Dungeon Crawl Stone Soup version 0.24-a0-36-gf1fd2d0 (webtiles) character file. Game seed: 2465362148812869117 30 Aldia the Chopper (level 3, -4/33 HPs) Began as a Hill Orc Monk on Feb 2, 2019. Slain by a sky beast (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1015 turns). Aldia the Chopper (Hill Orc Monk) Turns: 1015, Time: 00:01:33 Health: -4/33 AC: 4 Str: 14 XL: 3 Next: 20% Magic: 3/3 EV: 13 Int: 10 God: Gold: 28 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . h - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . l - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles f - 3 javelins of returning (quivered) Armour b - a +0 robe (worn) h - a +1 hat (worn) l - a +0 pair of gloves (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} k - a scroll of random uselessness {unknown} m - a scroll of blinking {unknown} p - a scroll of amnesia {unknown} Potions g - a potion of heal wounds {unknown} i - a potion of resistance {unknown} j - 2 potions of berserk rage {unknown} n - a potion of ambrosia {unknown} o - 2 potions of agility {unknown} Comestibles c - 2 rations Skills: + Level 4.0 Fighting * Level 4.7 Axes + Level 1.1 Armour + Level 2.6 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Something barely misses you. No target in view! No target in view! No target in view! You hit something but do no damage. Something hits you but does no damage. You barely miss something. Something barely misses you. You hit something. Something hits you but does no damage. You closely miss something. Something hits you. Something shocks you. You completely miss something. Something barely misses you. You hit something. Something hits you. Something shocks you. Something barely misses you. You barely miss something. Something hits you but does no damage. You miss something. Something hits you. Something shocks you. You miss something. Something hits you but does no damage. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. You die... #.##.... ... .# #.###### ... . #.# #.# ##. #.# #.# #.. #.# #.# #.# #.# #.# #.# #.# #{# #.# ##.#### #@####.###.....# #..........###.# #.#........# #.### #...##.###.###.#.. ######.# #.....#.# ##.#####.###.# #........# #.# ...#####.###.# #.## #.....# There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 kobolds 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 93 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 798 | D:2 | Reached skill level 1 in Armour 798 | D:2 | Reached XP level 3. HP: 26/33 MP: 3/3 998 | D:2 | Noticed a sky beast 1014 | D:2 | HP: 1/33 [something (6)] 1015 | D:2 | Slain by a sky beast Vault maps used: D:1: dpeg_arrival_rooms_c D:2: minivault_11 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Armour | 1 | 1.1 Axes | | 4.7 Dodging | | 2.6 Stealth | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 70 Stab: Sleeping || 3 Armor: Robe || 14 Dodge: Dodged || 52 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------