Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 4 Anomaly the Vexing (level 1, 0/15 HPs) Began as a Human Wanderer on Oct 30, 2016. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (335 turns). Anomaly the Vexing (Human Wanderer) Turns: 335, Time: 00:00:25 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 2/2 EV: 12 Int: 11 God: Gold: 31 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (15/48) Potions b - a potion of heal wounds e - a potion of curing {unknown} Comestibles f - a bread ration {@e1} Skills: - Level 1.0 Fighting * Level 1.0 Short Blades - Level 1.0 Dodging + Level 2.0 Stealth - Level 1.0 Spellcasting Level 3.0 Hexes Level 1.0 Charms - Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Anomaly the Human Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 31 gold pieces, 2 fruits and 11 bolts. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You see here a leather armour. e - a cyan potion A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin comes into view. It is wielding a club. There are monsters nearby! There are monsters nearby! You hit the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You completely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin hits you with a club. You take 6 damage, and have 9/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 6/15 hp. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. g - 2 chunks of flesh {@w0} You see here a club. You start resting. Health restored: 15 You start waiting. All of the chunks of flesh in your inventory have rotted away. Done waiting. You now have 18 gold pieces. You now have 31 gold pieces (gained 13). A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! A goblin comes into view. It is wielding a dagger. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The goblin shouts! The giant cockroach completely misses you. You hit the giant cockroach. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach bites you. The goblin misses you. You take 2 damage, and have 13/15 hp. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. x2; The goblin hits you with a dagger. You take 5 damage, and have 8/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the giant cockroach. You kill the giant cockroach! Your Short Blades skill increases to level 1! The goblin hits you with a dagger. You take 3 damage, and have 5/15 hp. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You see here a giant cockroach corpse. You take 1 damage, and have 4/15 hp. You closely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin hits you with a dagger. You die... ##... ..... ###...# .......## ........# ........## .......(.# .......g@# .##.....# .#####.#..# ..........# #.........# ...##≈≈≈#+...# #(.....#.....#...### ......≈.)...≈.....+ ...$..≈..⌠..≈..#### You could see a goblin. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anomaly the Human Wanderer began the quest for the Orb. 0 | D:1 | Anomaly set off with: a +2 dagger, a potion of heal wounds, a wand of random effects (15/48), a +0 robe, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 332 | D:1 | Reached skill level 1 in Short Blades 335 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_rooms_with_view, corexii_item_surrounded_by_moat Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Fighting | | 1.0 Dodging | | 1.0 Stealth | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Charms | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 15 Armor: Robe || 1 Dodge: Dodged || 10 Vault maps used: D:1: dpeg_arrival_rooms_with_view, corexii_item_surrounded_by_moat Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.7 | 4.7 | 64.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.7 | 4.7 | 64.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------