Dungeon Crawl Stone Soup version 0.23-a0-480-g1869896 (webtiles) character file. 1 Anandil the Fighter (level 1, 26/26 HPs) Began as a Gnoll Wanderer on Nov 29, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (59 turns). Anandil the Fighter (Gnoll Wanderer) Turns: 59, Time: 00:00:21 Health: 26/26 AC: 2 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 10 Int: 12 God: Gold: 0 SH: 3 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 falchion rCold . . . Gourm . g - +0 buckler rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) e - a +0 dagger Armour d - a +0 robe (worn) g - a +0 buckler (worn) Potions b - a potion of lignification c - a potion of curing Comestibles f - a ration Skills: + Level 8.4 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A bat comes into view. A kobold comes into view. Found a buckler. The helpless bat fails to defend itself. You hit the bat. You kill the bat! No target in view! No target in view! There is a shaft here. You see here a buckler. g - a buckler Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your buckler. x4 You finish putting on your +0 buckler. The kobold shouts! You hit the kobold. You kill the kobold! You see here a kobold corpse. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm #...# #...# #...# #...# #...### #.....# # #.....# ######.....########.### ................@....># .######....##.......#.# .# #....##.####### .# ....###...# .# ....# #.### .# .....# #.# .. .....# #.# .. There were no monsters in sight! Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anandil the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Anandil set off with the following items: a +2 falchion, a | potion of lignification, a potion of curing, a +0 robe, a | +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 1/1 59 | D:1 | Quit the game Vault maps used: D:1: roderic_chinese_lattice_arrival Action || total -------------------------++------- Melee: Falchion || 2 Stab: Sleeping || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------