Version: Dungeon Crawl Stone Soup 0.16-a0-2263-g3ec7e53 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-3ec7e53c43 -name ApexPredator -rc /dgldir/rcfiles/crawl-git/ApexPredator.rc -macro /dgldir/rcfiles/crawl-git/ApexPredator.macro -webtiles-socket /crawl-master/webserver/sockets/ApexPredator:dcss-git.sock -morgue /dgldir/morgue/ApexPredator/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-3ec7e53c43(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x581903]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-3ec7e53c43(_Z13do_crash_dumpv+0x311) [0x588d31]: do_crash_dump() /usr/games/crawl-git-3ec7e53c43(_Z20crash_signal_handleri+0x9c) [0x581b9c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f669d4824c0]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x35) [0x7f669d482445]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x17b) [0x7f669d485bab]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZN9__gnu_cxx27__verbose_terminate_handlerEv+0x11d) [0x7f669dfed69d] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb5846) [0x7f669dfeb846] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb5873) [0x7f669dfeb873] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb628f) [0x7f669dfec28f] /usr/games/crawl-git-3ec7e53c43(_ZNK12text_pattern7matchesEPKci+0x25) [0x8c2715]: text_pattern::matches(char const*, int) const /usr/games/crawl-git-3ec7e53c43() [0x7317cd] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc23c) [0x7f669ed8d23c]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16d88) [0x7f669ed97d88]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc64d) [0x7f669ed8d64d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xb8d7) [0x7f669ed8c8d7]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc802) [0x7f669ed8d802]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x51) [0x7f669ed89361]: /usr/games/crawl-git-3ec7e53c43(_ZN4CLua9calltopfnEP9lua_StatePKcP13__va_list_tagiPA1_S4_+0x55) [0x567835]: CLua::calltopfn(lua_State*, char const*, __va_list_tag*, int, __va_list_tag (*) [1]) /usr/games/crawl-git-3ec7e53c43(_ZN4CLua14callmbooleanfnEPKcS1_P13__va_list_tag+0x10a) [0x56813a]: CLua::callmbooleanfn(char const*, char const*, __va_list_tag*) /usr/games/crawl-git-3ec7e53c43(_ZN4CLua13callbooleanfnEbPKcS1_z+0x89) [0x568249]: CLua::callbooleanfn(bool, char const*, char const*, ...) /usr/games/crawl-git-3ec7e53c43(_ZNK5Stash14matches_searchERKSsRK12base_patternR19stash_search_result+0x20c) [0x997ebc]: Stash::matches_search(std::string const&, base_pattern const&, stash_search_result&) const /usr/games/crawl-git-3ec7e53c43(_ZNK12LevelStashes20get_matching_stashesERK12base_patternRSt6vectorI19stash_search_resultSaIS4_EE+0x256) [0x99c896]: LevelStashes::get_matching_stashes(base_pattern const&, std::vector >&) const /usr/games/crawl-git-3ec7e53c43(_ZNK12StashTracker20get_matching_stashesERK12base_patternRSt6vectorI19stash_search_resultSaIS4_EEb+0x6a) [0x99cc7a]: StashTracker::get_matching_stashes(base_pattern const&, std::vector >&, bool) const /usr/games/crawl-git-3ec7e53c43(_ZN12StashTracker14search_stashesEv+0x260) [0x99cfb0]: StashTracker::search_stashes() /usr/games/crawl-git-3ec7e53c43(_Z15process_command12command_type+0x514) [0x75f8c4]: process_command(command_type) /usr/games/crawl-git-3ec7e53c43() [0x762679] /usr/games/crawl-git-3ec7e53c43() [0x762ffd] /usr/games/crawl-git-3ec7e53c43(main+0x2f9) [0x765ac9]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f669d46d76d]: /usr/games/crawl-git-3ec7e53c43() [0x4ed539] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f669d81884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f669d81884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000058200b in call_gdb (file=0x7f669d803180) at crash.cc:406 gdb = attach_cmd = "attach 31598\000\000\000\000\000\000\000" #2 0x0000000000588d51 in do_crash_dump () at dbg-asrt.cc:688 t = 1416044598 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x25fb6c8 "/dgldir/morgue/ApexPredator/"}} name = "/dgldir/morgue/ApexPredator/crash-ApexPredator-20141115-094318.txt", '\000' file = 0x7f669d803180 #3 0x0000000000581b9c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f669d482445 in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x00007f669d485bab in abort () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00007f669dfed69d in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #8 0x00007f669dfeb846 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #9 0x00007f669dfeb873 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #10 0x00007f669dfec28f in __cxa_pure_virtual () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x00000000008c2715 in text_pattern::matches (this=0x25fb768, s=0x25fb708 "{D:1} {potion}a potion of heal wounds", length=37) at pattern.cc:144 No locals. #12 0x00000000007317cd in matches (s=0x25fb708 "{D:1} {potion}a potion of heal wounds", this=0x25fb768) at pattern.h:56 No locals. #13 lua_pmatch (ls=0x1fe9620) at l_global.cc:43 pattern = text = 0x25fb708 "{D:1} {potion}a potion of heal wounds" checkcase = false #14 0x00007f669ed8d23c in luaD_precall (L=0x1fe9620, func=, nresults=1) at ldo.c:319 ci = n = cl = funcr = #15 0x00007f669ed97d88 in luaV_execute (L=0x1fe9620, nexeccalls=1) at lvm.c:591 b = nresults = 1 i = ra = 0x1fd2c70 cl = 0x25fae70 base = k = 0x25fb270 pc = 0x25fb1d4 #16 0x00007f669ed8d64d in luaD_call (L=0x1fe9620, func=0x1fd2c50, nResults=) at ldo.c:377 No locals. #17 0x00007f669ed8c8d7 in luaD_rawrunprotected (L=0x1fe9620, f=0x7f669ed87f80 , ud=0x7fff71141430) at ldo.c:116 lj = {previous = 0x0, b = {{__jmpbuf = {33461792, 5642959658787061756, 1, 0, 16, 33462416, -5642671952712908804, -5727755909496127492}, __mask_was_saved = 0, __saved_mask = {__val = {140735090529344, 13779400, 13779400, 5674336, 33461792, 13779400, 13779392, 140735090529344, 