Version: Dungeon Crawl Stone Soup 0.16-a0-2263-g3ec7e53 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-3ec7e53c43 -name ApexPredator -rc /dgldir/rcfiles/crawl-git/ApexPredator.rc -macro /dgldir/rcfiles/crawl-git/ApexPredator.macro -webtiles-socket /crawl-master/webserver/sockets/ApexPredator:dcss-git.sock -morgue /dgldir/morgue/ApexPredator/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-3ec7e53c43(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x581903]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-3ec7e53c43(_Z13do_crash_dumpv+0x311) [0x588d31]: do_crash_dump() /usr/games/crawl-git-3ec7e53c43(_Z20crash_signal_handleri+0x9c) [0x581b9c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f96133104c0]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x35) [0x7f9613310445]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x17b) [0x7f9613313bab]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZN9__gnu_cxx27__verbose_terminate_handlerEv+0x11d) [0x7f9613e7b69d] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb5846) [0x7f9613e79846] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb5873) [0x7f9613e79873] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb628f) [0x7f9613e7a28f] /usr/games/crawl-git-3ec7e53c43(_ZNK12text_pattern7matchesEPKci+0x25) [0x8c2715]: text_pattern::matches(char const*, int) const /usr/games/crawl-git-3ec7e53c43() [0x7317cd] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc23c) [0x7f9614c1b23c]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16d88) [0x7f9614c25d88]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc64d) [0x7f9614c1b64d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xb8d7) [0x7f9614c1a8d7]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc802) [0x7f9614c1b802]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x51) [0x7f9614c17361]: /usr/games/crawl-git-3ec7e53c43(_ZN4CLua9calltopfnEP9lua_StatePKcP13__va_list_tagiPA1_S4_+0x55) [0x567835]: CLua::calltopfn(lua_State*, char const*, __va_list_tag*, int, __va_list_tag (*) [1]) /usr/games/crawl-git-3ec7e53c43(_ZN4CLua14callmbooleanfnEPKcS1_P13__va_list_tag+0x10a) [0x56813a]: CLua::callmbooleanfn(char const*, char const*, __va_list_tag*) /usr/games/crawl-git-3ec7e53c43(_ZN4CLua13callbooleanfnEbPKcS1_z+0x89) [0x568249]: CLua::callbooleanfn(bool, char const*, char const*, ...) /usr/games/crawl-git-3ec7e53c43(_ZNK5Stash14matches_searchERKSsRK12base_patternR19stash_search_result+0x20c) [0x997ebc]: Stash::matches_search(std::string const&, base_pattern const&, stash_search_result&) const /usr/games/crawl-git-3ec7e53c43(_ZNK12LevelStashes20get_matching_stashesERK12base_patternRSt6vectorI19stash_search_resultSaIS4_EE+0x256) [0x99c896]: LevelStashes::get_matching_stashes(base_pattern const&, std::vector >&) const /usr/games/crawl-git-3ec7e53c43(_ZNK12StashTracker20get_matching_stashesERK12base_patternRSt6vectorI19stash_search_resultSaIS4_EEb+0x6a) [0x99cc7a]: StashTracker::get_matching_stashes(base_pattern const&, std::vector >&, bool) const /usr/games/crawl-git-3ec7e53c43(_ZN12StashTracker14search_stashesEv+0x260) [0x99cfb0]: StashTracker::search_stashes() /usr/games/crawl-git-3ec7e53c43(_Z15process_command12command_type+0x514) [0x75f8c4]: process_command(command_type) /usr/games/crawl-git-3ec7e53c43() [0x762679] /usr/games/crawl-git-3ec7e53c43() [0x762ffd] /usr/games/crawl-git-3ec7e53c43(main+0x2f9) [0x765ac9]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f96132fb76d]: /usr/games/crawl-git-3ec7e53c43() [0x4ed539] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f96136a684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f96136a684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000058200b in call_gdb (file=0x7f9613691180) at crash.cc:406 gdb = attach_cmd = "attach 2452\000\000\000\000\000\000\000\000" #2 0x0000000000588d51 in do_crash_dump () at dbg-asrt.cc:688 t = 1416075392 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1bceb48 "/dgldir/morgue/ApexPredator/"}} name = "/dgldir/morgue/ApexPredator/crash-ApexPredator-20141115-181632.txt", '\000' file = 0x7f9613691180 #3 0x0000000000581b9c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f9613310445 in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x00007f9613313bab