Dungeon Crawl Stone Soup version 0.19-a0-2173-g1ee194f (webtiles) character file. 20 Amnesiac the Charmwright (level 2, 0/24 HPs) Began as a Merfolk Skald on Feb 22, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:44 (319 turns). Amnesiac the Charmwright (Merfolk Skald) Turns: 319, Time: 00:01:45 Health: 0/24 AC: 3 (14%)Str: 12 XL: 2 Next: 79% Magic: 2/5 EV: 11 Int: 11 God: Gold: 70 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . b - +0 leather armour rNeg . . . Spirit . (no shield) rPois . Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: lethally poisoned (0 -> -18), infused A: change form in water, swift swim, stealthy swim, thin skeletal structure 1, blurry vision 1, robust 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Potions e - 2 potions of cancellation Skills: - Level 2.1 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting + Level 4.3 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Infusion Chrm 10 (25) 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Lair: D:-1 Crypt: Vaults:-1 Tomb: Vaults:-1 Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. You have a somewhat thin skeletal structure. (Dex +2, Stealth) Scrolls take you a little longer to read. You are robust. (+10% HP) Message History The adder is lightly wounded. You feel sick. The adder completely misses you. You hit the adder (2). The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you (1). * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder (7)! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you (2). * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You completely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You barely miss the adder. You die... #.....#..######## #...#[..........# ..............# . #.#..........# .S.##............# ..........<......# #####r..........# ##S#.........# #@.#.....##### #.##..?..# ..$####### ....# .....# .[....# .......# .######## You could see an adder and a rat. Vanquished Creatures An adder (D:2) 3 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 7 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 242 | D:1 | Reached XP level 2. HP: 19/22 MP: 1/5 276 | D:1 | Reached skill level 4 in Charms 307 | D:2 | HP: 1/22 [adder (3)] 309 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of mutation] 309 | D:2 | Gained mutation: Scrolls take you a little longer to read. [potion of mutation] 309 | D:2 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [potion of mutation] 318 | D:2 | HP: 1/24 [poisoned by an adder] 319 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: matt_arrival_spirals D:2: minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Charms | 4 | 4.3 Fighting | | 2.1 Polearms | | 3.0 Armour | | 0.6 Dodging | | 1.3 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 22 Cast: Infusion || 7 Use: Potion || 2 Armor: Leather armour || 4 Dodge: Dodged || 18