Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 217 Angulimala the Grave Robber (level 5, -1/44 HPs) Began as a Deep Dwarf Necromancer on Feb 13, 2018. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:22:35 (4557 turns). Angulimala the Grave Robber (DDNe) Turns: 4557, Time: 00:22:36 Health: -1/44 AC: 2 Str: 11 XL: 5 Next: 62% Magic: 0/7 EV: 13 Int: 22 God: Gold: 282 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . SeeInvis . t - +1 mace (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith + a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ l - amulet of faith HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (-1 -> -12), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 282 gold pieces. Inventory: Hand Weapons i - a +0 hunting sling t - a +1 mace of protection (weapon) Missiles e - 112 stones (quivered) q - 19 bolts Armour a - a +0 robe (worn) f - a +0 buckler Jewellery l - an amulet of faith (around neck) u - a +5 amulet of reflection {unknown} Wands o - a wand of digging (8) Scrolls g - 3 scrolls of blinking h - 2 scrolls of identify j - a scroll of fog n - 2 scrolls of remove curse {unknown} s - a scroll of amnesia {unknown} Potions k - a potion of agility m - a potion of cancellation p - a potion of brilliance Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 d - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - 10 rations r - 3 chunks of flesh Skills: - Level 1.6 Fighting - Level 1.0 Slings - Level 3.0 Dodging - Level 3.0 Stealth - Level 2.2 Spellcasting * Level 2.9 Summonings - Level 5.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Vampiric Draining Necr #####..... 1% 3 ###.... d - Call Imp Summ ####.... 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Ru Vehumet Wu Jian Zin Annotations: D:2 exclusion: ice beast, Natasha, Sigmund D:4 exclusion: skeleton Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, chance to defeat MR: 78%) The water moccasin writhes in agony! You feel sick. The water moccasin completely misses you. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. Your crimson imp misses the water moccasin. The water moccasin closely misses you. Your crimson imp hits the water moccasin. Okay, then. As you read the scroll labeled XUOCOO ALOU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. You die... ###........####'#######.......... ..'........#.....# #.......... ..#........#.....# #.......... ..#........#.....# #.......... ..#........#.....# #.......... #'#..<.....####### #.......... ..##..........§§§# #.......... ...#..>.......§§§# #.....####. ...#..........5S@# #.....#.... ...#..........5§§# #.....#.... ...#..........§.§# #.....+.... ####.............# #.....##### ############### ####### You could see a water moccasin and 2 friendly crimson imps. Vanquished Creatures A hound (D:3) 6 adders 2 dart slugs 2 leopard geckos 3 orcs 2 ball pythons 4 giant cockroaches 8 goblins 3 hobgoblins A jackal (D:4) 2 quokkas (D:4) 6 bats 10 kobolds 8 rats 58 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:5) A howler monkey (D:4) An iguana (D:4) 2 adder skeletons A bat (D:3) 2 jackals (D:4) A quokka (D:5) 2 frilled lizards A rat (D:3) 12 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Angulimala the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 16 | D:1 | Learned a level 1 spell: Animate Skeleton 224 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 950 | D:1 | Reached skill level 1 in Fighting 1171 | D:2 | Found a sacrificial altar of Ru. 1249 | D:2 | Reached XP level 3. HP: 10/31 MP: 1/5 1389 | D:2 | Learned a level 3 spell: Vampiric Draining 1474 | D:2 | Noticed Natasha 1575 | D:2 | Noticed an ice beast 1732 | D:2 | Found a snail-covered altar of Cheibriados. 2068 | D:2 | Found an ornate altar of the Wu Jian Council. 2068 | D:2 | Noticed Sigmund 2166 | D:3 | Found a glowing silver altar of Zin. 2189 | D:3 | Reached XP level 4. HP: 35/38 MP: 0/7 2440 | D:3 | Found a radiant altar of Vehumet. 2704 | D:3 | Reached skill level 5 in Necromancy 2841 | D:3 | Reached skill level 1 in Slings 3144 | D:4 | Learned a level 2 spell: Call Imp 3326 | D:3 | Reached skill level 1 in Summonings 3326 | D:3 | Reached XP level 5. HP: 26/44 MP: 0/7 4328 | D:5 | Entered Level 5 of the Dungeon 4516 | D:5 | Noticed a water moccasin 4556 | D:4 | HP: 1/44 [poisoned by a water moccasin] 4557 | D:4 | Succumbed to a water moccasin's poison Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.6 Spellcasting | 2 | 2.2 Necromancy | 5 | 5.0 Slings | 1 | 1.0 Summonings | 1 2 | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hunting sling | 2 | || 2 Unarmed | 36 | 3 || 39 Mace | | 1 || 1 Fire: Hunting sling | 4 | || 4 Cast: Pain | 79 | 52 || 131 Animate Skeleton | 14 | 15 || 29 Vampiric Draining | 2 | 2 || 4 Call Imp | | 20 || 20 Abil: Heal Wounds | 1 | 2 || 3 Use: Scroll | 2 | 6 || 8 Potion | | 1 || 1 Eat: Chunk | 6 | 10 || 16 Armor: Robe | 18 | 19 || 37 Dodge: Dodged | 78 | 128 || 206