Dungeon Crawl Stone Soup version 0.22-a0-322-g60b3cfd (webtiles) character file. 8 AlmostDecent the Skirmisher (level 2, 0/24 HPs) Began as a Demonspawn Monk on Apr 6, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (373 turns). AlmostDecent the Skirmisher (Demonspawn Monk) Turns: 373, Time: 00:01:21 Health: 0/24 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 41 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rugged brown scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe e - a cursed +0 leather armour (worn) Potions d - a potion of heal wounds {unknown} f - a potion of haste {unknown} g - a potion of might {unknown} Comestibles b - 2 rations c - a chunk of flesh Skills: + Level 3.1 Fighting + Level 2.8 Dodging + Level 1.7 Stealth + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your leather armour prevents you from hitting the jackal. The jackal closely misses you. The jackal misses you. The jackal barely misses you. x3 You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. x2 Your leather armour prevents you from hitting the jackal. The jackal bites you. You die... # ###.......# # #..>......## # #..........# # #.....?....# # #..........# # #!.........# # #.....hhh..# #...@h..# #.......# #.......# #.......# #.# #.......# #.# #.......# #.##### ######'### #####...... #.......####........## #.......'..'.........# You could see 4 jackals. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlmostDecent the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 345 | D:1 | Gained mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [demonic ancestry] 345 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 373 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_lavapool Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 35 Armor: Robe || 5 Leather armour || 9 Dodge: Dodged || 38 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 373 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 373 +---------+---------+-------+---------+---------+-------+---------