Dungeon Crawl Stone Soup version 0.22-a0-445-g8c8ef71 (webtiles) character file. 4 Amaryllis the Skirmisher (level 1, 13/14 HPs) Began as a Gargoyle Monk on June 2, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (85 turns). Amaryllis the Skirmisher (Gargoyle Monk) Turns: 85, Time: 00:01:14 Health: 13/14 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) d - a cursed -1 dagger Missiles e - 37 stones (quivered) Armour b - a +0 robe (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 3.0 Axes - Level 2.4 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the bat. You kill the bat! You open the door. A bat and a goblin come into view. There is an open door here. The helpless goblin fails to defend itself. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin hits you with a club. You hit the goblin. You kill the goblin! The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! Your Axes skill increases to level 3! A hobgoblin comes into view. It is wielding a club. You see here a club. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #g# #.# #.# #.# #.# #.# #.# #@# ##'####### #..†.....# #........# #........# #........# ##'####### #.########### #.#.........# You could see a hobgoblin (sleeping). Vanquished Creatures A hobgoblin (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amaryllis the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 85 | D:1 | Quit the game Vault maps used: D:1: nicolae_arrival_memento_mori Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 3.2 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 8 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 85 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 85 +---------+---------+-------+---------+---------+-------+---------