11340645, 1, 140735090529544, 5674588, 33461792, 140078728431560, 39484448, 33461761}}}}, status = 0} #18 0x00007f669ed8d802 in luaD_pcall (L=0x1fe9620, func=, u=, old_top=16, ef=) at ldo.c:463 status = oldnCcalls = 0 old_ci = 0 old_allowhooks = 1 '\001' old_errfunc = 0 #19 0x00007f669ed89361 in lua_pcall (L=0x1fe9620, nargs=1, nresults=1, errfunc=) at lapi.c:821 c = {func = 0x1fd2c50, nresults = 1} status = func = #20 0x0000000000567835 in CLua::calltopfn (this=this@entry=0xefc320, ls=ls@entry=0x1fe9620, params=params@entry=0xad0b65 "s", args=args@entry=0x7fff71141508, retc=retc@entry=1, copyto=copyto@entry=0x0) at clua.cc:496 argc = 1 strangler = {lua = 0xefc320, static lua_map = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x25a7c20, _M_left = 0x25a7c20, _M_right = 0x25a7c20}, _M_node_count = 1}}}} err = #21 0x000000000056813a in CLua::callmbooleanfn (this=0xefc320, fn=, params=0xad0b65 "s", args=args@entry=0x7fff71141508) at clua.cc:523 ls = 0x1fe9620 stacktop = 0 ret = r = 15713056 #22 0x0000000000568249 in CLua::callbooleanfn (this=, def=false, fn=, params=) at clua.cc:556 args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fff711415e0, reg_save_area = 0x7fff71141520}} r = #23 0x0000000000997ebc in Stash::matches_search (this=this@entry=0x21f77c8, prefix=..., search=..., res=...) at stash.cc:605 s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x260a798 "a potion of heal wounds"}} ann = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x25fcc08 "{potion}"}} i = #24 0x000000000099c896 in LevelStashes::get_matching_stashes (this=this@entry=0x21fa2e8, search=..., results=...) at stash.cc:1363 res = {pos = {id = {branch = BRANCH_DUNGEON, depth = -1}, pos = {x = -1, y = -1}}, player_distance = 0, matches = 0, count = 0, match = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112ebd8 ""}}, stash = 0x0, shop = 0x0, matching_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }} __for_range = @0x21fa2f0: {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x21f77a0, _M_left = 0x21f8890, _M_right = 0x21f8820}, _M_node_count = 3}}} lplace = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x25fae58 "{D:1}"}} s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x260a998 "blade&&ego"}} #25 0x000000000099cc7a in StashTracker::get_matching_stashes (this=this@entry=0xf2c440, search=..., results=..., curr_lev=curr_lev@entry=false) at stash.cc:1842 iter = {_M_node = 0x21fa2c0} #26 0x000000000099cfb0 in StashTracker::search_stashes (this=0xf2c440) at stash.cc:1788 buf = "blade&&ego\000q\377\177\000\000X\365^\002\000\000\000\000\070\226\021\001\000\000\000\000\001\000\000\000\000\000\000\000\364\302_\002\000\000\000\000\230\251`\002\000\000\000\000\tVu\000\000\000\000\000X\365^\002\000\000\000\000\300\031\024q\377\177\000\000\330\353\022\001\000\000\000\000\360\302_\002\000\000\000\000\230\005[\002\000\000\000\000\257|u\000\000\000\000\000\230\005[\002\000\000\000\000\360\302_\002\000\000\000\000\230\005[\002\000\000\000\000\310\316_\002\000\000\000\000\230\005[\002\000\000\000\000h\032\024q\377\177\000\000\230\005[\002\000\000\000\000\004\000\000\000\377\177\000\000\230\005[\002\000\000\000\000\000\305_\002\000\000\000\000\230\005[\002\000\000\000\000\330j\371\001\000\000\000\000\230\005[\002\000\000\000\000\020\307_\002\000\000\000\000\230\005[\002\000\000\000\000\320j\371\001"... reader = { = {_vptr.line_reader = 0xbbf5f0, buffer = 0x7fff711418f0 "blade&&ego", bufsz = 400, history = 0xf2c480, region = GOTO_MSG, start = {x = 32, y = 6}, keyfn = 0, wrapcol = 80, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x25fcf18 "stash_search"}}, cur = 0x7fff711418fa "", length = 10, pos = 10}, } search = 0x7fff71141870 ltpat = { = {_vptr.base_pattern = 0xb402f0}, translated = true, isvalid = true, pattern = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x260a998 "blade&&ego"}}, lua_fn_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x260a7d8 "__ch_stash_search_0"}}, static lfndx = 1} filter_useless = help = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x112ebd8 ""}} tpat = { = {_vptr.base_pattern = 0xba16f0}, pattern = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x25ef558 "blade&&ego"}}, compiled_pattern = 0x0, isvalid = true, ignore_case = true} sort_by_dist = csearch = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x260a9f8 "blade&&ego"}} curr_lev = false results = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } show_as_stacks = default_execute = #27 0x000000000075f8c4 in process_command (cmd=cmd@entry=CMD_SEARCH_STASHES) at main.cc:1963 No locals. #28 0x0000000000762679 in _input () at main.cc:1443 player_disabled = {was_disabled = false} #29 0x0000000000762ffd in _launch_game () at main.cc:467 game_start = false ccon = {cstate = false, smartcstate = false} #30 0x0000000000765ac9 in _launch_game_loop () at main.cc:373 game_ended = false #31 main (argc=11, argv=0x7fff711423b8) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Nov 15 2014 at 03:21:41 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -std=c++11 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3ec7e53c43/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 3 Level id: Lair:3 Level build method = chaotic_city [any], level layout type = city, absdepth0 = 12 Level vaults: layout_chaotic_city nicolae_spider_entry_orb_guardian worms_lemuel serial_bayou_shore_b Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You block the throwing net. You see here a throwing net {!f}. You slash the merfolk! You burn the merfolk. The merfolk is moderately wounded. The merfolk completely misses you. Your shield and ring mail prevent you from hitting the merfolk. The merfolk is moderately wounded. The merfolk hits you from afar with a trident!! The water elemental hits you! The water elemental engulfs you