Dungeon Crawl Stone Soup version 0.24-a0-355-gbe4061d (webtiles) character file. Game seed: 17901792463557864165 5 AlmondAAA the Sneak (level 1, 11/11 HPs) Began as an Octopode Enchanter on May 25, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:31 (957 turns). AlmondAAA the Sneak (Octopode Enchanter) Turns: 957, Time: 00:00:31 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 17 God: Gold: 41 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour e - a +0 shield Scrolls b - a scroll of identify {unknown} f - a scroll of remove curse {unknown} g - a scroll of enchant armour {unknown} Potions d - a potion of agility {unknown} Comestibles c - a ration Skills: + Level 1.0 Short Blades + Level 2.1 Dodging + Level 4.1 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is an open door here. There is a stone staircase leading down here. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Sigmund the Dreaded comes into view. He is wielding a +3 scythe and wearing a +2 robe of magic resistance. Found 16 gold pieces. There is a stone staircase leading up here. Sigmund shouts! Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +3 scythe and wearing a +2 robe of magic resistance (chance to defeat MR: 23%) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### .....$.<# #######@# #.# #@. ##.# .# .# .. .. You could see Sigmund. Vanquished Creatures 3 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlmondAAA the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 955 | D:2 | Noticed Sigmund 957 | D:2 | Quit the game Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_corners D:2: layout_basic, nemelex_xobeh_ov_fountains_minmay, zin_academy, first_ration, minmay_misc_feat_four_crosses, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 10 Constrict || 3 Tentacles || 1 Stab: Sleeping || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------