Anandil Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (1, -3, D:1) 20 stones (6, -4, D:1) 16 bolts (6, 1, D:1) a +0 club (6, 2, D:1) a +1 dagger of speed (7, 28, D:1) a +0 chain mail (16, 17, D:1) a +0 dagger a +2 short sword of speed (17, 26, D:1) 8 stones (22, 48, D:1) 5 stones (33, 26, D:1) a +0 mace (35, 25, D:1) a +0 club (53, -4, D:1) 3 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 20 stones (3, -4, D:2) a +0 club (3, 4, D:2) 20 poisoned needles (5, 18, D:2) a stone (6, 17, D:2) a stone (6, 28, D:2) a stone (8, 13, D:2) a stone (8, 14, D:2) a stone (8, 15, D:2) a stone (8, 17, D:2) a stone (12, 18, D:2) a cursed +0 hunting sling 14 stones (13, 11, D:2) 19 stones (13, 33, D:2) 20 arrows (14, 1, D:2) a +0 club (22, 28, D:2) a +0 dagger (42, 21, D:2) a +0 club (43, 1, D:2) 16 bolts (45, 8, D:2) 19 stones (53, 29, D:2) 6 stones (57, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -33, D:3) 28 stones (7, -18, D:3) a +0 robe (13, 18, D:3) a +0 dagger (16, -37, D:3) 13 arrows (17, -8, D:3) a +0 robe (30, 6, D:3) a +0 leather armour (32, -24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 arrows (10, 6, D:4) a +0 ring mail (11, 4, D:4) a +0 giant club (14, 0, D:4) a +0 hunting sling (15, 0, D:4) a +0 club a +0 short sword (16, 29, D:4) a +0 whip (23, -18, D:4) a +0 giant club (29, -5, D:4) a +0 hand axe (30, -14, D:4) a +0 short sword a +0 leather armour (31, -2, D:4) a +0 short sword (33, 12, D:4) a +0 dagger (40, 7, D:4) a +0 ring mail (47, -11, D:4) a +0 flail a +0 dagger a +0 whip a +0 leather armour a +0 dagger (47, 12, D:4) 14 stones Level 5 of the Dungeon (5, 2, D:5) 7 poisoned needles (7, 13, D:5) a +0 hunting sling (8, -30, D:5) a +0 robe (16, -9, D:5) a +0 giant club (17, -3, D:5) 20 stones (20, -25, D:5) a cursed +0 scale mail (20, -19, D:5) 9 poisoned needles (21, 0, D:5) 22 bolts (33, 8, D:5) a +0 giant club (34, -7, D:5) a cursed +0 robe (35, -25, D:5) a +0 club a +0 ring mail (35, -23, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (36, -23, D:5) a +0 dagger (37, 17, D:5) a +0 rapier (41, 5, D:5) 17 stones (45, -7, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, -9, D:6) 21 sling bullets (9, 14, D:6) 21 bolts (10, 14, D:6) a +0 leather armour (12, -1, D:6) a +0 giant spiked club (14, -22, D:6) 15 bolts (17, -5, D:6) a +0 robe (24, -23, D:6) a +0 robe a +0 great sword (28, 4, D:6) a +0 hunting sling (32, -12, D:6) 26 sling bullets (33, -6, D:6) a cursed +0 war axe a +0 robe a cursed +0 great sword a +0 robe a cursed +0 morningstar a +0 robe (36, 13, D:6) 13 stones (43, -12, D:6) a +0 hand axe (43, 14, D:6) 13 arrows (45, 2, D:6) a +0 cloak (47, 11, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 robe (1, -2, D:7) a +0 ring mail a +0 dagger (2, 2, D:7) a +0 ring mail a +0 falchion (2, 3, D:7) a +0 falchion (6, -11, D:7) the +1 chain mail of Vearpharph {rPois Stlth+} It protects you from poison. It makes you more stealthy. (7, -8, D:7) a +0 spear (7, 1, D:7) a +0 mace (8, -8, D:7) an arrow (8, 8, D:7) 29 arrows (9, -8, D:7) 2 arrows (11, -9, D:7) a cursed +0 hunting sling (still there?) a cursed +0 hunting sling (still there?) 