Dungeon Crawl Stone Soup version 0.22-a0-458-gb446440 (webtiles) character file. 18 Apollo the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on June 8, 2018. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:49 (634 turns). Apollo the Conjurer (Draconian Conjurer) Turns: 634, Time: 00:03:50 Health: 0/20 AC: 5 Str: 10 XL: 2 Next: 51% Magic: 0/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour d - a +0 cloak (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions a - a potion of curing {unknown} f - a potion of might {unknown} g - a potion of degeneration {unknown} Comestibles b - a ration Skills: + Level 1.8 Dodging + Level 2.2 Stealth + Level 0.6 Unarmed Combat + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 36% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dazzling Spray Conj/Hex #..... 26% 3 ###.... Force Lance Conj/Tloc #....... 65% 4 #####.. Searing Ray Conj ##.... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. The kobold hits you but does no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The kobold barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. You tail-slap the jackal. The jackal is almost dead. The jackal bites you but does no damage. The kobold closely misses you. You completely miss the jackal. The jackal is almost dead. The jackal barely misses you. The kobold hits you. You die... #.....# #........# #.....# #....##### #.....# ###....... #.....# #.###### #.....# #.# #.....# #.# #.....# ..# #Kh...# ######## #@†...# #.... #.....# #.... #.....+ #.... #.....# #.... #..†..# #.... #.....# ####. ###.....# #.. ###.......# #.# #.........# ##.. You could see a jackal and a kobold. Vanquished Creatures 2 dart slugs (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) 3 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Apollo the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 122 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/5 634 | D:1 | Slain by a kobold Vault maps used: D:1: minmay_arrival_stone_box D:2: old_standard_altar, first_ration, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.8 Unarmed Combat | | 0.6 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 59 Tailslap || 5 Cast: Magic Dart || 26 Stab: Sleeping || 1 Armor: Skin || 29 Dodge: Dodged || 76 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 27 | 0.0 | 0 | 16 | 0.0 | 634 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 16 | 0.0 | 632 +---------+---------+-------+---------+---------+-------+---------