in abort () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00007f9613e7b69d in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #8 0x00007f9613e79846 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #9 0x00007f9613e79873 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #10 0x00007f9613e7a28f in __cxa_pure_virtual () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x00000000008c2715 in text_pattern::matches (this=0x1afcee8, s=0x1bf7708 "{D:1} {Polearms} {melee weapon}a spear", length=38) at pattern.cc:144 No locals. #12 0x00000000007317cd in matches (s=0x1bf7708 "{D:1} {Polearms} {melee weapon}a spear", this=0x1afcee8) at pattern.h:56 No locals. #13 lua_pmatch (ls=0x16404a0) at l_global.cc:43 pattern = text = 0x1bf7708 "{D:1} {Polearms} {melee weapon}a spear" checkcase = false #14 0x00007f9614c1b23c in luaD_precall (L=0x16404a0, func=, nresults=1) at ldo.c:319 ci = n = cl = funcr = #15 0x00007f9614c25d88 in luaV_execute (L=0x16404a0, nexeccalls=1) at lvm.c:591 b = nresults = 1 i = ra = 0x1657020 cl = 0x1aa1620 base = k = 0x1bb3dd0 pc = 0x1ba7f24 #16 0x00007f9614c1b64d in luaD_call (L=0x16404a0, func=0x1657000, nResults=) at ldo.c:377 No locals. #17 0x00007f9614c1a8d7 in luaD_rawrunprotected (L=0x16404a0, f=0x7f9614c15f80 , ud=0x7fffce218cf0) at ldo.c:116 lj = {previous = 0x0, b = {{__jmpbuf = {23332000, 3881743992644872084, 1, 0, 16, 27976112, -3881779779783186540, -3822834687524427884}, __mask_was_saved = 0, __saved_mask = {__val = {140736651693312, 13779400, 13779400, 5674336, 23332000, 13779400, 13779392, 140736651693312, 11340645, 1, 140736651693512, 5674588, 23332000, 140282570090440, 28508944, 23332097}}}}, status = 0} #18 0x00007f9614c1b802 in luaD_pcall (L=0x16404a0, func=, u=, old_top=16, ef=) at ldo.c:463 status = oldnCcalls = 0 old_ci = 0 old_allowhooks = 1 '\001' old_errfunc = 0 #19 0x00007f9614c17361 in lua_pcall (L=0x16404a0, nargs=1, nresults=1, errfunc=) at lapi.c:821 c = {func = 0x1657000, nresults = 1} status = func = #20 0x0000000000567835 in CLua::calltopfn (this=this@entry=0xefc320, ls=ls@entry=0x16404a0, params=params@entry=0xad0b65 "s", args=args@entry=0x7fffce218dc8, retc=retc@entry=1, copyto=copyto@entry=0x0) at clua.cc:496 argc = 1 strangler = {lua = 0xefc320, static lua_map = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x1b30310, _M_left = 0x1b30310, _M_right = 0x1b30310}, _M_node_count = 1}}}} err = #21 0x000000000056813a in CLua::callmbooleanfn (this=0xefc320, fn=, params=0xad0b65 "s", args=args@entry=0x7fffce218dc8) at clua.cc:523 ls = 0x16404a0 stacktop = 0 ret = r = 15713056 #22 0x0000000000568249 in CLua::callbooleanfn (this=, def=false, fn=, params=) at clua.cc:556 args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fffce218ea0, reg_save_area = 0x7fffce218de0}} r = #23 0x0000000000997ebc in Stash::matches_search (this=this@entry=0x1a9f1d8, prefix=..., search=..., res=...) at stash.cc:605 s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x166ffb8 "a spear"}} ann = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1aaa798 "{Polearms} {melee weapon}"}} i = #24 0x000000000099c896 in LevelStashes::get_matching_stashes (this=this@entry=0x1ab7748, search=..., results=...) at stash.cc:1363 res = {pos = {id = {branch = BRANCH_DUNGEON, depth = -1}, pos = {x = -1, y = -1}}, player_distance = 0, matches = 0, count = 0, match = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112ebd8 ""}}, stash = 0x0, shop = 0x0, matching_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }} __for_range = @0x1ab7750: {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x1649460, _M_left = 0x1ae57c0, _M_right = 0x1aafa60}, _M_node_count = 14}}} lplace = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1670f38 "{D:1}"}} s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1aadb18 "axe||ego||armour||jewel"}} #25 0x000000000099cc7a in StashTracker::get_matching_stashes (this=this@entry=0xf2c440, search=..., results=..., curr_lev=curr_lev@entry=false) at stash.cc:1842 iter = {_M_node = 0x1ab7720} #26 0x000000000099cfb0 in StashTracker::search_stashes (this=0xf2c440) at stash.cc:1788 buf = "axe||ego||armour||jewel\000\000\226\021\001\000\000\000\000\001\000\000\000\000\000\000\000䅧\001\000\000\000\000\330\353\022\001\000\000\000\000\tVu\000\000\000\000\000hpf\001\000\000\000\000\200\222!