Dungeon Crawl Stone Soup version 0.18-a0-425-gbbe2579 (webtiles) character file. 9 Almacia the Charlatan (level 2, 0/16 HPs) Began as a Kobold Artificer on Nov 29, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (173 turns). Almacia the Charlatan (Kobold Artificer) Turns: 173, Time: 00:01:14 Health: 0/16 AC: 3 Str: 9 XL: 2 Next: 20% Magic: 4/4 EV: 14 Int: 10 God: Gold: 26 SH: 5 Dex: 16 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . h - +0 buckler rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: carnivore 3 a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles i - 29 bolts Armour b - a +0 leather armour (worn) h - a +0 buckler (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Comestibles f - a meat ration Skills: + Level 1.1 Fighting - Level 1.3 Short Blades - Level 2.4 Dodging - Level 1.3 Stealth * Level 1.1 Shields + Level 3.8 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Your Shields skill increases to level 1! You hit the jackal. You kill the jackal! Drink which item? (? for menu, Esc to quit) It was a potion of cancellation. You feel magically purged. The jackal bites you but does no damage. The jackal barely misses you. A goblin comes into view. The goblin shouts! You hit the jackal but do no damage. The jackal barely misses you. Your leather armour prevents you from hitting the jackal. You block the jackal's attack. The jackal bites you. You die... #.......)....####### #######............... ###....##............... ..............##.###### ###.##.####.####.# .##.##.# #.####.######## ....##.# #.##..#........ .#####.# #.##.#.######## ## #.# #.##.#@# # ..# #.## #h# # ).# #.##....# #. ..h....... #. #..#....##.# .. h.. ).#.## # #. ## .###.# #.##### .. #.# ...#.############# You could see a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Almacia the Kobold Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 10/16 MP: 4/4 169 | D:1 | Reached skill level 1 in Shields 173 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_chase Action || total -------------------------++------- Melee: Short sword || 31 Use: Potion || 1 Eat: Chunk || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.1 | 7.7 | 65.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.1 | 7.7 | 65.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_chase