Dungeon Crawl Stone Soup version 0.22-a0-280-g69bf1f3 (webtiles) character file. 7 Allah the Shield-Bearer (level 2, -6/24 HPs) Began as a Formicid Fighter on Mar 16, 2018. Mangled by a shadow (9 damage) ... on level 15 of the Dungeon. The game lasted 00:03:29 (197 turns). Allah the Shield-Bearer (Formicid Fighter) Turns: 197, Time: 00:03:59 Health: -6/24 AC: 6 Str: 20 XL: 2 Next: 10% Magic: 2/2 EV: 7 Int: 7 God: Gold: 51 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 15 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might e - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 3.4 Fighting + Level 2.1 Axes + Level 3.5 Armour + Level 3.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The shadow slips into darkness. The shadow flickers and vanishes for a moment. The centaur warrior skeleton appears out of thin air! A centaur warrior skeleton comes into view. You hear a distant blaring wail to the south. You open the door. 2 vampire mosquitoes and a wight come into view. The vampire mosquito buzzes angrily. You hear an angry buzzing noise. The wight moves out of view. You block the vampire mosquito's attack. Found 25 gold pieces. A vampire mosquito and a wight come into view. You slash the shadow! The shadow is heavily damaged. Your shield and scale mail prevent you from hitting the vampire mosquito. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The shadow hits you! You die... {{ { ## #8.{{ ####### ###.z #... .#. .....y###########.###... .y...yy@W.Z.........?... ......#############.#..# $.... ...#... .... #.####.# ... ... .# .. .## ## # # You could see 4 vampire mosquitoes, a shadow (invisible), a wight and a centaur warrior skeleton. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 7 creatures vanquished. Vanquished Creatures (others) A withered plant (D:15) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Allah the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 121 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 144 | D:1 | You fall through a shaft! 147 | D:2 | You fall through a shaft! 150 | D:3 | You fall through a shaft! 153 | D:4 | You fall through a shaft! 153 | D:5 | Entered Level 5 of the Dungeon 156 | D:5 | You fall through a shaft for 3 floors! 172 | D:8 | Noticed an ogre 175 | D:8 | You fall through a shaft for 2 floors! 175 | D:10 | Entered Level 10 of the Dungeon 175 | D:10 | Noticed a spriggan 175 | D:10 | Noticed a merfolk 175 | D:10 | Noticed an ogre 177 | D:10 | Noticed a bullfrog 178 | D:10 | You fall through a shaft for 3 floors! 178 | D:13 | Noticed a bullfrog 181 | D:13 | Noticed an ogre 181 | D:13 | You fall through a shaft for 2 floors! 181 | D:15 | Entered Level 15 of the Dungeon 181 | D:15 | Noticed a shadow 191 | D:15 | Noticed a centaur warrior skeleton 196 | D:15 | Noticed a vampire mosquito 196 | D:15 | Noticed a vampire mosquito 196 | D:15 | Noticed a wight 197 | D:15 | Noticed a vampire mosquito 197 | D:15 | Noticed a wight 197 | D:15 | Mangled by a shadow Vault maps used: D:1: erik_arrival_cave_to_civilisation, serial_park_tiny_1, minmay_misc_feat_roman, chequers_big_river, st_stairs_7, minmay_misc_feat_diagonals D:3: serial_curves, eino_curves_02, eino_curves_03 D:4: minmay_temple_entry_glassed_door D:5: first_ration, fedhas_altar_1 D:8: lemuel_doored_altar, lair_entry_dummy, serial_shops, nicolae_shop_trees, kennysheep_small_square D:10: hangedman_stone_soup, uniq_snorg D:13: trog_wizard D:15: gammafunk_depths_entry_grave, corexii_hall_statues_u Action || total -------------------------++------- Melee: War axe || 23 Abil: Dig || 1 Shaft Self || 8 Eat: Ration || 1 Armor: Scale mail || 9 Dodge: Dodged || 7 Block: Shield || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 197 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 144 +---------+---------+-------+---------+---------+-------+---------