Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 75 Almacia the Skirmisher (level 4, -4/37 HPs) Began as a Formicid Monk on May 18, 2016. Slain by an ogre ... wielding a +0 giant spiked club (17 damage) ... on level 4 of the Dungeon. The game lasted 00:09:07 (2312 turns). Almacia the Skirmisher (Formicid Monk) Turns: 2312, Time: 00:09:07 Health: -4/37 AC: 8 Str: 16 XL: 4 Next: 55% Magic: 4/4 EV: 3 Int: 9 God: Gold: 188 SH: 12 Dex: 14 Spells: 0 memorised, 3 levels left rFire + . . SeeInvis + p - +0 war axe rCold . . . Gourm . r - +0 chain mail {rF+} rNeg + . . Faith . t - +0 large shield (curse) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... l - amulet of inaccuracy (curse) Stlth .......... (no ring) q - ring of positive energy @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons p - a +0 war axe (weapon) Missiles j - 79 arrows n - 49 bolts Armour a - a +0 robe d - a +0 scale mail h - a +0 shield r - a +0 chain mail of fire resistance (worn) (You found it on level 3 of the Dungeon) t - a cursed +0 large shield (worn) Jewellery l - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) q - a ring of positive energy (left hand) (You took it off a hobgoblin on level 3 of the Dungeon) w - an uncursed amulet of rage {unknown} (You found it on level 4 of the Dungeon) Scrolls e - 3 scrolls of enchant weapon g - 5 scrolls of identify k - a scroll of recharging x - a scroll of magic mapping Potions c - 3 potions of curing {unknown} f - a potion of resistance {unknown} i - a potion of might {unknown} s - a potion of magic {unknown} u - a potion of heal wounds {unknown} v - a potion of flight {unknown} Comestibles b - 2 bread rations m - 2 meat rations o - 3 chunks of flesh Skills: - Level 4.1 Fighting * Level 0.2 Axes + Level 1.6 Armour - Level 3.0 Dodging - Level 2.4 Stealth * Level 2.2 Shields - Level 4.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Fedhas Qazlal The Shining One Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You destroy the giant gecko skeleton! w - a square crystal amulet Read which item? (? for menu, Esc to quit) Okay, then. You now have 188 gold pieces (gained 10). x - a scroll of magic mapping You open the door. There is an open door here. You sense a monster nearby. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Your shield and chain mail prevent you from hitting the ogre. The ogre hits you with a giant spiked club! A jackal comes into view. You closely miss the ogre. The jackal barks! The ogre hits you with a giant spiked club! You closely miss the ogre. The ogre hits you with a giant spiked club! You die... ............... .....##+#............... ..........#########..... ..........# #..... ..........+ +..... .......... #..... ......... ###..... .......O# #....... ...h...@+ #....... ........# #....... ........#########....... ##+#####..........###### +..........# #..........# #..........# ########....#### .......'....# You could see an ogre and a jackal. Vanquished Creatures An adder (D:2) A worm (D:2) 5 dart slugs (D:1 D:2 D:3) 2 orcs (D:3) 4 bats (D:1) 3 giant cockroaches (D:2) 6 goblins (D:1 D:2 D:3) 6 hobgoblins (D:1 D:2 D:3) A quokka (D:3) 2 ball pythons (D:1 D:2) A giant gecko skeleton (D:4) 2 giant newts (D:1 D:2) 8 kobolds (D:1 D:2 D:3) 9 rats (D:1 D:2 D:3) 51 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Almacia the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 78 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 553 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 782 | D:2 | Reached skill level 1 in Shields 809 | D:2 | Reached skill level 1 in Armour 1014 | D:2 | Found a blossoming altar of Fedhas. 1018 | D:2 | Found a stormy altar of Qazlal. 1079 | D:2 | Reached XP level 4. HP: 23/37 MP: 4/4 1755 | D:3 | Found a glowing golden altar of the Shining One. 1917 | D:3 | Found a shadowy altar of Dithmenos. 2308 | D:4 | Noticed an ogre 2312 | D:4 | Slain by an ogre Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Shields | 1 2 | 2.2 Armour | 1 | 1.6 Fighting | 4 | 4.1 Axes | | 0.2 Stealth | | 2.4 Unarmed Combat | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 144 | 87 || 231 Punch | 1 | || 1 War axe | | 30 || 30 Use: Scroll | 3 | 3 || 6 Eat: Chunk | 1 | 4 || 5 Armor: Robe | 2 | || 2 Scale mail | 36 | 31 || 67 Chain mail | | 8 || 8 Dodge: Dodged | 53 | 34 || 87 Block: Shield | 32 | 41 || 73 Large shield | | 1 || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 1.6 | 14.1 | 158.0 Dungeon | 100.0 | 100.0 | 0.5 | 1.6 | 14.1 | 158.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: erik_arrival_blinker_ship, minmay_cut_off D:2: grunt_temple_overflow_forces_of_nature, hangedman_glass_teeth, kennysheep_generic_room_4 D:3: nicolae_tso_carved_into_rock, nicolae_dithmenos_shadow_blocks D:4: grunt_temple_overflow_bloody_war, serial_shops, shop, grunt_ministairs_1, uniq_crazy_yiuf_cottage