Dungeon Crawl Stone Soup version 0.23-a0-891-g16004d8 (webtiles) character file. Game seed: 361166650951836262 8 Anandil the Grave Robber (level 2, -2/19 HPs) Began as a Demonspawn Necromancer on Jan 29, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (317 turns). Anandil the Grave Robber (Demonspawn Necromancer) Turns: 317, Time: 00:01:28 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of curing {unknown} Comestibles c - a ration d - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Animate Dead Necr N/A 30% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Your demonic ancestry asserts itself... You feel energised by your suffering. The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. A goblin comes into view. The goblin shouts! The jackal bites you but does no damage. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You die... #.#.##### #.#.....# # #.#####.#.# #.# #.#.##### #.# #........ #.# #.###.### #.# #.# .. #.# #.###g# #.# ##h@.# #.# ##### #.# #.# #.# #.########### #...........# ###########.# #.# You could see a jackal and a goblin. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anandil the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 304 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 304 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 317 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_f Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Pain || 13 Animate Skeleton || 1 Armor: Robe || 6 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------