in water! Damage: -17%(-25hp) hp: 83%(122hp) You slice the merfolk!! You burn the merfolk! You kill the merfolk! Your lungs strain for air! You block the merfolk's attack. A siren comes into view. It is wielding a trident. Damage: -2%(-4hp) hp: 81%(118hp) You slash the water elemental! You burn the water elemental. The water elemental is moderately damaged. Your lungs strain for air! You block the water elemental's attack. The siren chants a haunting song. You are unaffected. The merfolk hits you from afar with a trident. Damage: -5%(-7hp) hp: 76%(111hp) You slash the water elemental! You burn the water elemental! The water elemental is almost destroyed. Your lungs strain for air! Your lindwurm bites the water elemental! The water elemental is destroyed! The merfolk completely misses you. Damage: -3%(-4hp) hp: 73%(107hp) With effort, you pull free of the water engulfing you. You gasp with relief as air once again reaches your lungs. The merfolk closely misses you. The siren chants a haunting song. You are unaffected. The merfolk completely misses you. The merfolk hits you but does no damage. Your lindwurm bites the merfolk. Your lindwurm claws the merfolk. You slice the merfolk!! You burn the merfolk! The merfolk is severely wounded. The siren chants a haunting song. You are unaffected. You block the merfolk's attack. Your lindwurm bites the merfolk!! Your lindwurm claws the merfolk. You slash the merfolk! You burn the merfolk. The merfolk is severely wounded. You block the merfolk's attack. Your lindwurm bites the merfolk! The merfolk dies! You hear a splash. You slash the merfolk! You burn the merfolk. The merfolk is severely wounded. Your lindwurm claws the merfolk. x2 The merfolk hits your lindwurm with a trident. The siren chants a haunting song. You are unaffected. Your lindwurm bites the merfolk. The merfolk dies! You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. A merfolk avatar comes into view. The merfolk shouts! The merfolk avatar shouts! The siren chants a haunting song. You are unaffected. The siren chants a haunting song. You are unaffected. You see here a +0 trident. The siren completely misses you. The merfolk avatar chants a haunting song. You are unaffected. The merfolk completely misses you. The siren completely misses you. The merfolk avatar chants a haunting song. You are unaffected. You barely miss the siren. The merfolk completely misses you. The siren hits you but does no damage. Your lindwurm bites the siren! You slash the siren! You burn the siren. The siren is heavily wounded. Your lindwurm bites the siren! The merfolk hits you but does no damage. You slash the siren! You burn the siren. The siren is almost dead. The siren hits you but does no damage. You slash the siren! You burn the siren. You kill the siren! You hear a splash. Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar chants a haunting song. You are unaffected. You block the merfolk's attack. You enter the shallow water. Moving in this stuff is going to be slow. Your lindwurm bites the merfolk! Your lindwurm claws the merfolk. The merfolk completely misses you. Your boulder beetle curls into a ball and starts rolling! Your lindwurm bites the merfolk!! Your lindwurm claws the merfolk. The merfolk avatar chants a haunting song. You are unaffected. Your lindwurm claws the merfolk. Things that are here: a +0 trident; a merfolk corpse You barely miss the merfolk. The merfolk is severely wounded. The merfolk hits you with a trident. Damage: -4%(-6hp) hp: 75%(109hp) You slash the merfolk! You burn the merfolk. The merfolk is almost dead. Your boulder beetle smashes into your butterfly! Your butterfly dies! The merfolk avatar chants a haunting song. You are unaffected. Your lindwurm bites the merfolk! The merfolk dies! You hear a splash. x2 Your boulder beetle screeches to a halt. The merfolk avatar chants a haunting song. You are unaffected. The merfolk avatar chants a haunting song. You are unaffected. The drowned soul touches your lindwurm. The drowned soul drowns your lindwurm! Things that are here: a +0 trident; 4 tomahawks; a merfolk corpse The merfolk avatar chants a haunting song. You are unaffected. The drowned soul touches you. The drowned soul drowns you! The merfolk avatar chants a haunting song. You are unaffected. Things that are here: a +0 trident; a merfolk corpse; Damage: -9%(-14hp) hp: 66%(96hp) You are too injured to fight recklessly! You summon a lindwurm! Your lindwurm bites the merfolk avatar! Your lindwurm bites the merfolk avatar! Your lindwurm claws the merfolk avatar. Your lindwurm bites the merfolk avatar! x2 Your lindwurm claws the merfolk avatar. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Aim: a merfolk avatar (water, heavily wounded) Attack! Your lindwurm bites the merfolk avatar. Your lindwurm claws the merfolk avatar. The merfolk avatar chants a haunting song. You are unaffected. Your lindwurm claws the merfolk avatar. Your lindwurm claws the merfolk avatar. Your lindwurm bites the merfolk avatar. Your lindwurm claws the merfolk avatar. The merfolk avatar chants a haunting song. You are unaffected. Your lindwurm claws the merfolk avatar! Your lindwurm claws the merfolk avatar. Your lindwurm breathes flames at the merfolk avatar. The blast of flame hits the merfolk avatar. The merfolk avatar dies! Found two stone staircases leading down. Use which ability? (? or * to list) You feel very buoyant. You fly up into the air. You are feeling hungry. The drowned soul returns to the deep! x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You start resting. Eating one of 6 chunks of flesh {@w1}. Your boulder beetle waves its antennae. Magic restored. You hear a splash. You are starting to lose your buoyancy. Things that are here: a +0 trident; 4 tomahawks; a merfolk corpse