Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 8955802247888716846, levelgen mode: deterministic 45 AlmostDecent the Skirmisher (level 3, 10/29 HPs) Began as a Demonspawn Fighter on Sept 4, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:04:45 (864 turns). AlmostDecent the Skirmisher (Demonspawn Fighter) Turns: 864, Time: 00:04:46 Health: 10/29 AC: 6 Str: 17 XL: 3 Next: 42% Magic: 3/3 EV: 7 Int: 9 God: Gold: 50 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold + . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: mildly poisoned (10 -> 7) A: cold resistance 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls g - a scroll of noise {unknown} i - 3 scrolls of identify {unknown} j - a scroll of blinking {unknown} l - 2 scrolls of remove curse {unknown} m - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} Potions d - a potion of might e - a potion of agility {unknown} k - a potion of heal wounds {unknown} n - a potion of invisibility {unknown} p - 2 potions of degeneration {unknown} Comestibles f - 3 rations h - 2 chunks of flesh Skills: + Level 3.3 Fighting + Level 2.4 Axes + Level 3.0 Armour + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Your movements are slightly less encumbered by armour. (ER -2) Message History You are poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You block the adder's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the adder! You kill the adder! Your Shields skill increases to level 3! You feel sick. You see here an adder corpse. Found a ration. Found an escape hatch in the floor. You feel sick. Found 11 gold pieces. You see here a leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ÷### >..######## % ##........### ###.. ########...#### #..... ###)...##...# ####†#...# #...#.## #..@...# #$....##...# ..##### .#.# ## .. #>. # There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:1) 4 leopard geckos A ball python (D:2) A bat (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlmostDecent the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 136 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 136 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 853 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 853 | D:2 | Reached XP level 3. HP: 23/29 MP: 3/3 864 | D:2 | Quit the game Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, minmay_heptomino_w4 D:2: layout_rooms, minmay_misc_feat_encased, minmay_tripent Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 3 | 3.0 Axes | 2 | 2.4 Shields | 3 | 3.1 Fighting | | 3.3 Action || total -------------------------++------- Melee: War axe || 66 Armor: Scale mail || 33 Dodge: Dodged || 18 Block: Shield || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 6 | 9.2 | 15 | 4 | 21.1 +---------+---------+-------+---------+---------+------- D:1 | 21 | 6 | 22.2 | 9 | 4 | 30.8 D:2 | 38 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------