Dungeon Crawl Stone Soup version 0.19-a0-1907-gcff654f (webtiles) character file. 33 Anomaly the Cudgeler (level 3, -2/29 HPs) Began as a Centaur Gladiator on Oct 23, 2016. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (980 turns). Anomaly the Cudgeler (Centaur Gladiator) Turns: 980, Time: 00:01:26 Health: -2/29 AC: 5 Str: 17 XL: 3 Next: 12% Magic: 12/12 EV: 10 Int: 7 God: Gold: 129 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire + . . SeeInvis . g - -1 mace (curse) rCold . . . Gourm . e - +0 robe (curse) rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) k - ring of magical power {MP+9} l - ring of protection from fire {rF+, !d} @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 flail g - a cursed -1 mace (weapon) (You found it on level 1 of the Dungeon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour c - a +0 helmet (worn) e - a cursed +0 robe (worn) (You found it on level 1 of the Dungeon) Jewellery k - a ring of magical power (right hand) {MP+9} (You found it on level 1 of the Dungeon) l - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 1 of the Dungeon) Scrolls r - a scroll of identify Potions h - a potion of cancellation n - a potion of curing {unknown} o - a potion of lignification {unknown} p - a potion of invisibility {unknown} q - a potion of degeneration {unknown} Comestibles f - 2 bread rations {@e1} i - a beef jerky j - 4 fruits m - a meat ration {@e2} Skills: - Level 2.0 Fighting + Level 3.9 Maces & Flails - Level 2.1 Throwing - Level 2.1 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 115 gold pieces (gained 12). You see here a giant cockroach corpse. p - a lumpy white potion You see here 24 stones. Found an escape hatch in the ceiling. f - 2 bread rations {@e1} (gained 1) There is an escape hatch in the ceiling here. You now have 129 gold pieces (gained 14). q - an inky potion Health restored: 24 You see here 4 javelins. An ooze comes into view. The ooze quivers. An ooze is nearby! An ooze is nearby! You barely miss the ooze. The ooze hits you. You take 2 damage, and have 22/24 hp. You barely miss the ooze. You kick the ooze, but do no damage. The ooze barely misses you. The ooze hits you but does no damage. You hit the ooze. The ooze hits you but does no damage. You sock the ooze! You kill the ooze! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You regained 5 hp, and now have 27/29 hp. MP restored: 12 As you read the scroll labeled FIK FAOGAPH, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. As you read the scroll labeled UTHIRHOSIUM, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. n - a lumpy sapphire potion Health restored: 29 Found a stone staircase leading up. o - a fizzy orange potion r - a scroll of identify There is a stone staircase leading up here. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko bites you but does no damage. You miss the leopard gecko. Your kick misses the leopard gecko. The leopard gecko barely misses you. The leopard gecko bites you. You take 4 damage, and have 25/29 hp. You hit the leopard gecko. Your kick misses the leopard gecko. Sigmund points at you and mumbles some strange words. You are confused. The leopard gecko bites you. You take 5 damage, and have 20/29 hp. You are too confused! You are too confused! You hit the leopard gecko but do no damage. Your kick misses the leopard gecko. The leopard gecko bites you. Sigmund barely misses you. The leopard gecko closely misses you. You take 1 damage, and have 19/29 hp. You bump into the rock wall. Sigmund hits you but does no damage. The leopard gecko closely misses you. You barely miss the leopard gecko. You kick the leopard gecko, but do no damage. The leopard gecko bites you. Sigmund hits you from afar with a scythe. You take 5 damage, and have 14/29 hp. You barely miss the leopard gecko. The leopard gecko barely misses you. The leopard gecko bites you but does no damage. You bump into the rock wall. Sigmund gestures at you while chanting. You resist with significant effort. The leopard gecko barely misses you. Sigmund gestures at you while chanting. You resist with significant effort. You barely miss the leopard gecko. You feel less confused. Sigmund misses you. The leopard gecko bites you but does no damage. You miss the leopard gecko. You kick the leopard gecko, but do no damage. The leopard gecko bites you. Sigmund barely misses you. You take 4 damage, and have 10/29 hp. You barely miss the leopard gecko. You kick the leopard gecko. You kill the leopard gecko! Sigmund hits you with a scythe! You die... #.#,* #.# #.#,* #.# #.#,* #.# ##.#,* #.# #..#,********##.## #.##,,,,,,,,,,...# ..#***********#..# ..# #..# ..# #.@# ..#############.@#####* ..<.............?...@)# #.###########.##.####.# ..# #.##.# *,* ### #.##.# *,* **#.##.# *,* ** *,.....# *,* ,* *,#.#*## *,* You could see Sigmund. Vanquished Creatures An ooze (D:2) 2 dart slugs 2 leopard geckos 2 giant cockroaches 5 hobgoblins A quokka (D:2) 4 bats (D:1) 4 kobolds 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anomaly the Centaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 161 | D:1 | Reached skill level 3 in Maces & Flails 190 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 862 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 965 | D:2 | Noticed Sigmund 980 | D:2 | Slain by Sigmund Vault maps used: D:1: roderic_octagonal_star D:2: minmay_pentomino_t2, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.9 Fighting | | 2.0 Throwing | | 2.1 Dodging | | 2.1 Action || total -------------------------++------- Melee: Flail || 37 Kick || 14 Mace || 33 Use: Scroll || 4 Armor: Leather armour || 19 Robe || 14 Dodge: Dodged || 50 Vault maps used: D:1: roderic_octagonal_star D:2: minmay_pentomino_t2, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.0 | 12.4 | 181.0 Dungeon | 100.0 | 100.0 | 0.3 | 0.0 | 12.4 | 181.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------