Your boulder beetle waves its antennae. You finish butchering the merfolk corpse. I - 7 chunks of flesh {@w1} (gained 2) Things that are here: a +0 trident; 4 tomahawks You float gracefully downwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 trident; a merfolk corpse You finish butchering the merfolk corpse. I - 10 chunks of flesh {@w1} (gained 3) You see here a +0 trident. HP restored. Some of the chunks of flesh in your inventory have rotted away. Things that are here: a +0 trident; 6 tomahawks; a merfolk corpse r - 3 throwing nets {!f} (gained 1) Your boulder beetle waves its antennae. A merfolk comes into view. It is wielding a trident. A merfolk is nearby! A merfolk is nearby! A merfolk is nearby! Use which ability? (? or * to list) You feel very buoyant. You fly up into the air. You feel somewhat more hungry. The merfolk shouts! The merfolk misses you. The merfolk misses you. You hit the merfolk. You burn the merfolk. The merfolk is lightly wounded. The merfolk barely misses you. You slice the merfolk!! You burn the merfolk! The merfolk is heavily wounded. You closely miss the merfolk. The merfolk is heavily wounded. The merfolk completely misses you. Your lindwurm bites the merfolk! Your lindwurm claws the merfolk. You slash the merfolk! You burn the merfolk. You kill the merfolk! No target in view! No target in view! You see here a +0 trident. A sea snake comes into view. The sea snake hisses angrily. A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! The sea snake misses you. The sea snake completely misses you. You closely miss the sea snake. You miss the sea snake. The sea snake completely misses you. Your lindwurm claws the sea snake. You barely miss the sea snake. The sea snake is lightly wounded. The sea snake bites you but does no damage. Your lindwurm bites the sea snake! Your lindwurm claws the sea snake. You hit the sea snake. You burn the sea snake. The sea snake is moderately wounded. The sea snake completely misses you. Your lindwurm bites the sea snake. Your lindwurm claws the sea snake! You closely miss the sea snake. The sea snake is heavily wounded. Your lindwurm bites the sea snake! Your lindwurm claws the sea snake! Your lindwurm bites the sea snake! Your lindwurm claws the sea snake! The sea snake dies! No target in view! No target in view! No target in view! You hear a splash. x2 You are starting to lose your buoyancy. Found 2 steel javelins. Found 3 steel javelins. Unknown command. You see here a steel javelin. You see here a +2 spear of freezing. You float gracefully downwards. Things that are here: 2 tomahawks; a steel javelin Found a stone. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a stone. Found 3 javelins. Found a javelin. A sea snake comes into view. A sea snake is nearby! A sea snake is nearby! The sea snake barely misses you. You slash the sea snake! You burn the sea snake! The sea snake is moderately wounded. You closely miss the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. You are feeling hungry. You barely miss the sea snake. The sea snake is moderately wounded. The sea snake completely misses you. You closely miss the sea snake. The sea snake is moderately wounded. The sea snake misses you. Your lindwurm claws the sea snake. Your lindwurm claws the sea snake! x2 You barely miss the sea snake. The sea snake is severely wounded. The sea snake completely misses you. Your lindwurm bites the sea snake! Your lindwurm claws the sea snake. The sea snake dies! No target in view! No target in view! No target in view! Eat one of 5 chunks of flesh {@w1}? (ye/n/q/i?) Found a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. Some of the chunks of flesh in your inventory have rotted away. A merfolk comes into view. It is wielding a trident. A merfolk is nearby! A merfolk is nearby! A merfolk is nearby! There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. The merfolk completely misses you. The merfolk hits you but does no damage. You slice the merfolk!! You burn the merfolk! The merfolk is heavily wounded. You block the merfolk's attack. You slash the merfolk! You burn the merfolk. The merfolk is severely wounded. Your lindwurm bites the merfolk! The merfolk dies! You hear a splash. No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 trident. You see here a +0 spear. You see here a +0 trident. All of the chunks of flesh in your inventory have rotted away. Things that are here: a +0 robe; a +0 trident You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the ceiling here. You hear a splash. You see here 28 stones. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A water elemental comes into view. A water elemental is nearby! A water elemental is nearby! A water elemental is nearby! A water elemental is nearby! A water elemental is nearby! A water elemental is nearby! You hit the water elemental but do no damage. You slash the water elemental! You burn the water elemental! The water elemental is heavily damaged. The water elemental completely misses you. You hit the water elemental but do no damage. The water elemental is heavily damaged. Your lindwurm claws the water elemental! x2 The water elemental is destroyed! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You see here 28 stones. You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a stone. Found 2 potions of berserk rage. You see here 10 sling bullets. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You hear a splash. x2 You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A manticore comes into view. The manticore moves out of view. You enter the shallow water. Moving in this stuff is going to be slow. The manticore is too close now for your liking. The manticore flicks its tail. The volley of spikes hits you! You enter the shallow water. Moving in this stuff is going to be slow. The manticore flicks its tail. The volley of spikes misses you. The volley of spikes hits your lindwurm. You block the manticore's attack. The manticore completely misses you. The manticore claws you but does no damage. The manticore completely misses you. The manticore claws you. You block the manticore's attack. Damage: -2%(-3hp) hp: 98%(144hp) Your unstable footing causes you to fumble your attack. You hear a splash. Your lindwurm bites the manticore! Your lindwurm claws the manticore! Your lindwurm claws the manticore. The manticore misses you. The manticore completely misses you. You block the manticore's attack. You closely miss the manticore. The manticore is heavily wounded. Your lindwurm bites the manticore! Your lindwurm claws the manticore! You slash the manticore! You burn the manticore. You kill the manticore! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You see here 10 sling bullets. Your lindwurm dies! You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 leather armour; a +4 spear of venom You see here a stone. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a +2 trident of freezing. You see here a +0 spear. You see here a +0 trident. Things that are here: a +0 robe; a +0 trident You see here a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the ceiling here. There is an escape hatch in the floor here. You enter the shallow water. Moving in this stuff is going to be slow. Found a steel javelin. You are feeling hungry. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Shoals:3 @ (x,y), ? - help) You enter the shallow water. Moving in this stuff is going to be slow. You see here a steel javelin. Things that are here: 2 steel javelins; a +2 spear of freezing There is a stone staircase leading down here. Unknown command. Okay, then. Unknown command. Unknown command. There is a stone staircase leading down here. Eat which item? (? for menu, Esc to quit) Okay, then. Unknown command. You climb downwards. Your summoned allies are left behind. A snapping turtle, a merfolk and Asterion come into view. Ashenzari warns you: Asterion is, wielding a morningstar of protection. Found 25 stones. There is a stone staircase leading up here. Here: Asterion, wielding a morningstar of protection, wearing a ring mail and wearing a shield (resting) The floor. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. You summon some harpies! Asterion bellows! The merfolk shouts! You summon a lindwurm! You are feeling very hungry. Your harpy claws Asterion. Asterion blocks your harpy's attack. Your harpy claws Asterion! Your harpy claws Asterion. Asterion hits you with a morningstar of protection! Asterion barely misses you. Damage: -11%(-17hp) hp: 89%(130hp) You summon a manticore! You are near starving! Asterion blocks your harpy's attack. Your harpy claws Asterion! Asterion blocks your harpy's attack. Your harpy claws Asterion! Asterion blocks your harpy's attack. Your harpy claws Asterion. Asterion furiously retaliates! Asterion headbutts your harpy. Asterion blocks your harpy's attack. Your lindwurm breathes flames at Asterion. The blast of flame hits Asterion. Your shield and ring mail prevent you from hitting Asterion. Asterion is severely wounded. Your harpy claws Asterion. x3 Asterion mumbles some strange words. Asterion draws out his weapon's spirit! Asterion blocks your harpy's attack. A spectral weapon comes into view. Ashenzari warns you: It is a spectral morningstar of protection. Here: Asterion, wielding a morningstar of protection, wearing a ring mail and wearing a shield (severely wounded) Some shallow water. Unknown command. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Aim: Asterion, wielding a morningstar of protection, wearing a ring mail and wearing a shield (severely wounded) Attack! Your harpy claws Asterion! Your harpy claws Asterion. Asterion blocks your manticore's attack. Your manticore claws Asterion! Your lindwurm bites Asterion. Asterion blocks your lindwurm's attack. Your lindwurm claws Asterion. Asterion hits your lindwurm with a morningstar of protection!! Asterion gores your lindwurm. The merfolk completely misses you. Asterion blocks your harpy's attack. x2 Asterion blocks your attack. Asterion is almost dead. Your harpy claws Asterion. Your manticore bites Asterion!! Asterion dies! You hear a splash. x4 Your Spellcasting skill increases to level 8! The spectral weapon fades away. You block the merfolk's attack. A manticore comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You block the merfolk's attack. Your manticore bites the merfolk!! Items here: ! % ) [[ a +0 morningstar of protection; a +0 ring mail; a +0 shield; 2 potions of haste the minotaur corpse of Asterion Your lindwurm claws the merfolk! Your harpy claws the merfolk. The merfolk misses you. Your manticore bites the merfolk!! Your manticore claws the merfolk. Your harpy claws the merfolk! The merfolk dies! Your harpy claws the snapping turtle! The snapping turtle barely misses you. Your harpy claws the snapping turtle. You stop butchering the corpse. A manticore comes into view. Your harpy claws the snapping turtle! Your harpy claws the snapping turtle. The manticore flicks its tail. The volley of spikes hits your lindwurm. The snapping turtle completely misses you. Your harpy claws the snapping turtle. Your manticore flicks its tail. The volley of spikes hits the snapping turtle. Your harpy claws the snapping turtle! Your harpy claws the snapping turtle. The snapping turtle withdraws into its shell! Your lindwurm bites the manticore!! Your lindwurm claws the manticore. The snapping turtle bites your harpy! The manticore claws your lindwurm. The manticore claws your lindwurm. Your lindwurm dies! You barely miss the manticore. Your manticore claws the snapping