\316\377\177\000\000\260\224!\316\377\177\000\000\340\205\247\001\000\000\000\000hpf\001\000\000\000\000\257|u\000\000\000\000\000hpf\001\000\000\000\000\340\205\247\001\000\000\000\000hpf\001\000\000\000\000X|\272\001\000\000\000\000hpf\001\000\000\000\000(\223!\316\377\177\000\000hpf\001\000\000\000\000\004\000\000\000\000\000\000\000hpf\001\000\000\000\000\340ο\001\000\000\000\000hpf\001\000\000\000\000\330Я\001\000\000\000\000hpf\001\000\000\000\000\300ƿ\001\000\000\000\000hpf\001\000\000\000\000\320"... reader = { = {_vptr.line_reader = 0xbbf5f0, buffer = 0x7fffce2191b0 "axe||ego||armour||jewel", bufsz = 400, history = 0xf2c480, region = GOTO_MSG, start = {x = 53, y = 6}, keyfn = 0, wrapcol = 80, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1667068 "stash_search"}}, cur = 0x7fffce2191c7 "", length = 24, pos = 23}, } search = 0x7fffce219130 ltpat = { = {_vptr.base_pattern = 0xb402f0}, translated = true, isvalid = true, pattern = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1aadb18 "axe||ego||armour||jewel"}}, lua_fn_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x167ecb8 "__ch_stash_search_1"}}, static lfndx = 2} filter_useless = help = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1a9e558 "ring"}} tpat = { = {_vptr.base_pattern = 0xba16f0}, pattern = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x167c5f8 "axe||ego||armour||jewel"}}, compiled_pattern = 0x0, isvalid = true, ignore_case = true} sort_by_dist = csearch = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1bce618 "axe||ego||armour||jewel"}} curr_lev = false results = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } show_as_stacks = default_execute = #27 0x000000000075f8c4 in process_command (cmd=cmd@entry=CMD_SEARCH_STASHES) at main.cc:1963 No locals. #28 0x0000000000762679 in _input () at main.cc:1443 player_disabled = {was_disabled = false} #29 0x0000000000762ffd in _launch_game () at main.cc:467 game_start = true ccon = {cstate = false, smartcstate = false} #30 0x0000000000765ac9 in _launch_game_loop () at main.cc:373 game_ended = false #31 main (argc=11, argv=0x7fffce219c78) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Nov 15 2014 at 03:21:41 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -std=c++11 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = basic, level layout type = basic, rooms, absdepth0 = 1 Level vaults: layout_basic old_standard_altar zin_statuary first_bread uniq_crazy_yiuf_cottage Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (44, 43): position (70,17) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, ApexPredator the Minotaur Gladiator. Will you prevail where others failed? Will you get the Orb of Zot? Found a staircase leading out of the dungeon. Unknown command. As you open the door, it creaks loudly! There is an open door here. A bat comes into view. You closely miss the bat. The bat barely misses you. The bat misses you. You furiously retaliate! You headbutt the bat. You hit the bat. You kill the bat! No target in view! You see here a bat corpse. Found 11 gold pieces. You now have 11 gold pieces. Found a stone staircase leading down. Found a scroll labeled UMOIMA FREGH. Unknown command. Found 11 gold pieces. e - a scroll labeled UMOIMA FREGH You now have 22 gold pieces (gained 11). A goblin comes into view. It is wielding a dagger. A goblin is nearby! The goblin hits you with a dagger. Damage: -11%(-2hp) hp: 89%(16hp) You hit the goblin. You kill the goblin! No target in view! No target in view! You start resting. HP restored. Things that are here: a dagger; a goblin corpse You open the door. There is an open door here. Found 8 gold pieces and a scroll labeled DUYPUM UMPO. Found a stone staircase leading down. Found an escape hatch in the floor. You now have 30 gold pieces (gained 8). g - a scroll labeled DUYPUM UMPO A goblin comes into view. A goblin is nearby! A goblin is nearby! The goblin hits you. Damage: -16%(-3hp) hp: 84%(15hp) You closely miss the goblin. You headbutt the goblin. You kill the goblin! No target in view! No target in view! You start resting. HP restored. Found a spear. Found a ring mail. Found a scroll labeled YFOASIFERA. A bat comes into view. A bat is nearby! The bat barely misses you. You furiously retaliate! You headbutt the bat, but do no damage. You completely miss the bat. The bat misses you. You furiously retaliate! You headbutt the bat. You barely miss the bat. The bat is moderately wounded. The bat closely misses you. You furiously retaliate! You headbutt the bat! You kill the bat! Your Axes skill increases to level 4! Wear which item? (? for menu, Esc to quit) Okay, then. Unknown command. