Dungeon Sprint DCSS version 0.16.1-12-gf5c4a84 (webtiles) character file. 0 Akrius the Caller (level 1, -4/13 HPs) Began as a Merfolk Summoner on Apr 10, 2015. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:37 (33 turns). Akrius the Caller (Merfolk Summoner) Turns: 33, Time: 00:00:37 Health: -4/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a bread ration Skills: + Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History There is an open door here. Your bat hits Ijyb but does no damage. Your bat hits Ijyb but does no damage. You open the door. An ogre comes into view. It is wielding a giant club. Your bat closely misses Ijyb. Ijyb completely misses you. Your bat closely misses Ijyb. There is an open door here. Your bat closely misses Ijyb. x2 The helpless ogre fails to defend itself. You hit the ogre but do no damage. Your bat hits Ijyb but does no damage. Ijyb barely misses you. The ogre completely misses you. Your bat hits Ijyb but does no damage. Your bat hits Ijyb. Ijyb hits you with a club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is moderately wounded. Your bat hits Ijyb but does no damage. Your bat barely misses Ijyb. Your bat misses Ijyb. The ogre misses you. Ijyb hits you with a club. You die... ########## #<.#.bg..# #..'..#@O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see Ijyb, an ogre and a friendly bat. Vanquished Creatures (others) 3 bats (D) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Akrius, the Merfolk Summoner, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 28 | D | Noticed an ogre 33 | D | Slain by Ijyb Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Summon Small Mamm || 4 Stab: Sleeping || 1