Dungeon Crawl Stone Soup version 0.23-a0-891-g16004d8 (webtiles) character file. Game seed: 6310492210856741987 26 Anandil the Skirmisher (level 2, -1/24 HPs) Began as a Demonspawn Monk on Jan 29, 2019. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (769 turns). Anandil the Skirmisher (Demonspawn Monk) Turns: 769, Time: 00:01:15 Health: -1/24 AC: 2 Str: 11 XL: 2 Next: 89% Magic: 2/2 EV: 13 Int: 11 God: Gold: 43 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -11) A: nightstalker 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) g - a +1 short sword of venom Armour b - a +0 robe (worn) Jewellery i - an uncursed ring of positive energy {unknown} Scrolls d - 2 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} Potions e - a potion of brilliance {unknown} Comestibles c - 4 rations Skills: + Level 3.6 Fighting + Level 3.2 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You hit the adder. The adder is severely wounded. The bat closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is severely wounded. You barely miss the bat. * * * LOW HITPOINT WARNING * * * You feel sick. The bat barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. You die... ................#### ...................# .................[.# ....††.............# ...........[.....$.# ..................$# ...............b...# ##.#.#.########...!# #.#.#.# #.@..# #.#(#.# #..S.# # #.#.# #....# #.# #....# #.# #....# #.# #....# #<# ###### ### You could see an adder and a bat. Vanquished Creatures A leopard gecko (D:1) An orc (D:2) 4 bats 2 giant cockroaches (D:1) 5 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:2) 2 kobolds (D:1) 6 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anandil the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 125 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 125 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 769 | D:2 | Slain by an adder Vault maps used: D:1: psy_arrival_conway, minmay_split_cup_large D:2: first_ration, uniq_jessica Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.6 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 72 Stab: Sleeping || 2 Armor: Robe || 19 Dodge: Dodged || 64 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 9 | 23.7 | 19 | 5 | 20.8 +---------+---------+-------+---------+---------+------- D:1 | 21 | 9 | 30.0 | 14 | 5 | 26.3 D:2 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------