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal bites you. Damage: -11%(-2hp) hp: 89%(16hp) You slash the jackal! You kill the jackal! No target in view! No target in view! No target in view! You start resting. A jackal comes into view. The jackal barks! The jackal bites you but does no damage. The jackal bites you. You see here a jackal corpse. Damage: -11%(-2hp) hp: 78%(14hp) You closely miss the jackal. The jackal bites you. Damage: -5%(-1hp) hp: 73%(13hp) You hit the jackal. You headbutt the jackal. You kill the jackal! You have reached level 2! No target in view! No target in view! No target in view! No target in view! You start resting. HP restored. Search for what [? for help]? ring You see here a jackal corpse. Found 17 gold pieces and a scroll labeled WAH EBAENAZA. You see here a ring mail. h - a ring mail Wear which item? (? for menu, Esc to quit) You finish taking off your +0 leather armour. You finish putting on your +0 ring mail. Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0 leather armour. Unknown command. You now have 47 gold pieces (gained 17). b - a scroll labeled WAH EBAENAZA i - a scroll labeled YFOASIFERA There is a stone staircase leading down here. Found an emerald potion. j - an emerald potion Found a scroll labeled SHRISTR EHIUCUGI. k - a scroll labeled SHRISTR EHIUCUGI A goblin comes into view. The goblin shouts! A goblin is nearby! The goblin hits you. Damage: -12%(-3hp) hp: 88%(22hp) You closely miss the goblin. The goblin closely misses you. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! You start resting. HP restored. A giant newt comes into view. A giant newt is nearby! A giant newt is nearby! A giant newt is nearby! You closely miss the giant newt. You headbutt the giant newt. You kill the giant newt! No target in view! No target in view! No target in view! Found a stone staircase leading down. A jackal comes into view. A jackal is nearby! A jackal is nearby! The jackal barks! A jackal comes into view. The jackal barks! A jackal comes into view. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. Your ring mail prevents you from hitting the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. Damage: -8%(-2hp) hp: 92%(23hp) You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You slash the jackal! You kill the jackal! No target in view! No target in view! You start resting. 2 jackals come into view. The jackal barks! x2 You see here a jackal corpse. You see here a jackal corpse. You hit the jackal. You headbutt the jackal. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. A hobgoblin comes into view. It is wielding a club. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You furiously retaliate! You headbutt the jackal! You kill the jackal! You see here a jackal corpse. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. You headbutt the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. Damage: -4%(-1hp) hp: 92%(23hp) You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. You headbutt the hobgoblin. You kill the hobgoblin! No target in view! No target in view! Things that are here: a club; a scale mail; a hobgoblin corpse You start resting. HP restored. l - a scale mail You finish butchering the hobgoblin corpse. m - a chunk of flesh {@w1} You see here a club. Found a scroll labeled DUYPUM UMPO and a buckler. Found 27 arrows. g - 2 scrolls labeled DUYPUM UMPO (gained 1) Found a scroll labeled WAH EBAENAZA. You can't see that place. [Stash: a buckler] [the floor.] You see here a buckler. n - a buckler Wear which item? (? for menu, Esc to quit) You finish putting on your +0 buckler. Unknown command. A kobold comes into view. It is wielding a short sword. The kobold shouts! A kobold is nearby! You start waiting. The kobold barely misses you. You hit the kobold. The kobold is heavily wounded. You block the kobold's attack. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a short sword. Damage: -4%(-1hp) hp: 96%(24hp) You barely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You block the kobold's attack. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! o - 2 stones You see here a short sword. You see here 27 arrows. b - 2 scrolls labeled WAH EBAENAZA (gained 1) HP restored. You open the door. There is an open door here. A goblin comes into view. The goblin shouts! A goblin is nearby! A goblin is nearby! The goblin falls through a shaft! The shaft crumbles and collapses. No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You completely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The rat bites you but does no damage. You hit the rat. The rat is moderately wounded. The rat bites you but does no damage. You slash the rat! You kill the rat! No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. Found 17 gold pieces. A giant gecko comes into view. A giant gecko is nearby! A giant gecko is nearby! A giant gecko is nearby! You barely miss the giant gecko. The giant gecko closely misses you. You furiously retaliate! You headbutt the giant gecko! You kill the giant gecko! No target in view! No target in view! No target in view! No target in view! You see here a giant gecko corpse. You finish butchering the giant gecko corpse. m - 2 chunks of flesh {@w1} (gained 1) You see here a giant gecko skeleton. You now have 52 gold pieces (gained 5). You now have 64 gold pieces (gained 12). You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. A giant newt comes into view. A giant newt is nearby! A giant newt is nearby! A giant newt is nearby! A giant newt is nearby! You hit the giant newt. You kill the giant newt! No target in view! No target in view! No target in view! There is an open door here. You open the door. There is an open door here. Found 10 gold pieces. A goblin comes into view. It is wielding a club. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a goblin corpse You finish butchering the goblin corpse. m - 2 chunks of flesh {@w1} (gained 1) You see here a club. You now have 74 gold pieces (gained 10). There is an escape hatch in the floor here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! The bat moves out of view. There is an escape hatch in the floor here. The bat hits you. Damage: -4%(-1hp) hp: 96%(24hp) You barely miss the bat. The bat hits you. Damage: -4%(-1hp) hp: 92%(23hp) The bat hits you but does no damage. The bat hits you. Damage: -4%(-1hp) hp: 88%(22hp) You closely miss the bat. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. You slash the bat! You kill the bat! No target in view! No target in view! You see here a bat corpse. You finish butchering the bat corpse. m - 3 chunks of flesh {@w1} (gained 1) There is an escape hatch in the floor here. HP restored. There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. A kobold comes into view. The kobold shouts! The kobold moves out of view. Found a glowing golden potion. The kobold is too close now for your liking. A kobold is nearby! The kobold misses you. You barely miss the kobold. The kobold hits you. Damage: -12%(-3hp) hp: 88%(22hp) You hit the kobold. You kill the kobold! Your Axes skill increases to level 5! No target in view! No target in view! No target in view! You start resting. HP restored. p - a glowing golden potion You open the door. There is an open door here. Eating one of 2 chunks of flesh {@w1}. You open the door. There is an open door here. Found a ring mail. Done exploring. Done exploring. Done exploring. Done exploring. A ring mail. The floor. Unknown command. Wear which item? (? for menu, Esc to quit) You finish taking off your +0 ring mail. You finish putting on your +0 scale mail. Drop what? (_ for help) (? for menu, Esc to quit) You drop a +0 ring mail. You see here a ring mail. A giant newt comes into view. You miss the giant newt. The giant newt bites you but does no damage. You hit the giant newt. The giant newt is severely wounded. The giant newt bites you but does no damage. x2 You hit the giant newt. You kill the giant newt! