Dungeon Crawl Stone Soup version 0.23.1-37-gaa34b87 (webtiles) character file. Game seed: 11320479821272405443 0 Anandil the Magician (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Mar 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (3 turns). Anandil the Magician (Gnoll Wanderer) Turns: 3, Time: 00:00:07 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 scale mail d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 4.4 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 3.6 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 1.9 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 None Magic Dart Conj #... 19% 1 None Shock Conj/Air #... 19% 1 None Regeneration Chrm/Necr #......... 26% 3 ###.... Blink Tloc N/A 28% 2 ##..... Call Imp Summ #....... 28% 2 ##..... Slow Hex #....... 28% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 41% 3 ###.... Conjure Flame Conj/Fire #....... 50% 3 ###.... Static Discharge Conj/Air #....... 50% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Anandil the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scale mail. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a ration; and the following spells available to memorise: Animate Skeleton, Magic Dart, Shock, Regeneration, Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame, Static Discharge. Found an escape hatch in the floor. You see here a scale mail. b - a scale mail Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #<.### #....##.#. #.@....... #......... ##.#.##... >#### ## # ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anandil the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Anandil set off with the following items: a +0 club, a +0 | robe, a ration; and the following spells available to | memorise: Animate Skeleton, Magic Dart, Shock, | Regeneration, Blink, Call Imp, Slow, Mephitic Cloud, | Conjure Flame, Static Discharge 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 3 | D:1 | Quit the game