turtle! The snapping turtle dies! The manticore misses you. You block the manticore's attack. The manticore misses you. You slice the manticore!! You burn the manticore. The manticore is moderately wounded. The manticore completely misses you. The manticore closely misses you. The manticore misses you. You hit the manticore. You burn the manticore. The manticore is heavily wounded. Your harpy claws the manticore. Your harpy claws the manticore! Your harpy claws the manticore. You slice the manticore!! You burn the manticore! You kill the manticore! The manticore flicks its tail. The volley of spikes misses you. The volley of spikes hits your harpy. Your manticore flicks its tail. The volley of spikes hits the manticore. The manticore completely misses you. x3 You barely miss the manticore. The manticore is heavily wounded. Your harpy dies! Your harpy claws the manticore. x2 Your harpy claws the manticore! The manticore dies! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading up, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. D - 5 potions of haste (gained 2) Items here: % ) [[ a +0 morningstar of protection; a +0 ring mail; a +0 shield the minotaur corpse of Asterion You finish butchering the minotaur corpse of Asterion. You hear a splash. I - 2 chunks of flesh {@w1} Items here: % ) [[ a +0 morningstar of protection; a +0 ring mail; a +0 shield the minotaur skeleton of Asterion You start resting. Eating one of 2 chunks of flesh {@w1}. You are feeling hungry. You are feeling very hungry. HP restored. You see here a manticore corpse. You finish butchering the manticore corpse. I - 3 chunks of flesh {@w1} (gained 2) Eating one of 3 chunks of flesh {@w1}. Found a +0 spear and 14 gold pieces. You see here 25 stones. You now have 1397 gold pieces (gained 14). You enter the shallow water. Moving in this stuff is going to be slow. Found a potion of haste. You sense a monster nearby. Found an escape hatch in the ceiling. Polyphemus the Watchful Shepherd comes into view. Ashenzari warns you: He is, carrying a wand of magic darts. Polyphemus shouts, "Attack, my pets! Attack!" Found a scroll of identify. A death yak and a catoblepas come into view. You miscast Monstrous Menagerie. You are very lightly contaminated with residual magic. A fistful of eyes flickers past your view. You are feeling hungry. Found a twisted iron wand. Found a stone staircase leading down. A death yak comes into view. You summon a lindwurm! The death yak moves out of view. A death yak comes into view. The death yak gores the plant. Your lindwurm breathes flames at the death yak. The blast of flame hits the plant. The blast of flame hits the death yak. The death yak gores the plant!! A death yak comes into view. Polyphemus hits the plant!! Polyphemus hits the plant! You summon a harpy! You are feeling very hungry. Polyphemus hits the plant!! The plant is destroyed! Polyphemus zaps a wand. The magic dart hits your lindwurm. The catoblepas gores the plant. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Aim: Polyphemus, wearing 10 large rocks and carrying a wand of magic darts {zapped: 1} Attack! Your lindwurm bites Polyphemus! Polyphemus zaps a wand. The magic dart hits your lindwurm. The catoblepas gores the plant. Unknown command. Your harpy claws the plant! The plant is destroyed! Your lindwurm bites Polyphemus! Polyphemus hits your lindwurm!!! Something gores your harpy! Something hits your lindwurm! Your lindwurm dies! Polyphemus throws a large rock. The large rock hits your harpy! Your harpy claws Polyphemus! Your harpy claws the death yak! The death yak gores your harpy! Your harpy claws Polyphemus! Your harpy claws Polyphemus. Your harpy claws the death yak. x2 Polyphemus throws a large rock. The large rock hits your manticore!! Your manticore flicks its tail. The volley of spikes hits Polyphemus. Your harpy claws the death yak. x2 Your harpy claws Polyphemus. Your harpy claws Polyphemus! Your manticore claws Polyphemus! x2 The death yak completely misses you. You hit the death yak but do no damage. Your harpy claws Polyphemus! Your manticore bites Polyphemus! Your manticore claws Polyphemus. You slice the death yak!! You burn the death yak! The death yak is heavily wounded. Your harpy claws Polyphemus! Your harpy claws Polyphemus. The death yak gores your harpy. You block the death yak's attack. Polyphemus zaps a wand. The magic dart hits your harpy. You hit the death yak but do no damage. The death yak is heavily wounded. Your harpy claws Polyphemus! Your harpy claws the death yak. Your manticore bites Polyphemus! Polyphemus dies! The death yak gores your harpy! The death yak barely misses you. You barely miss the death yak. The death yak is heavily wounded. Your harpy claws the death yak. The death yak gores your harpy! The death yak completely misses you. You slash the death yak! You burn the death yak. The death yak is severely wounded. Your harpy claws the death yak! Your ring mail prevents you from hitting the death yak. The death yak is severely wounded. Your harpy claws the death yak. x2 The death yak gores your harpy. You strike the helpless death yak from a blind spot! You hit the death yak but do no damage. The death yak is almost dead. Your harpy claws the death yak! x2 The death yak dies! Your harpy claws the death yak. x2 Your manticore bites the death yak. Your manticore claws the death yak. Your manticore claws the death yak! The death yak gores your manticore! You enter the shallow water. Moving in this stuff is going to be slow. Your harpy claws the death yak. x2 Your harpy claws the death yak! Your harpy claws the death yak. Your harpy claws the death yak. x2 Your manticore claws the death yak. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits your manticore. The blast of calcifying dust hits you! The death yak gores your harpy! Your harpy dies! Your harpy claws the plant. Your manticore is engulfed in calcifying dust. Your manticore is moving more slowly. Your manticore bites the catoblepas! Your manticore claws the catoblepas. Your manticore claws the catoblepas. You see here a death yak corpse. Damage: -3%(-5hp) hp: 97%(142hp) Your harpy claws the catoblepas. Your harpy claws the catoblepas! Your manticore is engulfed in calcifying dust. Your manticore stops moving altogether! The catoblepas breathes in. The catoblepas gores your manticore!! The death yak gores your harpy! Your harpy dies! The death yak gores your manticore!! Your manticore dies! You summon some harpies! You are near starving! Your butterfly is engulfed in calcifying dust. Your butterfly is moving more slowly. Your butterfly is engulfed in calcifying dust. Your butterfly is moving more slowly. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! The blast of calcifying dust hits your butterfly. Your butterfly dies! Damage: -2%(-2hp) hp: 96%(141hp) Unknown command. Unknown command. Your harpy claws the death yak. x2 The death yak gores the plant!! The death yak gores your harpy!! Unknown command. Unknown command. Unknown command. You summon a manticore! You are starving! Your harpy claws the death yak! Your harpy claws the death yak. Your harpy claws the death yak!! The death yak dies! Your harpy claws the death yak! The death yak dies! The catoblepas gores your harpy! Your harpy dies! Unknown command. Your harpy claws the catoblepas! Your harpy claws the catoblepas. Eat one of 2 chunks of flesh {@w1}? (ye/n/q/i?) You are feeling very hungry. Your harpy claws the catoblepas! Your harpy claws the catoblepas. Your harpy claws the catoblepas. The death yak gores the plant but does no damage. Your manticore bites the catoblepas. Your harpy claws the catoblepas! The death yak gores the plant!! Your harpy claws the catoblepas. Your manticore bites the catoblepas!! The catoblepas dies! Your magical contamination has completely faded away. You see here a catoblepas corpse. You enter the shallow water. Moving in this stuff is going to be slow. Something gores the plant. You see here a death yak corpse. Something gores the plant! The plant is destroyed! Found a stone staircase leading up. You see here a large rock. You enter the shallow water. Moving in this stuff is going to be slow. You see here a death yak corpse. You slice the death yak!! You burn the death yak! The death yak is moderately wounded. Your harpy claws the death yak. The death yak completely misses you. You hit the death yak. You burn the death yak. The death yak is heavily wounded. You slash the death yak! You burn the death yak. The death yak is heavily wounded. Your harpy claws the death yak. Your harpy claws the death yak! The death yak gores you. Damage: -3%(-5hp) hp: 97%(142hp) You hit the death yak. You burn the death yak. The death yak is almost dead. Your harpy claws the death yak. x2 You slash the death yak! You burn the death yak. You kill the death yak! Your Charms skill increases to level 4! No target in view! No target in view! You see here a large rock. You are near starving! You see here a catoblepas corpse. You finish butchering the catoblepas corpse. I - 6 chunks of flesh {@w1} (gained 5) You start resting. Eating one of 6 chunks of flesh {@w1}. You are feeling hungry. Eating one of 5 chunks of flesh {@w1}. Magic restored. You see here a large rock. Your pack is full. Items here: ! % ( / a wand of magic darts {zapped: 3}; a sapphire potion; 9 large rocks a death yak corpse Your pack is full. Items here: ! % ( / a wand of magic darts {zapped: 3}; a sapphire potion; 9 large rocks a death yak corpse Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? Okay, then. Your pack is full. Items here: ! % ( / a wand of magic darts {zapped: 3}; a sapphire potion; 9 large rocks a death yak corpse Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Shoals:3 @ (x,y), ? - help) You see here a large rock. Found a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. Found a +0 robe. You see here a +0 spear. Things that are here: a +0 trident; a +0 robe There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A merfolk aquamancer comes into view. Ashenzari warns you: It is, wielding a rapier of venom. The merfolk aquamancer shouts! You summon a manticore! You are feeling hungry. A merfolk comes into view. It is wielding a trident. The merfolk aquamancer gestures at you while chanting. The great wave of water misses you. The wave splashes down. You block the merfolk's attack. The merfolk closely misses you. A water elemental comes into view. You slice the merfolk!! You burn the merfolk! The merfolk is severely wounded. You slash the merfolk! You burn the merfolk. The merfolk is severely wounded. You block the merfolk's attack. The merfolk aquamancer gestures at you while chanting. The shard of ice misses you. The shard of ice hits your manticore. You closely miss the merfolk. The merfolk is severely wounded. Your manticore flicks its tail. The volley of spikes hits the merfolk aquamancer. The merfolk closely misses you. You slash the merfolk! You burn the merfolk. You kill the merfolk! You hear a splash. Your manticore flicks its tail. The volley of spikes hits the merfolk aquamancer. The water elemental completely misses you. You hit the water elemental. You burn the water elemental. The water elemental is moderately damaged. You slash the water elemental! You burn the water elemental. The water elemental is severely damaged. The merfolk aquamancer points at your manticore and mumbles some strange words. The ball of steam hits your manticore. Your manticore dies! You block the water elemental's attack. You hit the water elemental but do no damage. The water elemental is severely damaged. You block the water elemental's attack. The merfolk aquamancer gestures at you while chanting. The shard of ice hits you! Damage: -10%(-15hp) hp: 90%(132hp) You slash the merfolk aquamancer! You burn the merfolk aquamancer. You kill the merfolk aquamancer! The water elemental misses you. You slash the water elemental! You burn the water elemental! You destroy the water elemental! A water elemental comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. The water elemental barely misses you. Your unstable footing causes you to fumble your attack. The water elemental completely misses you. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The water elemental misses you. You hit the water elemental but do no damage. The water elemental completely misses you. The water elemental misses you. You hit the water elemental. You burn the water elemental. The water elemental is lightly damaged. The water elemental misses you. You slash the water elemental! You burn the water elemental! You destroy the water elemental! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) Eating one of 4 chunks of flesh {@w1}. Magic restored. All of the chunks of flesh in your inventory have rotted away. HP restored. There is a stone staircase leading up, spattered with blood here. You climb upwards. A siren comes into view. It is wielding a spear. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. The siren completely misses you. The siren chants a haunting song. You are unaffected. You slash the siren! You burn the siren. The siren is moderately wounded. You block the siren's attack. You barely miss the siren. The siren is moderately wounded. The siren completely misses you. You closely miss the siren. The siren is moderately wounded. You miss the siren. The siren is moderately wounded. The siren chants a haunting song. You are unaffected. You slash the siren! You burn the siren. The siren is severely wounded. The siren chants a haunting song. You are unaffected. You closely miss the siren. The siren is severely wounded. The siren chants a haunting song. You are unaffected. You slash the siren! You burn the siren. You kill the siren! You hear a splash. No target in view! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:3 @ (x,y), ? - help) Found a +0 lajatang. Found 4 tomahawks. You see here a +0 trident. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: worm There is a stone staircase leading down here. There is a stone staircase leading up here. Items here: !! """ %% ) == ??????? [[[[[[[[ ∞∞∞∞∞∞∞ Drop what? (_ for help) (? for menu, Esc to quit) You drop a scroll of brand weapon. You drop a scroll of amnesia. You drop a scroll of enchant weapon. You drop a scroll of enchant armour. Unknown command. Char dumped successfully. Level annotation: exclusion: worm Welcome back, ApexPredator the Halfling Assassin. Ashenzari says: Partake of my vision. Partake of my curse. Search for what [? for help]? demon Unknown command. Char dumped successfully. Level annotation: exclusion: worm Welcome back, ApexPredator the Halfling Assassin. Ashenzari says: Partake of my vision. Partake of my curse. Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Search for what [? for help]? blade&&ego >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SEARCH_STASHES repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ApexPredator] Species: Halfling Job: Assassin class_name: Assassin HP: 147/147; mods: 0/0 MP: 34/34; mod: 0 Stats: 14 (14) 13 (13) 22 (22) Position: (55, 16), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 15 | 9481 | 1098/1368 Short Blades | | 0 | 0 | 10 | 1701 | 37/387 Long Blades | X | 0 | 0 | 10 | 3110 | 310/650 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/25 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 2 | 151 | 62/89 Armour | X | 0 | 0 | 12 | 4040 | 509/715 Dodging | X | 1 | 25 | 17 | 8791 | 845/1135 Stealth | X | 0 | 0 | 4 | 421 | 68/177 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 25 | 8 | 3130 | 103/757 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 1 | 25 | 4 | 430 | 10/210 Summonings | X | 0 | 0 | 13 | 6520 | 515/1130 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/100 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 2 | 180 | 54/126 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 6 | 930 | 48/295 Spell bugs: Durations: Attributes: #12: 4114 #13: 2717 #23: 60922 #24: 540778974 #27: 377995 #49: 4253 Mutations: mutation resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: cursed +4 scimitar of flaming eq slot #1, inv slot #27: cursed +3 cloak of Flash {+Fly EV+4, aux} eq slot #2, inv slot #3: cursed +2 helmet {aux} eq slot #3, inv slot #25: cursed +2 pair of gloves {aux} eq slot #4, inv slot #41: cursed +2 pair of boots {aux} eq slot #5, inv slot #31: cursed +2 buckler eq slot #6, inv slot #45: cursed +4 ring mail of magic resistance eq slot #7, inv slot #4: +3 ring of intelligence eq slot #8, inv slot #33: cursed ring of protection from magic eq slot #9, inv slot #5: cursed amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ██████████████████ ███████ ██████ ·█·██··██P·██·██P███·█···███·██·█ ············P···················█ ····█··█·██P····················█ ··········P·····█[█·██··········█ ····█········P···██████·█··███··· █···█·········>··█ ████·████P···█ ·················███·P█·█ ██···█ █············P··p·······██ █···· ························P█ ██··· ····█··██·P◼██·····)·····█ ██··█ ·························████···█ ██P·█···························█ ███···████·P·P█····██P◼█··█·██·█ ██··██ ██████··············█·· █████···█ ██················· ·······██ █████·····P·········█·· clua stack: [C], function pmatch, line -1 [string "stash-search"], function (null), line 1 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>