Allah Level 1 of the Dungeon (5, -12, D:1) a +0 whip (21, 9, D:1) 3 stones (23, 9, D:1) a +0 dagger (26, 26, D:1) a +0 club (26, 27, D:1) a +0 short sword (35, 8, D:1) a +0 club (37, 8, D:1) 13 stones (39, 7, D:1) 19 stones (41, -10, D:1) a cursed -1 hand axe (45, 24, D:1) a +0 leather armour (47, 33, D:1) a +2 hunting sling of flaming (52, -16, D:1) a +0 dagger (59, 6, D:1) a stone (60, 4, D:1) a +0 short sword (60, 5, D:1) a +0 pair of gloves (61, 11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 7 stones (1, 1, D:2) a +0 club (1, 2, D:2) 4 stones (1, 3, D:2) 2 stones (1, 6, D:2) a +0 dagger a +0 ring mail a +0 dagger a +0 hand axe a +0 leather armour (2, 4, D:2) a stone (12, -23, D:2) 22 stones (12, 16, D:2) a +0 ring mail (15, -7, D:2) a cursed +0 club (17, -19, D:2) a +0 hand axe (20, -20, D:2) a +0 club (28, -18, D:2) a +0 dagger a +0 animal skin (30, -11, D:2) 25 arrows (32, 7, D:2) a +0 club (40, -15, D:2) a +0 ring mail (46, 1, D:2) a +0 robe (50, -9, D:2) a +0 hand axe (50, 13, D:2) a +0 ring mail Level 3 of the Dungeon (9, 2, D:3) 5 javelins (31, -11, D:3) a +0 flail (32, -27, D:3) a +0 leather armour (33, 6, D:3) a potion of curing Level 4 of the Dungeon (3, 7, D:4) 29 arrows (11, 8, D:4) 22 sling bullets (11, 11, D:4) a +0 leather armour (12, -2, D:4) a +0 club (14, -4, D:4) 18 stones (28, 5, D:4) 26 arrows (42, 2, D:4) a +0 flail (44, 26, D:4) a +0 giant spiked club (48, 15, D:4) 9 stones (52, 9, D:4) a +0 leather armour (52, 23, D:4) a +0 ring mail (53, -3, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Vubaim's Antique Armour Boutique +0 pearl dragon scales (3300 gold) the cursed +1 chain mail of Vexation {SInv} (584 gold) It lets you see invisible. It has a curse placed upon it. a +2 pair of gloves of dexterity (709 gold) a +0 plate armour (759 gold) a +1 hat (363 gold) a +0 scale mail (132 gold) the +1 chain mail of the Hot Ocelot {rC++ Regen+ Dex+3 Slay-2} (1052 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It greatly protects you from cold. It increases your rate of regeneration. a +0 pair of gloves (148 gold) a +0 plate armour of magic resistance (990 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) the cursed +1 robe of Wisdom {MR+ Str+2} (643 gold) It affects your strength (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (12, -10, D:5) a +0 short sword a +0 dagger a cursed +0 robe a +0 hand axe (17, -13, D:5) a +0 leather armour (21, -12, D:5) a +0 scale mail (23, 34, D:5) 8 stones (28, 19, D:5) a +0 shortbow (28, 20, D:5) 4 arrows (28, 29, D:5) 7 needles of confusion (30, 9, D:5) 8 arrows a +4 shortbow (31, 6, D:5) an arrow (31, 7, D:5) an arrow (47, 24, D:5) the +1 robe "Ywecyefa" {rC- Int+2 Dex+6} It affects your intelligence (+2). It affects your dexterity (+6). It makes you vulnerable to cold. (48, 0, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) 24 sling bullets (0, 7, D:6) a dart slug corpse (1, 13, D:6) a quokka corpse (3, 3, D:6) a dart slug corpse (5, -2, D:6) an arrow (5, -1, D:6) a +3 shortbow 27 arrows a dart slug corpse a leopard gecko corpse (skeletalised by now) (8, 18, D:6) a worm corpse (9, 18, D:6) a scroll of fear (14, 19, D:6) 26 stones (17, 16, D:6) a +0 buckler (18, 17, D:6) a ration (18, 19, D:6) a cursed +0 robe