Dungeon Crawl Stone Soup version 0.22.1-6-g1668fe2 (webtiles) character file. 44 Antem the Grave Robber (level 3, 25/25 HPs) Began as a Gnoll Necromancer on Feb 4, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:03:50 (1368 turns). Antem the Grave Robber (Gnoll Necromancer) Turns: 1368, Time: 00:03:51 Health: 25/25 AC: 2 Str: 11 XL: 3 Next: 62% Magic: 9/9 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 10/12 levels left rFire . . . SeeInvis . h - -3 war axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons g - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) h - a cursed -3 war axe (weapon) (You found it on level 3 of the Dungeon) Missiles b - 56 stones (quivered) d - 17 sling bullets Armour a - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} f - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} j - a scroll of remove curse {unknown} Comestibles c - a ration {@e1} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 7.1 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None A - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ####...... 2% 3 ###.... Animate Dead Necr N/A 8% 4 ####... Regeneration Chrm/Necr ###....... 9% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You regained 2 hp, and now have 9/25 hp. Resting You start resting. You hear the slow rusting of a distant drain. You regained 2 hp, and now have 11/25 hp. Resting You start resting. You are feeling hungry. You regained 3 hp, and now have 14/25 hp. Resting You start resting. You hear the rusting of a distant drain. Resting You start resting. You hear the rusting of a distant drain. You regained 4 hp, and now have 19/25 hp. Resting You start resting. You hear the brisk rusting of a distant drain. Finding corpses. Can't find anything matching that. Sorry, you're not good enough to have a special ability. You regained 4 hp, and now have 23/25 hp. A worm comes into view. Found a scroll labeled HUINAYSTR HEUP. Found a war axe. Unknown command. You see here 15 stones. Found a stone staircase leading up. You hit the worm. The worm is lightly wounded. The worm barely misses you. You barely miss the worm. You bite the worm. The worm is lightly wounded. The worm bites you. You take 4 damage, and have 20/25 hp. You hit the worm but do no damage. The worm is lightly wounded. You barely miss the worm. You bite the worm. The worm is lightly wounded. The worm closely misses you. Unknown command. Aiming: Pain (safe; 1% risk of failure) Aim: a worm (lightly wounded, chance to defeat MR: 89%) The worm writhes in agony! You take 1 damage, and have 19/25 hp. You now have 8/9 mp. Aiming: Pain (safe; 1% risk of failure) Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! The worm misses you. You take 1 damage, and have 18/25 hp. You now have 7/9 mp. Aiming: Pain (safe; 1% risk of failure) Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! The worm misses you. You take 1 damage, and have 17/25 hp. You now have 6/9 mp. Aiming: Pain (safe; 1% risk of failure) Aim: a worm (heavily wounded, chance to defeat MR: 89%) The worm writhes in agony! You take 1 damage, and have 16/25 hp. You now have 5/9 mp. Aiming: Pain (safe; 1% risk of failure) Aim: a worm (almost dead, chance to defeat MR: 89%) The worm writhes in agony! You kill the worm! You take 1 damage, and have 15/25 hp. You now have 4/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You see here a war axe. h - a war axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! h - a cursed -3 war axe (weapon) Resting You start resting. You hear the brisk rusting of a drain nearby. You regained 3 hp, and now have 18/25 hp. You regained 4 mp, and now have 8/9 mp. Resting You start resting. Magic restored. You are feeling very hungry. MP restored: 9 Resting You start resting. You hear the quick rusting of a drain nearby. You regained 3 hp, and now have 22/25 hp. Resting You start resting. HP restored. Finding corpses. Can't find anything matching that. Sorry, you're not good enough to have a special ability. Health restored: 25 b - 56 stones (gained 15) f - 2 scrolls labeled HUINAYSTR HEUP (gained 1) Found an escape hatch in the floor. Found a robe. Unknown command. A leopard gecko comes into view. Are you sure you want to abandon this character and quit the game? (Confirm ..........##........# ..........##.#.####... ..........##.#.# ..........##.#.# ..........#..#.# #........##.##.## ##..............## $..........## ......$..@..# ..>.........# ...........%... ................. .............#?.# .......[...... .. .............. . ..####......l. You could see a leopard gecko (sleeping). Vanquished Creatures 2 gnolls (D:2) A worm (D:3) A dart slug (D:1) 3 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 2 ball pythons 5 frilled lizards 5 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Antem the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Animate Skeleton 210 | D:1 | Reached XP level 2. HP: 7/19 MP: 2/7 813 | D:1 | You fall through a shaft! 949 | D:2 | Reached skill level 5 in Spellcasting 949 | D:2 | Reached XP level 3. HP: 17/25 MP: 5/9 954 | D:2 | HP: 3/25 [gnoll/club (6)] 957 | D:2 | Reached skill level 1 in Invocations 1368 | D:3 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 7.1 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Short sword || 26 Bite || 3 Throw: Stone || 5 Cast: Pain || 32 Animate Skeleton || 3 Stab: Sleeping || 3 Armor: Robe || 3 Dodge: Dodged || 44 Vault maps used: D:1: evilmike_arrival_rings, serial_bayou_crossing D:2: overflow_temple_1_default, uniq_jessica, uniq_robin D:3: portal_sewer_entry_d Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 63.2 | 24.0 | 455.0 Dungeon | 100.0 | 100.0 | 0.2 | 63.2 | 24.0 | 455.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.3 +-------+-------+-------+-------+-------+----------------------