Version: Dungeon Crawl Stone Soup 0.16-a0-2263-g3ec7e53 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-3ec7e53c43 -name ApexPredator -rc /dgldir/rcfiles/crawl-git/ApexPredator.rc -macro /dgldir/rcfiles/crawl-git/ApexPredator.macro -webtiles-socket /crawl-master/webserver/sockets/ApexPredator:dcss-git.sock -morgue /dgldir/morgue/ApexPredator/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-3ec7e53c43(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x581903]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-3ec7e53c43(_Z13do_crash_dumpv+0x311) [0x588d31]: do_crash_dump() /usr/games/crawl-git-3ec7e53c43(_Z20crash_signal_handleri+0x9c) [0x581b9c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f206a4a74c0]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x35) [0x7f206a4a7445]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x17b) [0x7f206a4aabab]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZN9__gnu_cxx27__verbose_terminate_handlerEv+0x11d) [0x7f206b01269d] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb5846) [0x7f206b010846] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb5873) [0x7f206b010873] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb628f) [0x7f206b01128f] /usr/games/crawl-git-3ec7e53c43(_ZNK12text_pattern7matchesEPKci+0x25) [0x8c2715]: text_pattern::matches(char const*, int) const /usr/games/crawl-git-3ec7e53c43() [0x7317cd] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc23c) [0x7f206bdb223c]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16d88) [0x7f206bdbcd88]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc64d) [0x7f206bdb264d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xb8d7) [0x7f206bdb18d7]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc802) [0x7f206bdb2802]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x51) [0x7f206bdae361]: /usr/games/crawl-git-3ec7e53c43(_ZN4CLua9calltopfnEP9lua_StatePKcP13__va_list_tagiPA1_S4_+0x55) [0x567835]: CLua::calltopfn(lua_State*, char const*, __va_list_tag*, int, __va_list_tag (*) [1]) /usr/games/crawl-git-3ec7e53c43(_ZN4CLua14callmbooleanfnEPKcS1_P13__va_list_tag+0x10a) [0x56813a]: CLua::callmbooleanfn(char const*, char const*, __va_list_tag*) /usr/games/crawl-git-3ec7e53c43(_ZN4CLua13callbooleanfnEbPKcS1_z+0x89) [0x568249]: CLua::callbooleanfn(bool, char const*, char const*, ...) /usr/games/crawl-git-3ec7e53c43(_ZNK5Stash14matches_searchERKSsRK12base_patternR19stash_search_result+0x20c) [0x997ebc]: Stash::matches_search(std::string const&, base_pattern const&, stash_search_result&) const /usr/games/crawl-git-3ec7e53c43(_ZNK12LevelStashes20get_matching_stashesERK12base_patternRSt6vectorI19stash_search_resultSaIS4_EE+0x256) [0x99c896]: LevelStashes::get_matching_stashes(base_pattern const&, std::vector >&) const /usr/games/crawl-git-3ec7e53c43(_ZNK12StashTracker20get_matching_stashesERK12base_patternRSt6vectorI19stash_search_resultSaIS4_EEb+0x6a) [0x99cc7a]: StashTracker::get_matching_stashes(base_pattern const&, std::vector >&, bool) const /usr/games/crawl-git-3ec7e53c43(_ZN12StashTracker14search_stashesEv+0x260) [0x99cfb0]: StashTracker::search_stashes() /usr/games/crawl-git-3ec7e53c43(_Z15process_command12command_type+0x514) [0x75f8c4]: process_command(command_type) /usr/games/crawl-git-3ec7e53c43() [0x762679] /usr/games/crawl-git-3ec7e53c43() [0x762ffd] /usr/games/crawl-git-3ec7e53c43(main+0x2f9) [0x765ac9]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f206a49276d]: /usr/games/crawl-git-3ec7e53c43() [0x4ed539] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f206a83d84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f206a83d84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000058200b in call_gdb (file=0x7f206a828180) at crash.cc:406 gdb = attach_cmd = "attach 31676\000\000\000\000\000\000\000" #2 0x0000000000588d51 in do_crash_dump () at dbg-asrt.cc:688 t = 1416045461 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24a7b68 "/dgldir/morgue/ApexPredator/"}} name = "/dgldir/morgue/ApexPredator/crash-ApexPredator-20141115-095741.txt", '\000' file = 0x7f206a828180 #3 0x0000000000581b9c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f206a4a7445 in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x00007f206a4aabab in abort () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00007f206b01269d in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #8 0x00007f206b010846 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #9 0x00007f206b010873 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #10 0x00007f206b01128f in __cxa_pure_virtual () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x00000000008c2715 in text_pattern::matches (this=0x182bf68, s=0x1b859c8 "{D:1} {potion}a potion of heal wounds", length=37) at pattern.cc:144 No locals. #12 0x00000000007317cd in matches (s=0x1b859c8 "{D:1} {potion}a potion of heal wounds", this=0x182bf68) at pattern.h:56 No locals. #13 lua_pmatch (ls=0x15b6620) at l_global.cc:43 pattern = text = 0x1b859c8 "{D:1} {potion}a potion of heal wounds" checkcase = false #14 0x00007f206bdb223c in luaD_precall (L=0x15b6620, func=, nresults=1) at ldo.c:319 ci = n = cl = funcr = #15 0x00007f206bdbcd88 in luaV_execute (L=0x15b6620, nexeccalls=1) at lvm.c:591 b = nresults = 1 i = ra = 0x1ba4010 cl = 0x28261c0 base = k = 0x1d8fa60 pc = 0x1b8cad4 #16 0x00007f206bdb264d in luaD_call (L=0x15b6620, func=0x1ba3ff0, nResults=) at ldo.c:377 No locals. #17 0x00007f206bdb18d7 in luaD_rawrunprotected (L=0x15b6620, f=0x7f206bdacf80 , ud=0x7fff520d82c0) at ldo.c:116 lj = {previous = 0x0, b = {{__jmpbuf = {22767136, 3910100222064562454, 1, 0, 16, 22767760, -3909736404328541930, -4034203986153205482}, __mask_was_saved = 0, __saved_mask = {__val = {140734570005200, 13779400, 13779400, 5674336, 22767136, 13779400, 13779392, 140734570005200, 11340645, 1, 140734570005400, 5674588, 22767136, 139777225234376, 27991424, 22767105}}}}, status = 0} #18 0x00007f206bdb2802 in luaD_pcall (L=0x15b6620, func=, u=, old_top=16, ef=) at ldo.c:463 status = oldnCcalls = 0 old_ci = 0 old_allowhooks = 1 '\001' old_errfunc = 0 #19 0x00007f206bdae361 in lua_pcall (L=0x15b6620, nargs=1, nresults=1, errfunc=) at lapi.c:821 c = {func = 0x1ba3ff0, nresults = 1} status = func = #20 0x0000000000567835 in CLua::calltopfn (this=this@entry=0xefc320, ls=ls@entry=0x15b6620, params=params@entry=0xad0b65 "s", args=args@entry=0x7fff520d8398, retc=retc@entry=1, copyto=copyto@entry=0x0) at clua.cc:496 argc = 1 strangler = {lua = 0xefc320, static lua_map = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x1ab1d80, _M_left = 0x1ab1d80, _M_right = 0x1ab1d80}, _M_node_count = 1}}}} err = #21 0x000000000056813a in CLua::callmbooleanfn (this=0xefc320, fn=, params=0xad0b65 "s", args=args@entry=0x7fff520d8398) at clua.cc:523 ls = 0x15b6620 stacktop = 0 ret = r = 15713056 #22 0x0000000000568249 in CLua::callbooleanfn (this=, def=false, fn=, params=) at clua.cc:556 args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fff520d8470, reg_save_area = 0x7fff520d83b0}} r = #23 0x0000000000997ebc in Stash::matches_search (this=this@entry=0x17c5638, prefix=..., search=..., res=...) at stash.cc:605 s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x282bbb8 "a potion of heal wounds"}} ann = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1d16948 "{potion}"}} i = #24 0x000000000099c896 in LevelStashes::get_matching_stashes (this=this@entry=0x17c5848, search=..., results=...) at stash.cc:1363 res = {pos = {id = {branch = BRANCH_DUNGEON, depth = -1}, pos = {x = -1, y = -1}}, player_distance = 0, matches = 0, count = 0, match = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112ebd8 ""}}, stash = 0x0, shop = 0x0, matching_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }} __for_range = @0x17c5850: {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x17c5610, _M_left = 0x17d8f50, _M_right = 0x17d8ee0}, _M_node_count = 3}}} lplace = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x21ea408 "{D:1}"}} s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x295fa68 "long&&ego"}} #25 0x000000000099cc7a in StashTracker::get_matching_stashes (this=this@entry=0xf2c440, search=..., results=..., curr_lev=curr_lev@entry=false) at stash.cc:1842 iter = {_M_node = 0x17c5820} #26 0x000000000099cfb0 in StashTracker::search_stashes (this=0xf2c440) at stash.cc:1788 buf = "long&&ego\000\rR\377\177\000\000\070K\270\001\000\000\000\000\070\226\021\001\000\000\000\000\001\000\000\000\000\000\000\000\064\062<\002\000\000\000\000\370\177o\002\000\000\000\000\tVu\000\000\000\000\000\070K\270\001\000\000\000\000P\210\rR\377\177\000\000\330\353\022\001\000\000\000\000\060\062<\002\000\000\000\000X\240~\002\000\000\000\000\257|u\000\000\000\000\000X\240~\002\000\000\000\000\060\062<\002\000\000\000\000X\240~\002\000\000\000\000\230\036\206\002\000\000\000\000X\240~\002\000\000\000\000\370\210\rR\377\177\000\000X\240~\002\000\000\000\000\004\000\000\000\377\177\000\000X\240~\002\000\000\000\000P/<\002\000\000\000\000X\240~\002\000\000\000\000\230̸\001\000\000\000\000X\240~\002\000\000\000\000\340I\322\001\000\000\000\000X\240~\002\000\000\000\000\220"... reader = { = {_vptr.line_reader = 0xbbf5f0, buffer = 0x7fff520d8780 "long&&ego", bufsz = 400, history = 0xf2c480, region = GOTO_MSG, start = {x = 55, y = 6}, keyfn = 0, wrapcol = 80, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b84b38 "stash_search"}}, cur = 0x7fff520d8789 "", length = 9, pos = 9}, } search = 0x7fff520d8700 ltpat = { = {_vptr.base_pattern = 0xb402f0}, translated = true, isvalid = true, pattern = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x295fa68 "long&&ego"}}, lua_fn_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x282bdf8 "__ch_stash_search_2"}}, static lfndx = 3} filter_useless = help = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1794148 "long b"}} tpat = { = {_vptr.base_pattern = 0xba16f0}, pattern = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1ab5e08 "long&&ego"}}, compiled_pattern = 0x0, isvalid = true, ignore_case = true} sort_by_dist = csearch = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1c06168 "long&&ego"}} curr_lev = false results = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } show_as_stacks = default_execute = #27 0x000000000075f8c4 in process_command (cmd=cmd@entry=CMD_SEARCH_STASHES) at main.cc:1963 No locals. #28 0x0000000000762679 in _input () at main.cc:1443 player_disabled = {was_disabled = false} #29 0x0000000000762ffd in _launch_game () at main.cc:467 game_start = false ccon = {cstate = false, smartcstate = false} #30 0x0000000000765ac9 in _launch_game_loop () at main.cc:373 game_ended = false #31 main (argc=11, argv=0x7fff520d9248) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Nov 15 2014 at 03:21:41 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -std=c++11 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 3 Level id: Lair:3 Level build method = chaotic_city [any], level layout type = city, absdepth0 = 12 Level vaults: layout_chaotic_city nicolae_spider_entry_orb_guardian worms_lemuel serial_bayou_shore_b Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You sense a monster nearby. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. 