12 arrows (still there?) a +0 shortbow (still there?) (11, -8, D:7) 7 arrows (11, -6, D:7) an arrow (14, -2, D:7) a +0 spear (17, -8, D:7) a +0 spear (22, -2, D:7) a +0 spear (29, -14, D:7) 20 stones (31, -3, D:7) a +0 scale mail (37, -14, D:7) a +0 long sword (37, -6, D:7) 16 stones (46, -2, D:7) 24 stones (51, 30, D:7) a +0 scale mail (56, 28, D:7) 27 bolts (58, 28, D:7) a +0 club (65, 25, D:7) an uncursed ring of teleportation a -2 ring of intelligence Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (15, 20, D:8) 23 arrows (18, 45, D:8) a +0 trident (19, 11, D:8) Sif Muna's Almanac of Companions Spells Type Level a - Summon Butterflies Summoning 1 (22, 35, D:8) a +0 short sword (28, 43, D:8) a +0 shortbow 23 arrows (33, 47, D:8) an arrow (34, 49, D:8) an arrow (36, 28, D:8) a +0 pair of gloves (40, 4, D:8) a +0 quarterstaff (51, 3, D:8) a +0 dagger (54, 27, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (0, 8, D:9) a +2 trident of venom (0, 9, D:9) a +0 halberd a +0 robe (0, 10, D:9) a cursed -3 dagger a +0 robe (1, 8, D:9) a +0 great sword a +0 robe (1, 9, D:9) a +2 dagger of venom a +0 robe (1, 10, D:9) a +0 hand axe (15, 39, D:9) 25 stones (16, -1, D:9) a +0 great sword a +0 robe (16, 36, D:9) a +0 battleaxe a +0 plate armour (17, 19, D:9) a scroll of blinking (17, 28, D:9) 22 stones (17, 34, D:9) a +0 dagger a +0 robe (17, 36, D:9) a +1 dagger of draining a +0 robe a +1 hand axe of venom a +0 chain mail (18, 29, D:9) 29 stones (28, 19, D:9) an uncursed staff of poison (28, 29, D:9) a potion of might (34, 33, D:9) 10 gold pieces (34, 34, D:9) a +0 pair of gloves (37, 41, D:9) a +0 morningstar (43, 30, D:9) a +0 morningstar a +0 ring mail (43, 41, D:9) a +0 chain mail (65, 14, D:9) 22 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 hunting sling (5, -9, D:10) a +0 leather armour (5, 10, D:10) an arrow (6, 10, D:10) 2 arrows (6, 24, D:10) a +0 trident (6, 26, D:10) a +3 leather armour (7, 10, D:10) an arrow (9, 12, D:10) an arrow (10, 44, D:10) 26 sling bullets (12, 4, D:10) a +0 robe (12, 14, D:10) 14 arrows a +0 shortbow (14, 28, D:10) the +3 dagger of Darkness {antimagic, rElec rF+ rC+++ MR-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (19, 7, D:10) 18 sling bullets (22, 8, D:10) a +0 giant club a +0 giant spiked club (40, -5, D:10) a +0 falchion (41, 0, D:10) a +0 robe a cursed +0 short sword (42, -3, D:10) a +0 robe a cursed +0 long sword (42, -1, D:10) a +0 robe a cursed +0 long sword (44, 20, D:10) 11 poisoned needles (49, 21, D:10) 23 arrows a +0 shortbow (57, 12, D:10) 30 gold pieces (57, 13, D:10) an uncursed staff of wizardry (58, 11, D:10) a +0 leather armour (59, 11, D:10) an uncursed staff of poison (59, 15, D:10) an uncursed ring of stealth (60, 11, D:10) 16 gold pieces (60, 15, D:10) 27 gold pieces (61, 12, D:10) a +0 lajatang (61, 14, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 flail (0, 1, D:11) a +0 club (0, 4, D:11) 19 arrows (2, 8, D:11) a +0 robe (8, 5, D:11) 15 stones (16, -22, D:11) a +0 great mace (17, -22, D:11) a book of Conjurations (17, -7, D:11) a +0 helmet (22, -6, D:11) a +0 mace (34, -19, D:11) a +0 rapier (38, -16, D:11) a cursed +0 leather armour (49, 6, D:11) a fan of gales (50, -5, D:11) a +0 giant club (50, -4, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a worker ant corpse (1, 4, D:12) 13 arrows (2, 2, D:12) a soldier ant corpse (2, 3, D:12) a +0 trident (unseen) (3, 3, D:12) a soldier ant corpse (still there?) a hell hound corpse (still there?) (3, 17, D:12) a +0 leather armour a +0 short sword an elf corpse (skeletalised by now) (4, 3, D:12) a hell hound corpse (5, 2, D:12) a worker ant corpse (5, 3, D:12) a worker ant corpse (5, 15, D:12) a bullfrog skeleton (7, 18, D:12) the +2 leather armour of Duppulinid {-Tele +Inv rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It lets you turn invisible. It prevents most forms of teleportation. (11, 13, D:12) a +0 long sword (19, 13, D:12) 25 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (4, -27, Lair:1) 18 arrows (14, -13, Lair:1) 21 gold pieces (15, -13, Lair:1) a book of Unlife (16, -13, Lair:1) a scroll of fear (17, -13, Lair:1) 5 gold pieces (18, 20, Lair:1) 18 bolts (21, 13, Lair:1) 19 sling bullets (27, 10, Lair:1) the +0 long sword of the Sky {antimagic, rElec Str+4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It insulates you from electricity. It makes you more stealthy. a +0 whip of electrocution a +0 falchion (37, -18, Lair:1) 21 stones (42, 16, Lair:1) a +0 rapier (43, 4, Lair:1) a +0 great sword (45, -11, Lair:1) 22 arrows (52, -8, Lair:1) a +0 leather armour (53, 0, Lair:1) 14 stones (58, 10, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts (7, 0, Lair:2) 19 poisoned needles (11, -14, Lair:2) a +0 robe (23, -1, Lair:2) a +0 robe (24, -12, Lair:2) 23 stones (26, -10, Lair:2) an uncursed ring of see invisible (27, -16, Lair:2) a +0 ring mail (39, -32, Lair:2) 19 bolts (41, 0, Lair:2) a +0 shortbow (50, -12, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (11, -7, Lair:3) 3 poisoned needles (20, -39, Lair:3) a +0 leather armour (23, -26, Lair:3) a +0 quarterstaff (23, -22, Lair:3) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (24, 7, Lair:3) 24 stones (29, -20, Lair:3) a +0 chain mail (39, -5, Lair:3) 30 stones (52, -42, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 giant spiked club (10, -3, Lair:4) a +0 robe (14, 10, Lair:4) a +0 long sword (16, 26, Lair:4) a +0 robe (17, 25, Lair:4) a +0 ring mail (25, 19, Lair:4) a +0 rapier (29, 27, Lair:4) a box of beasts (42, -3, Lair:4) a cursed -2 hand crossbow (43, 5, Lair:4) a cursed +0 buckler (46, -2, Lair:4) a +0 robe (48, 26, Lair:4) 19 arrows (49, 24, Lair:4) a +0 long sword (53, 27, Lair:4) 16 stones (60, -1, Lair:4) 10 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 stones (2, 28, Lair:5) 22 stones (35, 50, Lair:5) a +0 spear Level 6 of the Lair of Beasts (14, 14, Lair:6) a +0 ring mail (15, 13, Lair:6) 22 bolts (16, 5, Lair:6) a +0 rapier (18, 38, Lair:6) a +0 long sword (20, 30, Lair:6) a +0 chain mail (29, -5, Lair:6) a cursed amulet of inaccuracy (29, -4, Lair:6) a cursed ring of teleportation (30, -6, Lair:6) 17 stones (30, -3, Lair:6) a +0 mace (35, 28, Lair:6) a +0 scale mail (37, 20, Lair:6) a +0 robe (55, -7, Lair:6) a +3 ring of strength