Alphaeus Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -15, D:1) a +0 club (8, 17, D:1) a +0 short sword (9, -15, D:1) a stone (10, -16, D:1) a +0 dagger 3 stones a +0 club (13, -30, D:1) 25 arrows (21, -9, D:1) a +0 ring mail (26, -24, D:1) a +0 club (28, -25, D:1) a +0 leather armour (45, 15, D:1) a +0 pair of gloves (46, 4, D:1) a +0 dagger (49, -17, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe "Evoam" {*Slow rC+ Str+4 SInv} (2670 gold) It affects your strength (+4). It protects you from cold. It lets you see invisible. It may slow you when you take damage. the +4 ring mail of Uskayaw's Benevolence {rC+ rN+ rCorr} (4780 gold) It protects you from cold. It protects you from negative energy. It protects you from acid and corrosion. the amulet "Syghiq" {Regen+ Str+4 Stlth+} (4820 gold) [amulet of regeneration] It affects your strength (+4). It increases your rate of regeneration. It makes you more stealthy. the ring "Hastipou" {rF+ AC+5 Int+4 Dex+3} (8370 gold) [ring of protection] It affects your AC (+5). It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. (0, 0, D:2) a +0 scythe (1, -7, D:2) a +0 club a +0 leather armour (2, -7, D:2) a +0 spear 22 stones (5, -34, D:2) 7 poisoned needles (5, -27, D:2) a +0 club (6, -38, D:2) a +0 club (14, 0, D:2) a +0 club (14, 3, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 hunting sling 19 stones a +0 trident a +0 animal skin a +0 helmet (14, 4, D:2) a +0 dagger (19, 10, D:2) 10 sling bullets (21, -25, D:2) a +0 dagger (29, -8, D:2) 22 stones (31, -5, D:2) a +0 ring mail (35, -34, D:2) a +0 club (40, -43, D:2) a +0 dagger (40, -25, D:2) a +0 club (40, -12, D:2) a +0 short sword (48, -41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 arrows (9, -25, D:3) a +0 mace a +0 ring mail (9, -22, D:3) 24 arrows (10, -25, D:3) a +0 whip (10, -9, D:3) 23 stones (11, -33, D:3) 15 stones (11, -28, D:3) a +0 trident a +0 ring mail (20, 13, D:3) 13 stones (22, -4, D:3) a +0 leather armour (35, -2, D:3) a +0 club (36, -7, D:3) 19 sling bullets (38, -28, D:3) a cursed +0 pair of boots (39, -15, D:3) 24 sling bullets (42, -19, D:3) a +0 leather armour (48, -20, D:3) a +0 leather armour (50, 1, D:3) a +0 club (50, 7, D:3) a cursed +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -4, D:4) a cursed +0 ring mail a +0 dagger a +0 leather armour (3, -4, D:4) a +1 dagger of pain a +0 robe (16, 10, D:4) a +0 leather armour (30, -13, D:4) 20 stones (32, -14, D:4) a tomahawk (33, -14, D:4) a tomahawk (35, -15, D:4) 3 tomahawks (35, -14, D:4) a +0 flail a +0 whip (36, 27, D:4) 27 bolts Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (3, -9, D:5) a +0 dagger (10, -17, D:5) a +0 robe (13, -20, D:5) a +0 dagger a cursed +0 robe (16, -20, D:5) a +0 short sword of draining a +0 ring mail (22, -3, D:5) 7 sling bullets (29, -16, D:5) a +0 hand axe a +0 scale mail (29, 5, D:5) a +0 hand axe (30, -15, D:5) a +0 short sword a +1 leather armour of cold resistance (31, 3, D:5) a +0 dagger a +0 robe (31, 4, D:5) a +0 club a +0 mace a +0 scale mail (31, 5, D:5) a +0 dagger a cursed +0 robe (38, -10, D:5) a +0 club a cursed +0 chain mail (38, -9, D:5) a +0 hand axe a +0 dagger (40, 4, D:5) a +0 chain mail (42, -4, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 2 tomahawks of dispersal (23, -2, D:6) a +0 leather armour (31, -25, D:6) 21 arrows (34, 4, D:6) a +0 falchion of slicing (35, 3, D:6) a cursed +0 club (36, 3, D:6) a cursed +0 club (37, 11, D:6) a +0 scimitar a +0 plate armour (48, 25, D:6) 15 stones (49, 3, D:6) a +0 hunting sling (53, 11, D:6) 26 stones (58, -3, D:6) a +0 short sword a +0 chain mail of fire resistance (59, -3, D:6) a +0 battleaxe a +0 plate armour (65, -13, D:6) 20 stones (68, -21, D:6) a +0 flail Level 7 of the Dungeon [Shop] Tuheb's Antique Armour Shoppe the cursed +1 chain mail of Biresyis {Dex+7} (705 gold) It affects your dexterity (+7). It has a curse placed upon it. the +6 scale mail of the Dwarven Hall {+Inv rF++} (1637 gold) It greatly protects you from fire. It lets you turn invisible. a +2 robe of the Archmagi (942 gold) a +0 helmet of intelligence (287 gold) a +1 plate armour of fire resistance (875 gold) a +2 pair of boots of stealth (537 gold) a +1 plate armour of cold resistance (875 gold) a +0 plate armour of magic resistance (750 gold) a +0 scale mail of positive energy (200 gold) the +0 robe "Ussum" {-Cast MR+ Str+7 Slay+3} (840 gold) It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It prevents spellcasting. the +3 robe of Clouds {+Fly rElec} (795 gold) It insulates you from electricity. It lets you fly. (1, 1, D:7) a +0 club a +0 dagger a +0 robe (4, 8, D:7) a +0 war axe (9, 29, D:7) 25 sling bullets (18, -6, D:7) a +0 long sword (21, -5, D:7) 6 stones (25, 40, D:7) a +0 shortbow 17 arrows (33, 7, D:7) 14 stones (37, 14, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (2, -3, D:8) a +0 spear (6, -1, D:8) a +0 falchion (10, -2, D:8) a +0 hand axe (14, 4, D:8) a potion of might (14, 18, D:8) 29 arrows (18, 18, D:8) a cursed -1 dagger (19, 17, D:8) a +0 scale mail of fire resistance a +0 flail (20, 5, D:8) a +0 short sword (20, 17, D:8) a +0 dagger (22, -19, D:8) 15 bolts (24, 4, D:8) a wand of flame (19) (27, 22, D:8) a cursed +0 robe (28, 19, D:8) 18 arrows (29, 10, D:8) 15 sling bullets (39, 8, D:8) a +0 short sword (42, 14, D:8) 11 poisoned needles (43, -3, D:8) 15 arrows a +0 shortbow (43, -2, D:8) a +0 ring mail a +0 hand axe (44, -5, D:8) an arrow (44, -4, D:8) a +0 leather armour (44, -3, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -1, D:9) a +0 club a +0 robe (2, 0, D:9) a +0 flail (11, 35, D:9) an arrow (12, 34, D:9) an arrow (13, 35, D:9) an arrow (14, 35, D:9) an arrow (16, 35, D:9) an arrow (18, 0, D:9) 13 stones (18, 35, D:9) a +0 shortbow 17 arrows (30, 21, D:9) a +0 scimitar (33, 3, D:9) a +0 hand axe (33, 12, D:9) a +0 giant spiked club (34, 1, D:9) 11 arrows (34, 3, D:9) a +0 dagger a +0 robe (34, 4, D:9) a +0 hand axe (35, -8, D:9) a +0 pair of boots (42, 21, D:9) 18 stones (47, -13, D:9) 5 needles of sleeping (48, 27, D:9) 14 bolts Level 10 of the Dungeon [Shop] Ugayzxoc's Antique Weapon Shoppe a +0 arbalest (121 gold) a +0 trident (94 gold) a +0 club (27 gold) a +0 flail (94 gold) a +0 dagger (54 gold) a +0 club (27 gold) the cursed +0 longbow of the Present {venom, Int+5} (537 gold) It poisons the ammo it fires. It affects your intelligence (+5). It has a curse placed upon it. a +0 dagger (54 gold) a +0 scimitar (108 gold) a +0 whip (67 gold) (0, 0, D:10) a cursed -3 shortbow 7 arrows (0, 3, D:10) an arrow (1, 3, D:10) an arrow (5, 0, D:10) a +0 dagger (6, -19, D:10) 7 gold pieces (8, 10, D:10) a +0 hunting sling (9, -10, D:10) a +0 giant spiked club (11, -18, D:10) a +0 fustibalus (11, 20, D:10) the +4 ring mail of Disguise {rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. (13, -17, D:10) a +0 flail (28, 21, D:10) a +0 great mace a +0 giant spiked club (29, -10, D:10) 18 sling bullets (30, -3, D:10) a +0 ring mail of positive energy (34, -23, D:10) 13 stones (38, 17, D:10) a +0 plate armour (40, -6, D:10) a +0 robe (42, 11, D:10) 18 arrows (43, 2, D:10) 12 gold pieces (45, 6, D:10) 3 gold pieces (54, -9, D:10) a tomahawk of returning a +0 falchion (55, -10, D:10) a tomahawk of returning (55, -9, D:10) a +0 dagger (56, -10, D:10) a +0 hand axe a +0 dagger a +0 robe (57, -12, D:10) a +0 hand axe 2 tomahawks of returning (60, -10, D:10) 8 curare-tipped needles Level 11 of the Dungeon (0, 0, D:11) 12 gold pieces (unseen) (0, 1, D:11) 6 gold pieces (unseen) (0, 5, D:11) 7 stones (3, -1, D:11) a scroll of fear (3, 38, D:11) 20 gold pieces (4, 4, D:11) a ration (7, 24, D:11) 7 gold pieces (18, -5, D:11) 18 arrows (21, 15, D:11) 18 gold pieces (42, -11, D:11) 10 gold pieces (51, -9, D:11) 11 gold pieces (52, 22, D:11) 24 gold pieces (57, 13, D:11) 9 gold pieces