Dungeon Crawl Stone Soup version 0.25-a0-292-gaa31f04 (webtiles) character file. Game seed: 5030249003219563316, levelgen mode: deterministic 14 AmerikanViking the Ducker (level 2, -1/14 HPs) Began as a Felid Berserker on Dec 16, 2019. Was a Follower of Trog. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (620 turns). AmerikanViking the Ducker (Felid Berserker) Turns: 620, Time: 00:00:57 Health: -1/14 AC: 1 Str: 13 XL: 2 Next: 31% Magic: 3/3 EV: 19 Int: 8 God: Trog [*.....] Gold: 19 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were completely stuffed. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Potions b - a potion of invisibility {unknown} Comestibles a - 2 rations Skills: + Level 3.2 Fighting + Level 4.2 Dodging + Level 0.5 Stealth + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The gnoll is severely wounded. The frilled lizard closely misses you. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. The frilled lizard closely misses you. The gnoll hits you with a +0 spear. You scratch the gnoll but do no damage. Your bite misses the gnoll. The gnoll is severely wounded. The frilled lizard misses you. The gnoll closely misses you. You barely miss the gnoll. The gnoll is severely wounded. The frilled lizard barely misses you. The gnoll closely misses you. You scratch the gnoll but do no damage. The gnoll is severely wounded. The frilled lizard barely misses you. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The frilled lizard completely misses you. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... .......[............#... ........................ ....................... #..................... #..................... #......####....##..... #......# #....##..... #.$....# #....##..... #....@.# #######..... #..?lg.# #..... #......# #..... #......# ###### #......# ######## You could see a gnoll and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AmerikanViking the Felid Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 214 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 620 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic Action || total -------------------------++------- Melee: Unarmed || 30 Bite || 3 Punch || 1 Stab: Sleeping || 5 Eat: Chunk || 7 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------