Dungeon Crawl Stone Soup version 0.22-a0-354-g30dfbe6 (webtiles) character file. 11 Alcibiades the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 17, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (236 turns). Alcibiades the Conjurer (Deep Elf Conjurer) Turns: 236, Time: 00:01:45 Health: 0/15 AC: 3 Str: 5 XL: 2 Next: 13% Magic: 4/8 EV: 13 Int: 19 God: Gold: 24 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . g - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 helmet (worn) Scrolls b - a scroll of fog {unknown} Potions e - a potion of agility {unknown} Comestibles c - a ration d - 2 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The searing ray hits the jackal. The jackal is lightly wounded. (Press . to maintain the ray.) The jackal barely misses you. The jackal bites you. The searing ray hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. The searing ray hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ............. ....... ##.########## ....... ............ ....... #.##..###### ....... ###'#......... ....... #........###.. .......#####..........'.. ........h..#........###.. .......h@..###'####.# #.. ...........###.####..##.. ...........'..........(.. ####.......###.#####..### #.......# #......... #...##### #.....##... #... #.....# #... #.....# #... #.....# You could see 2 jackals. Vanquished Creatures An ooze (D:1) A bat (D:1) A hobgoblin (D:1) A jackal (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alcibiades the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 108 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 136 | D:1 | Learned a level 2 spell: Searing Ray 236 | D:1 | Slain by a jackal Vault maps used: D:1: evilmike_arrival_crescent, item_on_display_a Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 9 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 7 | 0.0 | 236 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 7 | 0.0 | 236 +---------+---------+-------+---------+---------+-------+---------