Ajoehail Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (6, 27, D:1) 8 stones (10, -22, D:1) a +0 robe (13, -12, D:1) a +0 hand axe (18, -20, D:1) a +0 club (30, -27, D:1) a +0 dagger (32, -28, D:1) a stone (42, -17, D:1) a +0 whip (43, -16, D:1) a stone (43, 22, D:1) a +0 short sword (44, -19, D:1) 23 stones (44, 10, D:1) a +0 robe (49, -17, D:1) a +0 dagger (50, 4, D:1) a +0 leather armour (56, 6, D:1) a +0 hat Level 2 of the Dungeon (8, -9, D:2) a +0 robe (10, 4, D:2) a +0 robe 25 stones (11, -24, D:2) 24 stones (22, -33, D:2) a +0 whip (33, -23, D:2) 13 stones (38, -21, D:2) a +0 club (45, -19, D:2) a +0 robe (51, -5, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 2, D:3) a +0 mace a cursed +0 chain mail (1, 0, D:3) a +0 robe (2, 12, D:3) a +2 pair of boots (5, 1, D:3) 18 poisoned needles (7, -11, D:3) 31 stones (8, -11, D:3) 4 stones (9, -11, D:3) a stone (10, -11, D:3) a stone (10, -2, D:3) a +0 ring mail a +0 club (13, -11, D:3) a stone (14, -10, D:3) a stone (18, 4, D:3) 22 sling bullets (23, -6, D:3) an uncursed staff of summoning (23, -3, D:3) a +0 club (27, 9, D:3) a +0 leather armour (32, -12, D:3) a +0 robe a +0 club (33, -17, D:3) a +0 dagger (35, -9, D:3) a cursed +0 robe a +0 club (37, 24, D:3) a +0 mace (38, 22, D:3) a +4 quarterstaff of chaos a cursed +0 cloak (41, 2, D:3) a -2 trident Level 4 of the Dungeon (0, 1, D:4) a +0 hand axe a +0 animal skin (7, -31, D:4) a +0 helmet (15, 15, D:4) a +0 robe (16, 2, D:4) 27 stones (22, 1, D:4) 8 sling bullets (25, -29, D:4) a cursed -3 club (25, -10, D:4) a +0 ring mail (25, -1, D:4) a +0 leather armour a tomahawk of dispersal a +0 dagger a +0 ring mail (28, -29, D:4) a +0 shield (29, 12, D:4) a cursed +0 robe a +0 dagger (34, -11, D:4) a +0 dagger (35, -1, D:4) a cursed +0 dagger a +0 robe (35, 2, D:4) a +0 dagger a +0 dagger a +0 robe (39, -1, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 34, D:5) a +0 leather armour (7, 21, D:5) a +0 leather armour (9, 35, D:5) 20 stones (13, -8, D:5) 8 stones (16, 35, D:5) a +0 dagger a +0 robe (17, 37, D:5) a +0 club 18 stones (17, 41, D:5) a stone (38, 22, D:5) a +0 robe (38, 25, D:5) 13 sling bullets (39, 21, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a wand of random effects (29) (6, -26, D:6) a +0 giant spiked club (8, -27, D:6) a +0 leather armour (9, -37, D:6) 44 stones (16, -50, D:6) a +0 dagger (17, -50, D:6) a +0 club (24, -37, D:6) a +5 scimitar a +0 robe (30, -32, D:6) a +0 ring mail (37, -54, D:6) a +0 whip of flaming a +0 flail a +1 robe of magic resistance (40, -48, D:6) a cursed +0 shortbow (40, -9, D:6) a +0 giant club (43, -40, D:6) a +0 quarterstaff (62, -25, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 dire flail a +0 robe (6, -22, D:7) a +0 ring mail (9, -37, D:7) a sling bullet (9, -36, D:7) 3 sling bullets (9, 0, D:7) a +2 chain mail of cold resistance (10, -34, D:7) a cursed -3 hunting sling a +0 quarterstaff 19 sling bullets a +0 leather armour (10, 3, D:7) a +0 dire flail a +0 robe (17, -18, D:7) a +0 shortbow (30, 5, D:7) a +0 robe a cursed +4 scimitar (32, 2, D:7) a +0 chain mail (40, -41, D:7) a +0 spear (42, -5, D:7) a +0 robe a cursed +3 dire flail (43, -30, D:7) a +0 hand axe a +0 animal skin (52, 4, D:7) 22 sling