Almightybob Level 1 of the Dungeon (47, 27, D:1) 13 arrows (49, 3, D:1) a +0 dagger (55, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 14, D:2) 27 bolts (9, 1, D:2) a +0 spear (12, 2, D:2) a +0 club (12, 11, D:2) 27 bolts (14, -4, D:2) a +0 dagger (17, 11, D:2) a +0 spear (25, 6, D:2) a cursed -3 spear (27, 26, D:2) a +0 dagger (27, 27, D:2) a +0 mace (50, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 2, D:3) a +0 hunting sling (0, 3, D:3) an uncursed staff of wizardry (2, -2, D:3) a +0 club (26, -28, D:3) a +2 dagger of venom a cursed +0 robe a +0 ring mail (26, 6, D:3) a +0 dagger (29, -28, D:3) a +0 flail a +0 ring mail (36, -3, D:3) a +2 helmet (36, 14, D:3) a +0 dagger (37, -4, D:3) 22 bolts (38, -18, D:3) a +0 mace (38, -17, D:3) a +1 mace of holy wrath (38, -16, D:3) a +0 mace (39, -17, D:3) a +1 mace of protection (39, -16, D:3) a +0 mace (39, -14, D:3) a +0 mace (40, -18, D:3) a +0 mace (40, -17, D:3) a +0 mace (40, -16, D:3) a +1 mace of protection (40, -13, D:3) a +0 mace (40, -12, D:3) a +0 mace (40, -10, D:3) a +0 mace (41, -11, D:3) a +0 mace (41, -9, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a cursed -1 hunting sling (4, 26, D:4) a +0 club a +0 leather armour (8, 5, D:4) a +0 hand axe a +0 scale mail a +0 falchion (9, 5, D:4) a cursed -1 trident (9, 6, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail (12, 19, D:4) a +0 robe (13, 29, D:4) 7 poisoned needles (21, 19, D:4) the +2 robe of Grot {rPois MR+ Regen+ SInv} It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It increases your rate of regeneration. (32, 21, D:4) a +0 ring mail (35, -8, D:4) a +0 shortbow (51, -6, D:4) a +0 whip Level 5 of the Dungeon (6, 30, D:5) 5 large rocks (15, 23, D:5) a +0 halberd a +0 robe (20, 6, D:5) 10 bolts (21, 46, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a potion of brilliance (6, 3, D:6) 19 arrows (8, 9, D:6) a chunk of flesh