Dungeon Crawl Stone Soup version 0.19-a0-1907-gcff654f (webtiles) character file. 389 Anomaly the Ruffian (level 6, -8/55 HPs) Began as a Troll Hunter on Oct 23, 2016. Mangled by SVVessel's ghost (16 damage) ... on level 4 of the Dungeon. The game lasted 00:04:11 (2274 turns). Anomaly the Ruffian (Troll Hunter) Turns: 2274, Time: 00:04:12 Health: -8/55 AC: 5 Str: 21 XL: 6 Next: 50% Magic: 5/5 EV: 10 Int: 7 God: Gold: 238 SH: 0 Dex: 12 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: exhausted, slowed, very slow A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were on level 4 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 238 gold pieces. Inventory: Hand Weapons a - a +0 short sword Missiles d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Magical Staves y - an uncursed staff of conjuration {!a} (You found it on level 3 of the Dungeon) Scrolls i - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of amnesia {unknown} n - a scroll of remove curse {unknown} o - 2 scrolls of magic mapping {unknown} t - a scroll of recharging {unknown} w - a scroll of random uselessness {unknown} x - a scroll of identify {unknown} A - a scroll of fog {unknown} Potions e - a potion of cure mutation {unknown} g - a potion of invisibility {unknown} m - a potion of lignification {unknown} q - 7 potions of heal wounds {unknown} s - a potion of haste {unknown} u - 2 potions of agility {unknown} z - a potion of flight {unknown} Comestibles f - 5 bread rations {@e1} h - a slice of pizza p - 5 meat rations {@e2} v - 2 chunks of flesh {@w0} Skills: - Level 1.5 Fighting - Level 3.6 Throwing - Level 1.5 Dodging - Level 0.3 Stealth + Level 6.6 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Ru Trog Annotations: D:4 SVVessel's ghost, amateur MiBe Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History There is a stone staircase leading up here. Found a stone staircase leading down. p - 5 meat rations {@e2} (gained 1) f - 5 bread rations {@e1} (gained 1) A hound skeleton comes into view. A hound skeleton is nearby! A hound skeleton is nearby! A hound skeleton is nearby! The hound skeleton bites you but does no damage. You scratch the hound skeleton. The hound skeleton barely misses you. You barely miss the hound skeleton. The hound skeleton bites you. You take 1 damage, and have 54/55 hp. You scratch the hound skeleton. The hound skeleton bites you. The hound skeleton closely misses you. You take 2 damage, and have 52/55 hp. You mangle the hound skeleton!! You destroy the hound skeleton! SVVessel's ghost (amateur Minotaur Berserker) comes into view. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! SVVessel's ghost turns its malevolent gaze towards you. You now have 79/82 hp. You feel a strong urge to attack something. You feel your anger subside. You scratch SVVessel's ghost but do no damage. You scratch SVVessel's ghost. You are no longer berserk. You are exhausted. You feel yourself slow down. SVVessel's ghost barely misses you. You now have 54/55 hp. You scratch SVVessel's ghost but do no damage. SVVessel's ghost lets out a mournful wail. SVVessel's ghost hits you! You take 13 damage, and have 41/55 hp. MASSIVE DAMAGE!! Aim: SVVessel's ghost (lightly damaged) You throw a large rock {!d}. The large rock {!d} closely misses SVVessel's ghost. SVVessel's ghost hits you! SVVessel's ghost hits you but does no damage. SVVessel's ghost hits you. You take 10 damage, and have 31/55 hp. Aim: SVVessel's ghost (lightly damaged) You throw a large rock {!d}. The large rock {!d} hits SVVessel's ghost! You hear an angry hiss. SVVessel's ghost hits you but does no damage. x2 A frilled lizard comes into view. Aim: SVVessel's ghost (moderately damaged) You throw a large rock {!d}. The large rock {!d} hits SVVessel's ghost! SVVessel's ghost barely misses you. SVVessel's ghost closely misses you. SVVessel's ghost hits you. Aim: SVVessel's ghost (heavily damaged) You throw a large rock {!d}. The large rock {!d} hits SVVessel's ghost. SVVessel's ghost barely misses you. SVVessel's ghost hits you! SVVessel's ghost shouts, "They lied to you. The Dungeon just goes down and down forever." SVVessel's ghost closely misses you. You take 9 damage, and