bullets (53, 5, D:7) a +0 leather armour (57, -35, D:7) a +0 whip (57, 1, D:7) a +0 leather armour a +0 war axe a +0 leather armour (57, 2, D:7) a +0 hand axe 2 tomahawks of returning (59, -35, D:7) a +0 club (59, -34, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Kitonwoq's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Gozag's Platinum Reserve the +7 dagger "Suir" {drain, rElec Int+5} (6310 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It insulates you from electricity. Elyvilon disapproves of the use of such an item. the amulet "Eclacorch" {Gourm Str+2 Int+3 Slay-3 SInv} (3910 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you see invisible. the amulet "Orchaulunk" {RegenMP -Tele Dex+9} (5030 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+9). It prevents most forms of teleportation. the amulet "Sargh" {Gourm Str+2 Int+5 Dex-4} (4330 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (-4). (0, 0, D:8) 2 scrolls of random uselessness (2, -3, D:8) a +0 hand axe (20, -11, D:8) a +0 hand axe (23, -28, D:8) a +0 whip (24, -15, D:8) a +0 spear (26, -28, D:8) a +0 giant spiked club (28, 13, D:8) a +0 flail a +0 robe (30, 13, D:8) a tomahawk (31, 12, D:8) 2 tomahawks (31, 13, D:8) a tomahawk a +0 dagger a +0 robe (32, 12, D:8) a +0 shortbow a +0 falchion (38, -29, D:8) a +0 shortbow (40, -21, D:8) a +0 hand axe a +0 shortbow (45, -29, D:8) a +0 hand axe (48, -29, D:8) a +0 chain mail a +0 hand axe (55, -15, D:8) 28 stones (57, 1, D:8) a +0 dagger (61, 1, D:8) 11 sling bullets (61, 2, D:8) a +0 club (61, 7, D:8) a +0 club 5 tomahawks a +0 leather armour (61, 8, D:8) a +0 short sword a +0 plate armour (61, 9, D:8) 2 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +2 dagger of protection (1, 12, D:9) 15 stones (3, 50, D:9) the +1 whip of Sogimear {slash, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (8, 12, D:9) a +0 hand axe of chopping (10, 1, D:9) 13 stones (12, 9, D:9) a +0 dagger (12, 37, D:9) a +2 animal skin a +0 glaive (12, 42, D:9) a +0 plate armour (14, 3, D:9) a +0 ring mail (29, 36, D:9) a scroll of random uselessness (32, 13, D:9) 7 poisoned needles (35, 50, D:9) 12 stones (39, 36, D:9) a +0 mace (40, 10, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a scorpion corpse (3, 0, D:10) a killer bee corpse (4, -46, D:10) a +0 scale mail (4, 0, D:10) a killer bee corpse a killer bee corpse (5, 4, D:10) a killer bee corpse (6, 5, D:10) a ration (7, 4, D:10) a ration (8, 5, D:10) a ration (10, 4, D:10) a ration (11, -1, D:10) 26 stones (14, -25, D:10) 16 stones (16, -8, D:10) a +0 flail (22, -34, D:10) a +0 hand axe of venom (24, -15, D:10) a necrophage corpse (skeletalised by now) (32, -17, D:10) a +0 giant spiked club (33, -17, D:10) a +0 short sword of electrocution 7 poisoned needles a +0 blowgun a +0 short sword (34, -18, D:10) 4 poisoned needles a +0 blowgun (34, -17, D:10) 2 stones a poisoned needle (34, -16, D:10) a +0 club (35, -26, D:10) a sack of spiders (37, 0, D:10) a +0 dagger (38, -33, D:10) a +2 leather armour of fire resistance (39, -23, D:10) a +0 mace (40, 0, D:10) a +0 flail (47, -15, D:10) a +0 quarterstaff (52, -26, D:10) a +0 giant spiked club a cursed -3 giant club Level 11 of the Dungeon (0, 0, D:11) an arrow