Dungeon Crawl Stone Soup version 0.22-a0-300-g82e80c5 (webtiles) character file. 95 Angulimala the Sneak (level 4, 0/29 HPs) Began as an Octopode Conjurer on Mar 26, 2018. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:13:35 (2040 turns). Angulimala the Sneak (Octopode Conjurer) Turns: 2040, Time: 00:13:36 Health: 0/29 AC: 1 Str: 7 XL: 4 Next: 65% Magic: 4/7 EV: 13 Int: 18 God: Gold: 50 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) m - a cursed -3 dagger Missiles a - 43 stones (quivered) Scrolls e - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} k - 2 scrolls of fear {unknown} o - a scroll of remove curse {unknown} p - a scroll of identify {unknown} Potions c - 2 potions of curing {unknown} d - a potion of might h - a potion of heal wounds {unknown} j - a potion of ambrosia {unknown} n - a potion of flight {unknown} Comestibles b - 2 rations Skills: + Level 1.7 Fighting - Level 2.0 Dodging - Level 4.2 Stealth * Level 2.5 Spellcasting - Level 4.0 Conjurations - Level 2.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 4% 2 ##..... c - Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The gnoll barely misses you. You climb upwards. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a whip The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The goblin hits you with a dagger. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a whip! * * * LOW HITPOINT WARNING * * * The goblin hits you with a dagger. You die... #.........# #.. #.........# ####.. ##.........######..... #..................... ########.).#'###########..... #..........#.# #######.. #..........#.########...###.. #..........#g#......#.......# #.........##@g......+.......+ ##############......#.......# #.......##.....# #.......##.....# ##......##.....# ########..⌠..###...... #.(.....#...## #...... #.#####.##..# ##.###. ########+#..[#.##.## #.# #. You could see a gnoll and a goblin. Vanquished Creatures Robin (D:2) A gnoll (D:2) An adder (D:2) 2 oozes A worm (D:1) 2 dart slugs (D:1) 2 leopard geckos (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) 9 goblins 6 hobgoblins 2 quokkas (D:2) A ball python (D:2) 2 frilled lizards (D:1) 7 kobolds (D:1) 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Angulimala the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 274 | D:1 | Reached skill level 1 in Fighting 429 | D:1 | Reached XP level 2. HP: 15/18 MP: 5/5 436 | D:1 | Learned a level 2 spell: Searing Ray 744 | D:1 | You fall through a shaft! 754 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/6 823 | D:2 | Learned a level 3 spell: Dazzling Spray 917 | D:2 | Noticed Robin 1064 | D:2 | Killed Robin 1064 | D:2 | Reached skill level 1 in Hexes 1142 | D:2 | Reached XP level 4. HP: 24/28 MP: 5/7 2040 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_signposts, hangedman_feature_mirror D:2: uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.7 Stealth | 3 4 | 4.2 Hexes | 1 2 | 2.0 Dodging | | 2.0 Spellcasting | | 2.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 26 | 27 || 53 Unarmed | 3 | || 3 Constrict | 5 | 4 || 9 Tentacles | 1 | 5 || 6 Cast: Magic Dart | 29 | 2 || 31 Searing Ray | 2 | 6 || 8 Stab: Sleeping | 7 | 2 || 9 Distracted | 1 | || 1 Eat: Chunk | 1 | 3 || 4 Armor: Skin | 6 | 2 || 8 Dodge: Dodged | 39 | 38 || 77 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 136 | 0.0 | 0 | 47 | 0.0 | 2040 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 65 | 0.0 | 0 | 32 | 0.0 | 1423 D:2 | 0 | 71 | 0.0 | 0 | 15 | 0.0 | 617 +---------+---------+-------+---------+---------+-------+---------