Dungeon Crawl Stone Soup version 0.19-a0-1907-gcff654f (webtiles) character file. 1 Anomaly the Ducker (level 1, -1/13 HPs) Began as a Merfolk Earth Elementalist on Oct 23, 2016. Slain by a leopard gecko (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (80 turns). Anomaly the Ducker (Merfolk Earth Elementalist) Turns: 80, Time: 00:00:38 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 24 stones (quivered) Armour c - a +0 robe (worn) Scrolls a - a scroll of amnesia {unknown} Potions f - a potion of degeneration {unknown} Books e - a book of Geomancy Comestibles d - a bread ration {@e1} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting Level 1.3 Transmutations * Level 2.4 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Anomaly the Merfolk Earth Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a scroll labeled VEIGEUR JEKU. Found a staircase leading out of the dungeon. a - a scroll labeled VEIGEUR JEKU You open the door. There is an open door here. A kobold comes into view. It is wielding a dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a kobold, wielding a dagger The blast of sand hits the kobold. You kill the kobold! You now have 2/3 mp. b - 21 stones (gained 1) b - 24 stones (gained 3) Things that are here: a dagger; a kobold corpse Found a stone staircase leading down. MP restored: 3 f - a viscous pink potion A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. A leopard gecko comes into view. The leopard gecko hisses angrily. Aim: a frilled lizard The blast of sand hits the frilled lizard. You kill the frilled lizard! You now have 2/3 mp. Aim: a leopard gecko The blast of sand misses the leopard gecko. The leopard gecko barely misses you. You now have 1/3 mp. Aim: a leopard gecko The blast of sand hits the leopard gecko. The leopard gecko bites you but does no damage. You now have 0/3 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. The leopard gecko misses you. The leopard gecko hisses menacingly. The leopard gecko completely misses you. Aim: a leopard gecko The blast of sand misses the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 11/13 hp. You now have 0/3 mp. Unknown command. The leopard gecko closely misses you. x2 The leopard gecko bites you. You take 2 damage, and have 9/13 hp. The leopard gecko barely misses you. The leopard gecko bites you. You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! Aim: a leopard gecko (clinging) The blast of sand hits the leopard gecko. The leopard gecko bites you but does no damage. You now have 0/3 mp. The leopard gecko closely misses you. The leopard gecko barely misses you. You open the door. 2 jackals come into view. The leopard gecko closely misses you. Aim: a leopard gecko (clinging) The blast of sand hits the leopard gecko. The jackal barks! The leopard gecko misses you. A jackal and a goblin come into view. You now have 0/3 mp. The jackal barks! x2; You hear an angry hiss. Found a stone staircase leading down. There is an open door here. You barely miss the jackal. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal completely misses you. The leopard gecko misses you. You take 4 damage, and have 2/13 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The leopard gecko bites you. You die... #.###.## #......#### #.........# #.........# #.#.........### .......h......> #...hhg...... #@# #l# #.# ..##.# ..##.# #### ..##.# ...# ..##.########...# # ###..##...)........# .. #.#....##.#######....# You could see a leopard gecko, 3 jackals and a goblin. Vanquished Creatures A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anomaly the Merfolk Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:1 | HP: 2/13 [leopard gecko (4)] 80 | D:1 | Slain by a leopard gecko Vault maps used: D:1: lemuel_arrival_behind_the_door_small, grunt_decor_cap Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Sandblast || 7 Armor: Robe || 2 Dodge: Dodged || 14 Vault maps used: D:1: lemuel_arrival_behind_the_door_small, grunt_decor_cap Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.6 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.6 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------