Tutorial DCSS version 0.25-a0-890-g62861fb (webtiles) character file. AltasWolf the Covered (Human Fighter) Turns: 48, Time: 00:02:56 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . c - +3 scimitar (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... b - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons c - a +3 scimitar of venom (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Skills: + Level 3.0 Fighting + Level 3.0 Armour + Level 2.0 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A goblin comes into view. The goblin shouts! You see here a scroll labeled XEDUJ XIUFF. As you read the scroll labeled XEDUJ XIUFF, it crumbles to dust. You assume a fearsome visage. The goblin looks frightened! It was a scroll of fear. The goblin prays for help. Found a glowing scimitar. You miss the goblin. The goblin begs for mercy. There is an open door here. You see here a glowing scimitar. You see here a glowing scimitar. Your +3 scimitar of venom begins to drip with poison! c - a +3 scimitar of venom (weapon) The goblin begs for mercy. #.## ####### #..## ###.### ##..## ###.# ♣#'#♣ ♣♣...♣♣ ♣.....♣♣♣♣♣♣♣♣ ♣.....@..g.... ♣.....♣♣♣♣♣♣♣♣ ♣♣...♣♣ ♣♣♣♣♣ You can see a goblin (fleeing). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AltasWolf the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 Action || total -------------------------++------- Melee: Unarmed || 1 Use: Scroll || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------