Anandil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 4, D:1) a +0 scale mail (4, 0, D:1) 22 poisoned needles (21, 20, D:1) a +0 crystal plate armour (25, -2, D:1) 2 large rocks (27, -16, D:1) a ration (29, -16, D:1) a scroll of identify (32, 5, D:1) a +0 leather armour (33, 12, D:1) 12 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (10, 6, D:2) a +0 ring mail (11, 15, D:2) a +0 whip (11, 16, D:2) a +0 whip (12, 9, D:2) a +0 short sword (12, 12, D:2) a +0 robe (14, -7, D:2) a +0 falchion (15, -7, D:2) a +0 club (15, -6, D:2) a +0 dagger of venom (21, -8, D:2) a +0 robe (23, -9, D:2) a +0 club (26, -4, D:2) a cursed -1 club (27, -5, D:2) 4 curare-tipped needles (29, -13, D:2) a scroll of enchant armour (29, 2, D:2) 25 bolts (32, -13, D:2) a scroll of identify (35, -8, D:2) a scroll of identify (37, 4, D:2) a +0 hunting sling (44, 3, D:2) a leopard gecko skeleton