Aldia Level 1 of the Dungeon (0, 0, D:1) a +0 club (37, 20, D:1) 3 poisoned needles (42, 11, D:1) a +0 short sword (42, 12, D:1) a +0 dagger (47, -16, D:1) a +0 whip (64, -5, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (9, -10, D:2) a +0 flail a +0 dagger (9, -8, D:2) a +0 dagger (11, -35, D:2) a +0 club (11, -7, D:2) a +0 halberd (11, -6, D:2) a +0 whip a +0 club (12, 15, D:2) 21 stones (13, -15, D:2) a +0 hunting sling 20 stones (17, -27, D:2) a +0 short sword (20, 0, D:2) a +0 pair of boots (26, 4, D:2) a +0 leather armour (32, 12, D:2) a +0 whip (45, -15, D:2) 8 arrows Level 3 of the Dungeon (18, 17, D:3) a +0 club (19, 16, D:3) a +0 whip (24, 14, D:3) a +0 leather armour (29, 5, D:3) a +0 hand axe of flaming (33, 35, D:3) a +0 rapier (41, 5, D:3) a +0 club (45, 20, D:3) a cursed -2 robe (46, 22, D:3) a +0 spear (50, 30, D:3) a +0 spear (53, 23, D:3) a +0 club Level 4 of the Dungeon [Shop] Ystead's Distillery a potion of agility (56 gold) a potion of lignification (42 gold) a potion of haste (140 gold) a potion of agility (56 gold) a potion of agility (56 gold) a potion of flight (42 gold) a potion of lignification (42 gold) (0, 0, D:4) a potion of degeneration (1, 14, D:4) a +0 hand axe (2, 13, D:4) a +0 robe a +0 dagger (2, 14, D:4) a cursed +0 leather armour a +0 dagger of venom (2, 15, D:4) a +0 ring mail a cursed +0 club (26, -22, D:4) 18 stones (36, 18, D:4) a +0 dagger a +0 scale mail (37, 27, D:4) 15 arrows (45, 18, D:4) 16 poisoned needles (50, 9, D:4) a +1 helmet (52, -2, D:4) a +0 helmet (54, 17, D:4) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 mace (5, 10, D:5) a +0 ring mail (8, 9, D:5) an arrow (9, 9, D:5) an arrow (10, 9, D:5) an arrow (12, 22, D:5) 15 stones (13, 9, D:5) 23 arrows a +0 shortbow (15, 25, D:5) a +0 whip (16, 26, D:5) a +0 club (17, -2, D:5) a +0 leather armour (17, 24, D:5) a +0 robe a +0 dagger (20, 4, D:5) an arrow (22, 4, D:5) an arrow (23, 5, D:5) 22 arrows a +0 shortbow (35, 7, D:5) 14 arrows (38, 11, D:5) 15 bolts (38, 34, D:5) a +0 scale mail (46, 53, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) 20 stones (11, 22, D:6) 18 stones (17, 44, D:6) 15 stones (24, 36, D:6) a +0 quarterstaff (25, 35, D:6) a +3 short sword (30, 33, D:6) a +0 plate armour a +0 ring mail a +0 ring mail (30, 34, D:6) a +2 dire flail of protection (35, 19, D:6) an uncursed staff of summoning (41, 30, D:6) a cursed +0 rapier a +0 leather armour (51, 7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 25 sling bullets a +0 robe a +0 quarterstaff a +0 hunting sling a +2 ring mail of cold resistance a +2 short sword (2, 1, D:7) a +0 robe a +4 war axe (3, 2, D:7) a sling bullet (3, 4, D:7) a +0 robe a cursed +3 morningstar (3, 5, D:7) a +0 robe a cursed +3 flail of freezing a +0 robe a +0 dagger (6, 22, D:7) 26 stones (7, 17, D:7) 2 stones (7, 18, D:7) a stone (8, 17, D:7) a +0 short sword a +0 club (8, 18, D:7) 3 stones a +0 club a +0 shortbow 16 arrows (9, 17, D:7) a stone (9, 18, D:7) 4 stones a +0 whip (10, 11, D:7) a +0 dagger (18, 28, D:7) a +0 whip (19, 28, D:7) a +0 whip (20, 27, D:7) a +0 whip a +0 robe (20, 28, D:7) a +0 whip (21, 7, D:7) a +0 ring mail a +0 flail (22, 6, D:7) a +0 hand axe (22, 8, D:7) a +0 spear (31, 11, D:7) a +0 club a +0 whip a +0 glaive a +0 plate armour (31, 12, D:7) a +0 spear a +0 leather armour a +0 whip (31, 13, D:7) a +0 dagger (31, 14, D:7) a +0 flail (37, 4, D:7) a +0 war axe (48, 20, D:7) a +0 dagger (48, 37, D:7) a +0 hand axe 25 stones (49, 37, D:7) a +0 ring mail a +0 short sword (49, 38, D:7) a +0 club a +0 leather armour a tomahawk (49, 39, D:7) a +0 hand axe a tomahawk a +0 plate armour (50, 36, D:7) a tomahawk (51, 36, D:7) a tomahawk (52, 32, D:7) a tomahawk (53, 34, D:7) a tomahawk Level 8 of the Dungeon (0, 0, D:8) 24 sling bullets (5, -15, D:8) a +0 ring mail (25, 24, D:8) a +0 robe a +0 dagger (25, 26, D:8) a +0 club (26, 14, D:8) a +0 ring mail (26, 24, D:8) a +0 robe a cursed -3 dagger (27, 19, D:8) a +0 ring mail (27, 24, D:8) a +0 plate armour a +0 flail (27, 25, D:8) a +0 ring mail (37, -2, D:8) a +0 war axe (38, -4, D:8) 9 sling bullets (46, -2, D:8) a cursed -3 mace 5 poisoned tomahawks (46, 13, D:8) a +2 dagger of speed (47, -2, D:8) a +0 spear a +0 animal skin (48, -2, D:8) a +0 leather armour a +0 mace a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 double sword (19, -10, D:9) a +0 giant spiked club a cursed -2 giant spiked club (21, -5, D:9) a +4 dire flail a +0 giant club (22, -13, D:9) a +0 dagger (22, -6, D:9) a +0 giant club (24, 8, D:9) an uncursed ring of flight (45, -30, D:9) a +0 ring mail (48, -9, D:9) a +2 glaive of protection (49, -13, D:9) a +0 short sword a cursed -2 blowgun a +0 blowgun (49, -12, D:9) a +0 dagger a stone (49, 12, D:9) a +0 pair of boots (50, -13, D:9) 4 stones (50, -7, D:9) a stone (51, -15, D:9) a stone (51, -13, D:9) a +0 short sword (51, -12, D:9) a +0 dagger 3 stones (52, -17, D:9) 32 sling bullets Level 10 of the Dungeon (0, 0, D:10) 28 bolts (1, -35, D:10) the cursed +0 spear of Eternal Vigilance {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. (7, -35, D:10) a +0 short sword (8, -29, D:10) a cursed +0 giant spiked club (8, 5, D:10) a +0 chain mail (13, -9, D:10) a +0 leather armour (24, -27, D:10) 19 stones (31, -15, D:10) 19 stones (37, -21, D:10) a +0 whip (38, -6, D:10) a +0 shortbow (40, -31, D:10) a +0 dagger (41, -31, D:10) a +0 flail a +0 plate armour (41, -30, D:10) a +0 dagger a +0 ring mail (43, -31, D:10) a +0 club a +0 ring mail (52, -31, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (52, -30, D:10) a +0 flail a +0 leather armour (53, -4, D:10) a +0 ring mail (54, -10, D:10) 21 sling bullets (56, -14, D:10) a +0 dagger a +0 robe (61, -4, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +4 morningstar of protection (3, -9, D:11) the +0 robe "Hecuon" {rElec} It insulates you from electricity. (6, -11, D:11) a +0 giant club a +0 giant club (31, -30, D:11) a +2 long sword a +0 robe a cursed +0 dagger a +0 robe (31, -27, D:11) a cursed +0 morningstar a +0 robe (31, -26, D:11) a cursed +0 flail a +0 robe (48, -12, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (1, 2, D:12) a large rock (1, 3, D:12) a large rock (14, -25, D:12) 13 bolts (30, -29, D:12) 22 stones (38, -35, D:12) a +0 dagger (38, 4, D:12) a +0 shortbow (38, 5, D:12) a cursed +0 flail a +0 robe a cursed +3 mace a +0 robe a cursed +3 dagger a cursed +0 robe a +1 shortbow of flaming (38, 6, D:12) a +0 shortbow of flaming (41, 5, D:12) a +3 war axe a +0 robe (42, 0, D:12) 18 stones (43, 5, D:12) a +2 flail a +0 robe (43, 6, D:12) a +0 trident a +0 leather armour (44, 5, D:12) a +0 short sword a +0 hand axe a +0 chain mail (44, 6, D:12) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 chain mail (1, -1, Orc:1) a +0 dagger a +0 flail (1, 0, Orc:1) a +0 flail a cursed +0 giant club Level 2 of the Orcish Mines [Shop] Aciuveh's Book Emporium a book of Ice (1040 gold) a Young Poisoner's Handbook (640 gold) a book of Changes (400 gold) a book of Fire (1040 gold) a book of Death (1120 gold) a book of Air (560 gold) a book of the Earth (1040 gold) a book of Callings (480 gold) a book of Geomancy (560 gold) the Disquisition on Summoning (1339 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Demon Summoning 5 d - Shadow Creatures Summoning 6 [Shop] Betasis's Assorted Antiques (Shop contents are unknown) (0, 0, Orc:2) a +0 hand axe a +0 leather armour (0, 1, Orc:2) a +0 mace a +0 plate armour a +0 dagger a +0 robe (1, 1, Orc:2) a +0 dagger a +0 leather armour (3, 23, Orc:2) a +0 giant club a +0 giant club (16, -12, Orc:2) a +0 flail a +0 leather armour (16, -11, Orc:2) a +0 hand axe a +0 battleaxe of chopping a +0 chain mail (17, -5, Orc:2) a +0 giant spiked club an ogre skeleton (25, 1, Orc:2) a +0 dagger of draining (unseen) (26, -9, Orc:2) a tomahawk (26, 3, Orc:2) a +5 dagger (unseen) (27, -8, Orc:2) a tomahawk (27, 2, Orc:2) a +0 dagger (unseen) (29, -7, Orc:2) a tomahawk (30, -7, Orc:2) a +0 mace a +0 hand axe a +0 plate armour (30, -6, Orc:2) a +0 flail an orc skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, -19, Lair:1) 12 bolts (6, -11, Lair:1) 20 stones (7, -12, Lair:1) a +0 quarterstaff (11, -20, Lair:1) 6 sling bullets (15, -25, Lair:1) a +0 robe (19, 10, Lair:1) 15 stones (21, 0, Lair:1) a +0 cloak (24, -16, Lair:1) a +0 dagger (30, 12, Lair:1) a +0 robe (38, -5, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (13, -3, Lair:2) a +0 long sword (14, -25, Lair:2) 3 tomahawks of returning (26, -30, Lair:2) a wand of random effects (18) a +0 robe (30, 20, Lair:2) 12 sling bullets (31, 1, Lair:2) a +0 pair of gloves (32, 20, Lair:2) 27 stones (44, 15, Lair:2) 17 stones (47, -16, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe (14, 4, Lair:3) a +0 trident (41, 20, Lair:3) a +0 hunting sling (45, -7, Lair:3) 24 stones (52, -17, Lair:3) 24 stones (52, 18, Lair:3) a +0 mace (56, 25, Lair:3) 25 bolts (61, -8, Lair:3) a +0 whip (61, 21, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (9, -28, Lair:4) 18 stones (13, -47, Lair:4) 19 stones (16, -25, Lair:4) 24 stones (16, -20, Lair:4) a +0 hand axe a +0 robe (16, 1, Lair:4) 25 stones (23, -23, Lair:4) a +0 leather armour (37, -17, Lair:4) a +0 mace (38, 2, Lair:4) a scroll of noise (46, -13, Lair:4) a wand of random effects (12) (49, -26, Lair:4) a +0 falchion (51, 0, Lair:4) a +2 pair of boots Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (5, -3, Lair:5) a +0 falchion (6, -4, Lair:5) a wand of flame (23) (11, -2, Lair:5) 23 bolts (38, -19, Lair:5) 22 stones (40, -12, Lair:5) the cursed +0 robe of Amelioration {+Inv rN+ MR+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (44, 11, Lair:5) 18 poisoned needles (46, 13, Lair:5) a +0 robe (47, -5, Lair:5) 20 stones (57, -20, Lair:5) a +0 halberd Level 6 of the Lair of Beasts (0, 0, Lair:6) the +6 dire flail of Afipp {freeze, *Drain rElec rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It causes draining when unequipped. (56, 42, Lair:6) a crystal ball of energy (59, 23, Lair:6) a scroll of vulnerability (60, 23, Lair:6) a potion of brilliance (61, 22, Lair:6) an uncursed staff of fire (61, 23, Lair:6) a +2 hat (61, 32, Lair:6) a +0 leather armour (63, 48, Lair:6) an uncursed staff of fire