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. An ooze comes into view. The ooze quivers. There is a stone staircase leading up here. A rat comes into view. Found an oblong paperback book. The ooze hits you. Damage: -12%(-3hp) hp: 88%(22hp) You slash the ooze! You headbutt the ooze. You kill the ooze! A quokka comes into view. Found a scroll labeled PNEUFR TWESIPO. You hit the rat but do no damage. You headbutt the rat, but do no damage. The rat barely misses you. You furiously retaliate! You headbutt the rat. The rat bites you but does no damage. You slash the rat! You kill the rat! The quokka barely misses you. The quokka closely misses you. You furiously retaliate! You headbutt the quokka! You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. A giant gecko comes into view. You block the giant gecko's attack. The giant gecko bites you. Found a stone staircase leading down. Damage: -6%(-2hp) hp: 84%(25hp) You miss the giant gecko. The giant gecko bites you but does no damage. You slash the giant gecko! You kill the giant gecko! No target in view! No target in view! No target in view! You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. h - a book of Frost Read which item? (? for menu, Esc to quit) Unknown command. You see here a giant gecko corpse. You finish butchering the giant gecko corpse. m - a chunk of flesh {@w1} Found a sedimented pink potion. q - a sedimented pink potion r - a scroll labeled PNEUFR TWESIPO You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A bat comes into view. Found 22 stones and a scroll labeled DUYPUM UMPO. Unknown command. You closely miss the bat. You block the bat's attack. The bat hits you but does no damage. Your shield and scale mail prevent you from hitting the bat. You headbutt the bat. You kill the bat! No target in view! No target in view! g - 3 scrolls labeled DUYPUM UMPO (gained 1) You now have 85 gold pieces (gained 11). Found a stone staircase leading down. o - 24 stones (gained 22) You open the door. There is an open door here. Found 8 gold pieces. You now have 93 gold pieces (gained 8). You open the door. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! You hit the giant cockroach but do no damage. You headbutt the giant cockroach, but do no damage. You block the giant cockroach's attack. You completely miss the giant cockroach. The giant cockroach waves its antennae. The giant cockroach bites you. Damage: -3%(-1hp) hp: 97%(29hp) You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! There is an open door here. You see here a giant cockroach corpse. You finish butchering the giant cockroach corpse. m - 2 chunks of flesh {@w1} (gained 1) There is an open door here. HP restored. Found a dagger. Found a stone staircase leading up. Found a meat ration. s - a meat ration Search for what [Enter for "ring", or ? for help]? axe||ego||armour||jewel >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SEARCH_STASHES repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ApexPredator] Species: Minotaur Job: Gladiator class_name: Gladiator HP: 30/30; mods: 0/0 MP: 2/2; mod: 0 Stats: 19 (19) 5 (5) 11 (11) Position: (51, 4), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 45/106 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | X | 1 | 100 | 5 | 581 | 51/212 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 2 | 151 | 1/150 Armour | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 0 | 0 | 3 | 301 | 49/168 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/35 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 93 #27: 49 #49: 120 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 war axe eq slot #2, inv slot #2: +0 hat {aux} eq slot #5, inv slot #13: +0 buckler eq slot #6, inv slot #11: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: █████████████████· ·········H········█ ████ ············█████· ···█ ·██████████·█ ██·█ ██·█ ██████·█████·██ ██·█ ···█ █·············· ██·███··█████·████·█████·██ ███ ··························· ·>·· ██··██··█████······██·██·█████··· ██··██················█ █······· clua stack: [C], function pmatch, line -1 [string "stash-search"], function (null), line 1 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>