Allah Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -2, D:1) a +0 mace (25, 13, D:1) a +0 hunting sling (32, -21, D:1) 15 arrows (39, -33, D:1) 25 arrows (41, -20, D:1) a +0 leather armour (48, -8, D:1) 23 bolts (51, -12, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 28, D:2) a +0 dagger (6, 44, D:2) a +0 scale mail (12, -2, D:2) a +0 club (19, 20, D:2) a +2 mace of crushing (24, 18, D:2) a +0 mace (35, -12, D:2) a +0 whip (39, -7, D:2) a +0 club (40, -8, D:2) a +0 scale mail (40, 15, D:2) a +0 dagger (40, 16, D:2) 20 stones (42, 13, D:2) a stone (42, 14, D:2) a stone (42, 18, D:2) 2 stones (43, -12, D:2) a +0 club (43, 10, D:2) a +1 vampiric whip (54, 47, D:2) 3 stones (57, 47, D:2) a stone (58, 0, D:2) 15 stones a +0 hunting sling (58, 47, D:2) a stone (59, -5, D:2) a stone (59, -3, D:2) a stone (59, -2, D:2) a stone (59, 34, D:2) 23 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 ring mail (6, 18, D:3) a +1 whip of venom (8, 18, D:3) a +0 club (10, 15, D:3) a jackal skeleton