4 merfolk impalers, a merfolk aquamancer and a merfolk javelineer come into view. Ashenzari warns you: A merfolk impaler is, wielding a trident of venom. A merfolk impaler is, wielding a vampiric demon trident. The merfolk aquamancer is, wielding a rapier of speed. A merfolk impaler is, wielding a vampiric demon trident. The merfolk javelineer is, wielding a spear of flaming. A merfolk impaler is, wielding a trident of venom. The merfolk impaler shouts! The merfolk aquamancer shouts! The merfolk javelineer shouts! The merfolk impaler shouts! Found three items. Use which ability? (? or * to list) You feel very buoyant. You fly up into the air. You feel somewhat more hungry. You block the merfolk impaler's attack. The merfolk impaler completely misses you. The sea snake bites your lindwurm. Your lindwurm breathes flames at the sea snake. The blast of flame hits the sea snake. The blast of flame hits the merfolk impaler. The merfolk impaler is engulfed in a cloud of scalding steam. The sea snake bites your lindwurm! x2 Your lindwurm is poisoned. The sea snake poisons your lindwurm! You summon a manticore! You are feeling hungry. Your lindwurm claws the sea snake. The merfolk impaler is engulfed in a cloud of scalding steam. The sea snake bites your lindwurm. The merfolk impaler is engulfed in a cloud of scalding steam. You summon a lindwurm! Your lindwurm bites the sea snake! The merfolk impaler is engulfed in a cloud of scalding steam. You summon some harpies! You are feeling very hungry. Your lindwurm bites the sea snake. Your lindwurm claws the sea snake! Your lindwurm claws the sea snake. The sea snake bites your lindwurm! The sea snake poisons your lindwurm! Your lindwurm breathes flames at the sea snake. The blast of flame hits the sea snake. The sea snake dies! The blast of flame hits the merfolk impaler. The merfolk impaler is engulfed in a cloud of scalding steam. x2 The merfolk impaler is engulfed in a cloud of scalding steam. The merfolk javelineer completely misses you. The merfolk aquamancer is engulfed in a cloud of scalding steam. The merfolk aquamancer completely misses you. You hit the merfolk aquamancer. You burn the merfolk aquamancer. The merfolk aquamancer is lightly wounded. Your manticore flicks its tail. The volley of spikes hits the merfolk aquamancer. Your lindwurm bites the merfolk aquamancer! The merfolk javelineer misses you. The merfolk aquamancer hits you but does no damage. You closely miss the merfolk aquamancer. The merfolk aquamancer is heavily wounded. Your manticore flicks its tail. The volley of spikes misses the merfolk aquamancer. The volley of spikes misses the merfolk javelineer. You hear a splash. x2 Your Charms skill increases to level 5! You feel a bit more experienced. Your lindwurm claws the merfolk aquamancer. You hit the merfolk aquamancer. You burn the merfolk aquamancer. The merfolk aquamancer is heavily wounded. You block the merfolk aquamancer's attack. The merfolk javelineer is engulfed in a cloud of scalding steam. The merfolk javelineer completely misses you. Your manticore flicks its tail. The volley of spikes hits the merfolk aquamancer. You strike the helpless merfolk aquamancer from a blind spot! You hit the merfolk aquamancer. You burn the merfolk aquamancer. The merfolk aquamancer is almost dead. Your lindwurm bites the merfolk aquamancer. Your lindwurm claws the merfolk aquamancer. The merfolk aquamancer dies! You hear a splash. x2 The merfolk javelineer hits you from afar with a spear of flaming. The merfolk javelineer burns you. Damage: -4%(-7hp) hp: 96%(140hp) Your lindwurm dies! You block the merfolk impaler's attack. The merfolk javelineer throws a javelin. The javelin completely misses you. The javelin hits your lindwurm! Things that are here: a +2 rapier of speed; a +0 robe; a merfolk corpse You hit the merfolk javelineer. You burn the merfolk javelineer. The merfolk javelineer is lightly wounded. You block the merfolk impaler's attack. The merfolk javelineer throws a javelin. The javelin barely misses you. Your harpy claws the merfolk javelineer! You barely miss the merfolk javelineer. The merfolk javelineer is lightly wounded. You block the merfolk impaler's attack. You miss the merfolk javelineer. The merfolk javelineer is lightly wounded. The merfolk impaler hits you but does no damage. You are poisoned. The merfolk javelineer throws a javelin. The javelin completely misses you. You hear a splash. You hit the merfolk javelineer. You burn the merfolk javelineer. The merfolk javelineer is lightly wounded. You feel sick. Your harpy claws the merfolk javelineer. The merfolk impaler completely misses you. Your manticore bites the merfolk javelineer! Your manticore claws the merfolk javelineer! The merfolk javelineer throws a javelin. The javelin barely misses you. You hear a splash. You barely miss the merfolk javelineer. The merfolk javelineer is heavily wounded. You are starting to lose your buoyancy. Your harpy claws the merfolk javelineer. The merfolk impaler completely misses you. Your manticore bites the merfolk javelineer!! Your manticore claws the merfolk javelineer! You feel sick. Your harpy claws the merfolk javelineer. Your harpy claws the merfolk javelineer! The merfolk javelineer dies! The merfolk impaler hits you but does no damage. You are more poisoned. Your harpy claws the merfolk impaler! Your harpy claws the merfolk impaler. Your manticore bites the merfolk impaler! Your manticore claws the merfolk impaler! You see here a javelin. You feel sick. The merfolk impaler hits your lindwurm with a trident of venom. Your lindwurm is poisoned. Your manticore bites the merfolk impaler!! Your manticore claws the merfolk impaler! You feel sick. Your harpy claws the merfolk impaler. Your harpy claws the merfolk