have 23/55 hp. Aim: SVVessel's ghost (heavily damaged) You throw a large rock {!d}. The large rock {!d} hits SVVessel's ghost! SVVessel's ghost closely misses you. SVVessel's ghost hits you! SVVessel's ghost misses you. You take 6 damage, and have 17/55 hp. Aim: SVVessel's ghost (severely damaged) You throw a large rock {!d}. The large rock {!d} barely misses SVVessel's ghost. The large rock {!d} barely misses the frilled lizard. SVVessel's ghost completely misses you. SVVessel's ghost hits you. Aim: SVVessel's ghost (severely damaged) You throw a large rock {!d}. The large rock {!d} barely misses SVVessel's ghost. The large rock {!d} hits the frilled lizard!! You kill the frilled lizard! SVVessel's ghost hits you! * * * LOW HITPOINT WARNING * * * SVVessel's ghost hits you. * * * LOW HITPOINT WARNING * * * SVVessel's ghost closely misses you. You take 11 damage, and have 7/55 hp. Firing (i - inventory): No suitable missiles. Aim: SVVessel's ghost (severely damaged) Okay, then. Firing (i - inventory): No suitable missiles. Aim: SVVessel's ghost (severely damaged) Okay, then. Firing (i - inventory): No suitable missiles. Aim: SVVessel's ghost (severely damaged) Okay, then. Firing (i - inventory): No suitable missiles. Okay, then. Firing (i - inventory): No suitable missiles. Aim: SVVessel's ghost (severely damaged) Okay, then. You scratch SVVessel's ghost. SVVessel's ghost hits you! You die... ###.##.# #.# #.##.###.# #........# ########.# #.# # #.# # ## # #.# ..# .# ....##.########...## .+ #.........@W(....( .# #....########..... ## #.#### ... # ... # #.# #. # You could see SVVessel's ghost. Vanquished Creatures Sigmund (D:3) Jessica (D:3) Ijyb (D:3) A hound skeleton (D:4) 6 adders 3 gnolls (D:2) An ooze (D:2) A dart slug (D:3) 2 leopard geckos An orc (D:3) 7 bats 5 giant cockroaches 10 goblins 10 hobgoblins 6 jackals 7 quokkas 4 frilled lizards 4 kobolds 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anomaly the Troll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 139 | D:1 | Reached skill level 1 in Unarmed Combat 152 | D:1 | Reached XP level 2. HP: 16/27 MP: 1/1 307 | D:1 | Reached skill level 2 in Unarmed Combat 929 | D:2 | Found a white marble altar of Elyvilon. 1026 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 1031 | D:2 | HP: 8/33 [gnoll/halberd (7)] 1032 | D:2 | Reached skill level 3 in Unarmed Combat 1209 | D:2 | Reached XP level 4. HP: 41/41 MP: 3/3 1220 | D:2 | Found a bloodstained altar of Trog. 1277 | D:2 | Reached skill level 4 in Unarmed Combat 1731 | D:3 | Noticed Ijyb 1740 | D:3 | Killed Ijyb 1740 | D:3 | Reached XP level 5. HP: 46/48 MP: 4/4 1763 | D:3 | Found a sacrificial altar of Ru. 1791 | D:3 | Noticed Sigmund 1804 | D:3 | Killed Sigmund 1804 | D:3 | Reached skill level 6 in Unarmed Combat 1804 | D:3 | Reached XP level 6. HP: 25/55 MP: 5/5 2123 | D:3 | Noticed Jessica 2128 | D:3 | Killed Jessica 2260 | D:4 | Noticed SVVessel's ghost (amateur MiBe) 2273 | D:4 | HP: 10/55 [SVVessel's ghost (9)] 2274 | D:4 | Mangled by SVVessel's ghost Vault maps used: D:1: saegor_arrival_simple_a D:2: wad_woods_settlement, lemuel_crystal_altar, lemuel_doored_altar D:3: old_standard_altar, hangedman_decor_points, minmay_checkerbox, uniq_iyjb, uniq_sigmund, uniq_jessica D:4: fedhas_altar_fruit_tree Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 1 2 3 4 6 | 6.6 Fighting | | 1.5 Throwing | | 3.6 Dodging | | 1.5 Stealth | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 93 | 108 || 201 Punch | 2 | 2 || 4 Throw: Large rock | | 7 || 7 Use: Potion | | 1 || 1 Stab: Sleeping | | 3 || 3 Eat: Chunk | 15 | 11 || 26 Armor: Robe | 42 | 40 || 82 Dodge: Dodged | 55 | 58 || 113 Vault maps used: D:1: saegor_arrival_simple_a D:2: wad_woods_settlement, lemuel_crystal_altar, lemuel_doored_altar D:3: old_standard_altar, hangedman_decor_points, minmay_checkerbox, uniq_iyjb, uniq_sigmund, uniq_jessica D:4: fedhas_altar_fruit_tree Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.2 | 7.7 | 328.5 Dungeon | 100.0 | 100.0 | 0.2 | 0.2 | 7.7 | 328.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 139.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 139.2 +-------+-------+-------+-------+-------+----------------------