≈≈≈..@.h...≈≈≈≈...# #.P≈≈#......#≈≈≈≈.##. P.. ##....###.≈≈..# # #......#..≈≈##.# ###......######### ................. .........###..##### ...#####.#........# ... #....<.....# You could see 2 jackals. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 hobgoblins 5 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Apothem the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 71 | D:1 | Learned a level 1 spell: Animate Skeleton 473 | D:1 | Reached XP level 2. HP: 18/19 MP: 4/7 1123 | D:2 | Reached XP level 3. HP: 4/25 MP: 6/9 1124 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [potion of mutation] 1124 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 1124 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 1124 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 1125 | D:2 | HP: 1/25 [poisoned by an adder] 1129 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, grunt_decor_arrowhead D:2: wad_lake_hut, layout_basic, tso_metal_star, cheibriados_altar_1, overflow_temple_1_default, first_ration, okawaru_altar_gauntlet_db Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Pain || 17 Animate Skeleton || 3 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 8 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------