impaler! The merfolk impaler dies! Your lindwurm claws the merfolk impaler. x2 The merfolk impaler hits your lindwurm with a trident of venom!! Your lindwurm looks even sicker. Your manticore claws the merfolk impaler! Your manticore claws the merfolk impaler. Damage: -1%(-1hp) hp: 96%(141hp) You feel sick. Your harpy claws the merfolk impaler! The merfolk impaler hits your harpy with a trident of venom! Your lindwurm breathes flames at the merfolk impaler. The blast of flame hits the merfolk impaler. The merfolk impaler dies! Your manticore flicks its tail. The volley of spikes hits the merfolk impaler. Damage: -0%(-1hp) hp: 96%(140hp) You feel sick. Your harpy claws the merfolk impaler. The merfolk impaler closely misses you. Things that are here: a +2 rapier of speed; a +0 robe; a merfolk corpse You slash the merfolk impaler! You burn the merfolk impaler. The merfolk impaler is moderately wounded. Your lindwurm dies! The merfolk impaler closely misses you. You are near starving! You slice the merfolk impaler!! You burn the merfolk impaler. The merfolk impaler is severely wounded. You feel sick. You block the merfolk impaler's attack. Damage: -0%(-1hp) hp: 96%(140hp) You slice the merfolk impaler!! You burn the merfolk impaler. You kill the merfolk impaler! You feel sick. No target in view! No target in view! No target in view! You float gracefully downwards. You feel sick. There is an open door, spattered with blood here. Items here: %%% ( )))) [[[[ Damage: -1%(-1hp) hp: 95%(139hp) You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +5 vampiric demon trident; an uncursed robe You feel sick. You feel sick. You pick up the barnacled rune and feel its power. You now have 2 runes. Press } to see all the runes you have collected. You feel sick. You now have 1486 gold pieces (gained 27). You feel sick. You see here an uncursed amulet of faith {!P}. Eat one of 6 chunks of flesh {@w1}? (ye/n/q/i?) You are feeling hungry. You feel sick. x2 You start resting. Eating one of 5 chunks of flesh {@w1}. You feel sick. You feel sick. x2 HP restored. You feel sick. HP restored. You feel sick. You are no longer poisoned. HP restored. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +5 vampiric demon trident; an uncursed robe There isn't anything to butcher here. There is an open door, spattered with blood here. Items here: %%% ( )))) [[[[ Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +2 rapier of speed; a +0 robe; a merfolk corpse You finish butchering the merfolk corpse. V - 5 chunks of flesh {@w1} (gained 1) Things that are here: a +2 rapier of speed; a +0 robe You see here a javelin. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a +0 short sword. Your harpy claws the plant! x2 Your harpy claws the plant! x2 Found a +0 trident. You enter the shallow water. Moving in this stuff is going to be slow. Found a plain deck of cards. There is an open door, spattered with blood here. Items here: (( )) [[ You enter the shallow water. Moving in this stuff is going to be slow. Some of the chunks of flesh in your inventory have rotted away. You see here 15 sling bullets. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a javelin. You enter the shallow water. Moving in this stuff is going to be slow. Found an uncursed amulet of faith {!P}. You see here a javelin. You enter the shallow water. Moving in this stuff is going to be slow. All of the chunks of flesh in your inventory have rotted away. You see here a poisoned javelin. You see here a +0 short sword. You enter the shallow water. Moving in this stuff is going to be slow. Your harpy claws the plant! Your harpy claws the plant. Your harpy claws the plant! Your harpy claws the plant. Your harpy claws the plant! x2 Your harpy claws the plant. x2 Your harpy claws the plant! Your harpy claws the plant! Your harpy claws the plant. There is an escape hatch in the ceiling here. You enter the shallow water. Moving in this stuff is going to be slow. Found a +1 troll leather armour. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door, spattered with blood here. You see here a large rock. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found an uncursed staff of energy. Found a +0 spear. There is an open door, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. You are feeling hungry. Eat which item? (? for menu, Esc to quit) You can't eat that! Unknown command. Unknown command. There is an escape hatch in the ceiling here. You enter the shallow water. Moving in this stuff is going to be slow. Your harpy claws the plant! x2 Your harpy claws the plant. Your harpy claws the plant! Your harpy claws the plant! You enter the shallow water. Moving in this stuff is going to be slow. There is an open door, spattered with blood here. You see here a +0 trident. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door, spattered with blood here. You see here a +0 trident. You enter the shallow water. Moving in this stuff is going to be slow. You see here 15 sling bullets. You sense a monster nearby. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door, spattered with blood here. You see here a +0 trident. Your harpy claws the plant. Your harpy claws the plant! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Your harpy claws the plant! Your harpy claws the plant. Your harpy claws the plant. The plant is destroyed! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Your harpy claws the plant. x2 Your harpy claws the plant. x2 You are feeling very hungry. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Shoals:4 @ (x,y), ? - help) Sorry, I don't know how to get there. There is a stone staircase leading up here. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) You see here a +0 trident. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A water nymph comes into view. The water nymph moves out of view. No target in view! No target in view! You summon a lindwurm! You are near starving! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) A water nymph is nearby! Unknown command. Unknown command. The water nymph flows with the water. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You hit the water nymph. You burn the water nymph. The water nymph is lightly wounded. The water nymph points at you and mumbles some strange words. The water swirls and strikes you! You barely miss the water nymph. The water nymph is lightly wounded. Your unstable footing causes you to fumble your attack. The water nymph points at you and mumbles some strange words. The water swirls and strikes you! Damage: -2%(-4hp) hp: 98%(143hp) You hit the water nymph. You burn the water nymph. The water nymph is lightly wounded. The water nymph gestures at you while chanting. The water swirls and strikes you! Damage: -16%(-23hp) hp: 82%(120hp) You slash the water nymph! You burn the water nymph. The water nymph is heavily wounded. Your lindwurm breathes flames at the water nymph. The blast of flame hits the water nymph. The water nymph dies! Use which ability? (? or * to list) You feel very buoyant. You fly up into the air. You feel somewhat more hungry. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) Found a +0 trident. Found a +0 robe. You see here a +0 spear. Found a +0 leather armour, a +0 trident and a +0 spear. Things that are here: a +0 trident; a +0 robe Found a +0 trident (under plant). There is a stone staircase leading up here. You fly upwards. Your summoned ally is left behind. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You are starting to lose your buoyancy. Eat which item? (? for menu, Esc to quit) You can't eat that! Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) Magic restored. There is a stone staircase leading down here. You float gracefully downwards. There is a stone staircase leading up, spattered with blood here. You climb upwards. HP restored. There is a stone staircase leading down here. Found a tomahawk. Found a tomahawk and an uncursed amulet of faith {!P}. You see here a tomahawk. You see here an uncursed amulet of faith {!P}. You see here a tomahawk. You are starving! Eat which item? (? for menu, Esc to quit) You finish eating. That meat ration really hit the spot! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: worm There is a stone staircase leading down here. There is a stone staircase leading up here. Items here: !! """ %% ) == ??????? [[[[[[[[ ∞∞∞∞∞∞∞ Okay, then. Unknown command. Unknown command. Drop what? (_ for help) (? for menu, Esc to quit) You drop a wand of polymorph {zapped: 9}. Drop what? (_ for help) (? for menu, Esc to quit) You drop an uncursed amulet of resist corrosion. Char dumped successfully. Level annotation: exclusion: worm Welcome back, ApexPredator the Halfling Assassin. Ashenzari says: Partake of my vision. Partake of my curse. Drop what? (_ for help) (? for menu, Esc to quit) You drop a book of Clouds. Unknown command. Unknown command. Okay, then. Unknown command. Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, ? - help) What level of the Vaults? (default 1, ? - help) You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusions: manticore and simulacrum There is a staircase to the Lair here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a dagger. An orc is nearby! An orc is nearby! The orc shouts! An orc comes into view. It is wielding a flail. Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. An orc wizard comes into view. It is wielding a dagger. The orc shouts! The orc completely misses you. An orc wizard comes into view. It is wielding a dagger. You slice the orc!! You burn the orc. You kill the orc! An orc warrior comes into view. It is wielding a flail. Things that are here: a +0 dagger; a +0 ring mail; an orc corpse You slash the orc! You burn the orc. You kill the orc! The orc wizard points at you and mumbles some strange words. The puff of flame misses you. The orc wizard hits you but does no damage. The orc wizard completely misses you. You hit the orc wizard. You burn the orc wizard. The orc wizard is moderately wounded. You block the orc wizard's attack. You slice the orc warrior!! You burn the orc warrior. The orc warrior is heavily wounded. The orc wizard casts a spell at you. The magic dart hits you! Damage: -0%(-1hp) hp: 100%(146hp) You hit the orc warrior. You burn the orc warrior. The orc warrior is severely wounded. The orc wizard becomes somewhat translucent. The orc warrior completely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. You hit the orc warrior but do no damage. The orc warrior is severely wounded. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! The orc wizard completely misses you. You hit the orc wizard. You burn the orc wizard. The orc wizard is moderately wounded. The orc wizard completely misses you. You hit the orc wizard. You burn the orc wizard. The orc wizard is severely wounded. You block the orc wizard's attack. You slash the orc wizard! You burn the orc wizard. You kill the orc wizard! The orc wizard completely misses you. You slash the orc wizard! You burn the orc wizard. The orc wizard is almost dead. The orc wizard closely misses you. You hit the orc wizard. You burn the orc wizard. You kill the orc wizard! No target in view! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Vaults:1, ? - help) Things that are here: a cursed -2 flail; an orc corpse There is a stone staircase leading up here. You climb upwards. Level annotation: exclusions: manticore and simulacrum There is a stone staircase leading down, spattered with blood here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: worm There is a stone staircase leading up here. Items here: !! """" %% ) / == ??????? [[[[[[[[ ∞∞∞∞∞∞∞∞ Unknown command. Drop what? (_ for help) (? for menu, Esc to quit) You drop the cursed +4 ring mail of the Ego {rN+ rCorr}. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) Okay, then. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. l - an uncursed ring of protection from magic Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) What level of the Vaults? (default 1, ? - help) You climb upwards. There is a stone staircase leading down here. A green rat comes into view. The green rat moves out of view. No target in view! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Vaults:1, ? - help) A green rat comes into view. Unknown command. A green rat comes into view. A green rat comes into view. The green rat misses you. You hit the green rat. You burn the green rat. The green rat is moderately wounded. The green rat misses you. You slash the green rat! You burn the green rat. The green rat is almost dead. 2 green rats come into view. You hit the green rat. You burn the green rat. You kill the green rat! The green rat closely misses you. You slash the green rat! You burn the green rat. You kill the green rat! You slice the green rat!! You burn the green rat. You kill the green rat! You slash the green rat! You burn the green rat. You kill the green rat! Things that are here: a green rat corpse x2 You slash the green rat! You burn the green rat. You kill the green rat! You slash the green rat! You burn the green rat. You kill the green rat! No target in view! No target in view! No target in view! No target in view! Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Vaults:1, ? - help) What level of the Vaults? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusions: manticore and simulacrum There is a staircase to the Lair here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 robe; a +0 flail Things that are here: a +0 robe; a cursed +0 great sword You see here a +0 war axe. A yak comes into view. A yak is nearby! The yak bellows! The yak completely misses you. You hit the yak. You burn the yak. The yak is lightly wounded. You slash the yak! You burn the yak. The yak is heavily wounded. The yak gores you! Damage: -6%(-10hp) hp: 94%(137hp) You slash the yak! You burn the yak. The yak is almost dead. The yak completely misses you. You slash the yak! You burn the yak. You kill the yak! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Vaults:1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. HP restored. A basilisk comes into view. A basilisk is nearby! A basilisk is nearby! A basilisk is nearby! No target in view! No target in view! No target in view! No target in view! No target in view! The basilisk hisses angrily. You hit the basilisk. You burn the basilisk. The basilisk is moderately wounded. You closely miss the basilisk. The basilisk is moderately wounded. You block the basilisk's attack. You slash the basilisk! You burn the basilisk. The basilisk is heavily wounded. The basilisk misses you. You barely miss the basilisk. The basilisk is heavily wounded. You block the basilisk's attack. You slash the basilisk! You burn the basilisk. The basilisk is almost dead. You block the basilisk's attack. You slice the basilisk!! You burn the basilisk. You kill the basilisk! No target in view! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Vaults:1, ? - help) You see here a +7 long sword. There is a gate to the Vaults here. You see here a +3 long sword. You insert the barnacled rune into the lock. With a loud hiss the gate opens wide! You go down through the gate. Welcome to the Vaults! 3 orcs, 2 orc warriors and an orc knight come into view. The orc shouts! The orc warrior shouts! The orc shouts! The orc warrior shouts! The orc shouts! Found a +0 mace. There is a gate leading back out of this place here. Unknown command. Unknown command. Unknown command. Unknown command. The orc knight closely misses you. You closely miss the orc knight. You hit the orc knight but do no damage. The orc warrior completely misses you. The orc completely misses you. The orc knight roars a battlecry! The orcs go into a battle-frenzy! The orc knight completely misses you. Your ring mail prevents you from hitting the orc knight. The orc hits you but does no damage. The orc warrior misses you. You barely miss the orc knight. The orc completely misses you. You block the orc knight's attack. You hit the orc knight but do no damage. The orc warrior completely misses you. You block the orc warrior's attack. You block the orc's attack. The orc misses you. You slash the orc knight! You burn the orc knight. The orc knight is lightly wounded. The orc knight hits you but does no damage. You block the orc's attack. You block the orc warrior's attack. The orc warrior closely misses you. The orc completely misses you. Your shield and ring mail prevent you from hitting the orc knight. The orc knight is lightly wounded. The orc completely misses you. You completely miss the orc knight. The orc knight is lightly wounded. You block the orc's attack. The orc warrior completely misses you. The orc knight completely misses you. The orc warrior barely misses you. The orc completely misses you. You block the orc's attack. You barely miss the orc knight. The orc knight is lightly wounded. The orc completely misses you. You slash the orc knight! You