Aown Level 1 of the Dungeon (1, -7, D:1) a +0 club (3, 10, D:1) a +0 spear (5, 36, D:1) a +0 hunting sling (7, 40, D:1) a +0 ring mail (11, 2, D:1) a +0 robe (12, 17, D:1) a cursed -2 club (14, 31, D:1) a +2 hand axe of freezing (16, 3, D:1) a stone (17, 4, D:1) 3 stones (17, 6, D:1) a +0 club (33, 1, D:1) a +0 club (35, 7, D:1) a +0 robe (36, 36, D:1) a cursed -3 dagger (37, 37, D:1) 2 stones (40, 12, D:1) a +0 short sword (42, 7, D:1) 22 sling bullets (46, 34, D:1) 16 poisoned needles (54, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (28, -7, D:2) a +0 club (37, 16, D:2) a +0 ring mail (37, 19, D:2) a +0 dagger (49, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (5, 0, D:3) a +0 club (18, -20, D:3) 6 poisoned needles (20, -12, D:3) a +0 long sword (24, -20, D:3) a +0 whip (27, -34, D:3) a stone a +0 short sword (27, -32, D:3) a stone (27, -27, D:3) a stone (27, -2, D:3) a +0 robe (28, -12, D:3) a +0 club (28, -2, D:3) a +0 club (29, -10, D:3) a +1 trident of protection (30, -32, D:3) a +2 helmet (47, -30, D:3) a +0 short sword (49, -11, D:3) a +0 club (51, -34, D:3) 19 sling bullets (53, -20, D:3) a +0 club a +0 scale mail (54, -20, D:3) a +0 whip a cursed +0 leather armour (54, 4, D:3) 22 stones (55, -20, D:3) a cursed -3 dagger a +0 robe Level 4 of the Dungeon [Shop] Kefocaum's Antique Weapon Shoppe a +0 scythe (57 gold) a +0 flail (66 gold) a +5 falchion of holy wrath (615 gold) a +0 rapier (76 gold) a +0 dagger (38 gold) a +2 quarterstaff of crushing (342 gold) a +0 club (19 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (1569 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 club (19 gold) a +1 vampiric falchion (304 gold) the +8 hunting sling "Oludack" {speed, Dex+4} (1138 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). a +0 arbalest (85 gold) a +3 long sword of holy wrath (442 gold) (0, 0, D:4) a +0 hand axe (0, 17, D:4) 14 stones (11, -6, D:4) 13 poisoned needles (12, -5, D:4) a +0 spear (13, 8, D:4) 22 stones (16, 21, D:4) a +0 mace (19, 19, D:4) a +0 club (28, 2, D:4) a +0 giant spiked club (46, 19, D:4) a +0 short sword (48, 19, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, -1, D:5) a +0 mace (22, 6, D:5) 29 bolts (26, -21, D:5) a +0 leather armour (35, -1, D:5) 23 stones (39, -24, D:5) 19 stones (41, -1, D:5) a +0 robe a +0 shortbow (54, -21, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Acur Giu's Armour Boutique a +0 shield (58 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 helmet (58 gold) +0 gold dragon scales (1040 gold) a +0 robe (9 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) [Shop] Muamesuf's Assorted Antiques 2 scrolls of silence (450 gold) a +0 robe (21 gold) a scroll of identify (60 gold) a scroll of enchant weapon (225 gold) the cursed +1 rapier of Ahediv {elec, MR+ Str+4 Int+3} (1179 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a scroll of fear (105 gold) a +0 falchion (90 gold) a +0 flail (105 gold) a book of Necromancy (900 gold) a potion of might (120 gold) [Shop] Banaduc's Gadget Boutique a wand of clouds (6) (360 gold) a wand of acid (14) (432 gold) a phial of floods (480 gold) a phial of floods (480 gold) a wand of scattershot (4) (288 gold) a lightning rod (4/4) (480 gold) a wand of paralysis (17) (228 gold) a wand of acid (9) (312 gold) a crystal ball of energy (240 gold) a fan of gales (480 gold) (0, 30, D:6) a +0 war axe (4, 26, D:6) a +0 whip (9, 20, D:6) 15 stones a cursed +0 hand axe (10, 14, D:6) a +0 lajatang 9 stones a +0 chain mail (10, 20, D:6) 24 stones a +0 mace (11, 16, D:6) 12 stones (23, 19, D:6) 13 stones (36, 32, D:6) 16 stones (37, 14, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 4, D:7) a +0 leather armour (7, -15, D:7) a +0 ring mail (7, -14, D:7) a +1 hand axe of flaming a +0 chain mail (7, -13, D:7) a +0 flail (11, -9, D:7) the +0 buckler of Polish {rCorr} It protects you from acid and corrosion. (12, -9, D:7) an uncursed ring of loudness (17, -2, D:7) a +0 ring mail (17, 7, D:7) a +0 shortbow (21, 8, D:7) a +0 giant club (24, -29, D:7) a cursed -3 giant spiked club a throwing net (26, -10, D:7) a +0 mace (34, -16, D:7) a +0 robe (34, -3, D:7) a +0 hand axe (37, -25, D:7) a +0 war axe (37, -8, D:7) a +0 giant spiked club (38, -18, D:7) a +2 scimitar a +0 robe (38, -17, D:7) a +2 battleaxe of freezing a +0 robe (38, -12, D:7) 8 sling bullets (40, -23, D:7) 22 stones (40, -15, D:7) a cursed -1 short sword a +0 ring mail (40, -11, D:7) a +0 mace a +0 ring mail (40, -10, D:7) a +0 flail (40, -9, D:7) a +0 flail a +0 chain mail (42, -13, D:7) a cursed -3 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 7 poisoned needles (1, 6, D:8) a ration (8, -1, D:8) a ration (9, 6, D:8) a +0 giant club (unseen) (10, 6, D:8) a +0 club a +0 shortbow (12, 6, D:8) a +1 dagger of draining a +0 robe a scorpion corpse (12, 16, D:8) a +0 dagger (18, 7, D:8) a +0 short sword (18, 26, D:8) 18 stones (19, 6, D:8) a +0 mace (19, 9, D:8) a +0 dire flail a +3 plate armour a +0 dagger a +0 leather armour (19, 26, D:8) 11 stones (20, -2, D:8) a +0 giant spiked club a +0 giant club (24, -5, D:8) 10 poisoned needles (27, 22, D:8) a +0 giant club