burn the orc knight. The orc knight is moderately wounded. You block the orc warrior's attack. The orc warrior hits you but does no damage. You block the orc's attack. The orc knight closely misses you. The orc misses you. You slice the orc knight!! You burn the orc knight! The orc knight is almost dead. The orc completely misses you. The orc warrior completely misses you. You block the orc warrior's attack. The orc completely misses you. The orc completely misses you. You closely miss the orc knight. The orc knight is almost dead. The orc knight misses you. The orc barely misses you. You hit the orc knight but do no damage. The orc knight is almost dead. The orc warrior completely misses you. x2 The orc hits you but does no damage. The orc completely misses you. The orc knight completely misses you. The orc completely misses you. You slash the orc knight! You burn the orc knight. You kill the orc knight! The orc warrior completely misses you. The orc warrior misses you. The orc hits you but does no damage. The orc closely misses you. You hit the orc warrior but do no damage. You block the orc's attack. You slice the orc warrior!! You burn the orc warrior! You kill the orc warrior! You block the orc warrior's attack. You block the orc's attack. The orc completely misses you. You slash the orc warrior! You burn the orc warrior! The orc warrior is almost dead. The orc completely misses you. x2 The orc warrior completely misses you. You slash the orc warrior! You burn the orc warrior. You kill the orc warrior! The orc hits you with a flail! The orc completely misses you. Damage: -6%(-10hp) hp: 94%(137hp) You hit the orc. You burn the orc. The orc is almost dead. You block the orc's attack. The orc misses you. You slash the orc! You burn the orc. You kill the orc! You block the orc's attack. The orc completely misses you. You closely miss the orc. You block the orc's attack. You slice the orc!! You burn the orc. You kill the orc! You hit the orc. You burn the orc. The orc is severely wounded. You block the orc's attack. You hit the orc but do no damage. The orc is severely wounded. You hit the orc. You burn the orc. You kill the orc! No target in view! No target in view! Things that are here: a cursed -2 club; a +0 leather armour There isn't anything to butcher here. You start resting. HP restored. Search for what [? for help]? ego Unknown command. Search for what [Enter for "ego", or ? for help]? long b Unknown command. Things that are here: a +0 flail; 5 tomahawks; an orc corpse Items here: % )) [ a +0 great mace; a +0 plate armour; a +0 mace; an orc corpse Things that are here: a +0 scimitar; a +0 plate armour; an orc corpse Things that are here: a +0 dire flail; a +0 plate armour; an orc corpse You open the door. Found Freibub's Armour Shoppe. There is an open door here. A yaktaur comes into view. A yaktaur is nearby! A yaktaur is nearby! A vault warden comes into view. Ashenzari warns you: It is, wielding a halberd of chopping. The vault warden shouts! A yaktaur comes into view. Ashenzari warns you: It is, carrying an arbalest of velocity. The yaktaur shouts! The yaktaur wields an arbalest. The yaktaur shoots a bolt. You block the bolt. The vault warden activates a sealing rune. x2 A door slams shut! You see here a bolt. Found a scroll of identify. The yaktaur shoots a bolt. The bolt hits you!! The yaktaur wields an arbalest of velocity. The yaktaur shoots a bolt. The bolt completely misses you. You see here a bolt. Damage: -14%(-21hp) hp: 86%(126hp) The vault warden hits you with a halberd of chopping!! Huge Dmg: -20%(-29hp) hp: 66%(97hp) The yaktaur shoots a bolt. The bolt hits you! The vault warden hits you from afar with a halberd of chopping. * * * LOW HITPOINT WARNING * * * x2 You see here 2 bolts. Huge Dmg: -13%(-20hp) hp: 53%(77hp) The yaktaur shoots a bolt. The bolt completely misses you. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. You block the vault warden's attack. The yaktaur shoots a bolt. The bolt misses you. You see here a bolt. A warg comes into view. The runic seal fades away. The warg moves out of view. You summon a manticore! The vault warden activates a sealing rune. The yaktaur shoots a bolt. The bolt hits you. Damage: -0%(-1hp) hp: 56%(81hp) The yaktaur shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * x2 You block the vault warden's attack. The yaktaur shoots a bolt. The bolt hits your manticore!! Damage: -6%(-9hp) hp: 50%(73hp) The runic seal fades away. Your manticore bites the yaktaur! Your manticore claws the yaktaur. Your manticore claws the yaktaur! The vault warden activates a sealing rune. The vault warden hits your butterfly with a halberd of chopping!! Your butterfly dies! Your manticore bites the yaktaur!! The yaktaur unwields an uncursed arbalest. You summon a lindwurm! Your manticore bites the yaktaur! The yaktaur dies! The yaktaur shoots a bolt. The bolt hits your butterfly! Your butterfly dies! Your manticore claws the yaktaur! The vault warden misses you. The warg completely misses you. Your manticore bites the yaktaur! Your manticore claws the yaktaur! Your manticore claws the yaktaur! Your manticore flicks its tail. The volley of spikes hits the yaktaur. The yaktaur dies! You summon a lindwurm! Your lindwurm bites the warg! Your lindwurm claws the warg. x2 The warg bites your butterfly! Your butterfly dies! Your lindwurm claws the warg. You hear a distant "Zot"! Your lindwurm bites the warg! Your lindwurm claws the warg. Your manticore flicks its tail. The volley of spikes hits the warg. The warg dies! You summon a lindwurm! You are feeling hungry. The vault warden hits your lindwurm with a halberd of chopping! You summon a lindwurm! You are feeling very hungry. Your lindwurm breathes flames at the vault warden. The blast of flame hits the vault warden. The vault warden hits your lindwurm with a halberd of chopping!! Your lindwurm claws the vault warden. Your lindwurm claws the vault warden. x2 The vault warden hits your lindwurm with a halberd of chopping. Your manticore bites the vault warden! Your manticore claws the vault warden. Your lindwurm claws the vault warden! Your lindwurm bites the vault warden. Your lindwurm claws the vault warden! Your lindwurm bites the vault warden. Okay, then. Unknown command. Eat which item? (? for menu, Esc to quit) Okay, then. Unknown command. Your lindwurm bites the vault warden! Your manticore bites the vault warden! The vault warden dies! The runic seal fades away. Your Fighting skill increases to level 16! You start resting. You hear a distant "Zot"! You are near starving! Items here: %% ) [ a +0 halberd of chopping; a +0 chain mail; a human corpse; a warg corpse HP restored. You finish butchering the human corpse. J - 3 chunks of flesh {@w1} Items here: %% ) [ a +0 halberd of chopping; a +0 chain mail; a human skeleton; a warg corpse Eat one of 3 chunks of flesh {@w1}? (ye/n/q/i?) You are feeling hungry. Eat one of 2 chunks of flesh {@w1}? (ye/n/q/i?) You start resting. Magic restored. Things that are here: a +2 arbalest of velocity; 14 bolts; a yaktaur corpse Unknown command. There is an entrance to Freibub's Armour Shoppe here. You can access your shopping list by pressing '$'. Unknown command. Wear which item? (? for menu, Esc to quit) Okay, then. Unknown command. Read which item? (? for menu, Esc to quit) Okay, then. Unknown command. M - a +2 pair of gloves of dexterity {aux} Thank you for shopping at Freibub's Armour Shoppe! Unknown command. Read which item? (? for menu, Esc to quit) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Vaults:1, ? - help) You see here a bolt. You open the door. There is an open door here. There is a gate leading back out of this place here. You go up through the gate. Welcome back to the Dungeon! Your summoned allies are left behind. There is a gate to the Vaults here. You see here a +3 long sword. A worker ant comes into view. You see here a +7 long sword. You see here a +0 mace. You completely miss the worker ant. You slash the worker ant! You burn the worker ant. The worker ant is almost dead. The worker ant closely misses you. You closely miss the worker ant. The worker ant is almost dead. The worker ant completely misses you. You slice the worker ant!! You burn the worker ant. You kill the worker ant! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusions: manticore and simulacrum All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down, spattered with blood here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: worm There is a stone staircase leading up here. Items here: !! """" %% ) / = ??????? [[[[[[[[[ ∞∞∞∞∞∞∞∞ Search for what [Enter for "long b", or ? for help]? long&&ego >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SEARCH_STASHES repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ApexPredator] Species: Halfling Job: Assassin class_name: Assassin HP: 147/147; mods: 0/0 MP: 34/34; mod: 0 Stats: 14 (14) 13 (13) 22 (22) Position: (55, 16), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 16 | 9751 | 0/1487 Short Blades | | 0 | 0 | 10 | 1701 | 37/387 Long Blades | X | 0 | 0 | 10 | 3110 | 310/650 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/25 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 2 | 151 | 62/89 Armour | X | 0 | 0 | 12 | 4170 | 639/715 Dodging | X | 1 | 20 | 17 | 8991 | 1045/1135 Stealth | X | 0 | 0 | 4 | 421 | 68/177 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 20 | 8 | 3160 | 133/757 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 1 | 20 | 5 | 710 | 80/252 Summonings | X | 0 | 0 | 13 | 6520 | 515/1130 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 2 | 230 | 104/126 Transmutations | | 0 | 0 | 0 | 0 | 0/100 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 20 | 4 | 490 | 70/210 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 6 | 930 | 48/295 Spell bugs: Durations: #114: 21 Attributes: #12: 4331 #13: 3210 #23: 65678 #24: -1721667592 #27: 408775 #49: 4930 Mutations: mutation resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: cursed +4 scimitar of flaming eq slot #1, inv slot #27: cursed +3 cloak of Flash {+Fly EV+4, aux} eq slot #2, inv slot #3: cursed +2 helmet {aux} eq slot #3, inv slot #25: cursed +2 pair of gloves {aux} eq slot #4, inv slot #41: cursed +2 pair of boots {aux} eq slot #5, inv slot #31: cursed +2 buckler eq slot #6, inv slot #45: cursed +4 ring mail of magic resistance eq slot #7, inv slot #4: +3 ring of intelligence eq slot #8, inv slot #33: cursed ring of protection from magic eq slot #9, inv slot #5: cursed amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ██████████████████ ███████ ██████ ·█·██··██P·██·██P███·█···███·██·█ ············P···················█ ····█··█·██P····················█ ··········P·····█[█·██··········█ ····█········P···██████·█··███··· █···█·········>··█ ████·████P···█ ·················███·P█·█ ██···█ █············P··p·······██ █···· ························P█ ██··· ····█··██·P◼██·····)·····█ ██··█ ·························████···█ ██P·█···························█ ███···████·P·P█····██P◼█··█·██·█ ██··██ ██████··············█·· █████···█ ██················· ·······██ █████·····P·········█·· clua stack: [C], function pmatch, line -1 [string "stash-search"], function (null), line 1 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>