Ajoehail Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (12, -12, D:1) a +0 club (14, -14, D:1) a +0 war axe (15, 20, D:1) a +0 short sword (16, -24, D:1) a +0 club (18, -23, D:1) a +0 club (25, 7, D:1) 6 needles of sleeping Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) 29 arrows (2, 1, D:2) 3 stones (11, 5, D:2) 18 stones (13, 23, D:2) a cursed -2 dagger (15, 20, D:2) 27 stones (22, -10, D:2) a +0 dagger (29, 5, D:2) a +2 vampiric whip (31, 7, D:2) a +0 club (35, -8, D:2) a +0 trident (35, -1, D:2) a +0 hunting sling (36, -8, D:2) a +0 war axe (36, 6, D:2) a +0 spear (39, 9, D:2) a +0 club (43, -7, D:2) a +0 robe a +0 mace a +0 leather armour (47, -20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 16 stones (1, 24, D:3) a tomahawk (1, 28, D:3) a tomahawk (1, 29, D:3) a tomahawk (2, 26, D:3) a +0 ring mail a tomahawk (4, 27, D:3) a +0 flail (5, 28, D:3) a +0 ring mail a +0 whip (41, -10, D:3) a stone (44, -9, D:3) a stone (45, -8, D:3) a stone a +0 club a +0 dagger (47, -10, D:3) 29 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (15, 33, D:4) a +0 helmet the +1 short sword of Starshine {protect, *Noise rElec Dex+4 SInv} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It may make noises in combat. (22, 42, D:4) a +0 leather armour (24, 47, D:4) a +0 leather armour (26, 22, D:4) 25 arrows (27, 36, D:4) a cursed +0 giant spiked club (31, 18, D:4) a +0 long sword (45, 24, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (4, 7, D:5) a +0 short sword (7, 6, D:5) a +0 hand axe (8, 11, D:5) 20 stones (10, 19, D:5) a +0 trident (12, 19, D:5) 22 arrows (14, 11, D:5) a +0 dagger a +0 robe a +0 dagger (15, 11, D:5) a +0 leather armour a +0 morningstar (15, 20, D:5) 16 stones (16, 26, D:5) 14 stones (16, 30, D:5) 24 stones (18, 10, D:5) a +0 leather armour a cursed -1 flail (25, 20, D:5) a cursed -1 spear (32, -6, D:5) a +1 helmet (34, 15, D:5) 13 stones (41, 2, D:5) a +0 spear of venom (41, 14, D:5) a +0 spear a +0 spear (46, 23, D:5) 2 stones (48, 26, D:5) a +0 antimagic hand axe 6 stones (52, 2, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 whip a +0 club a +0 robe (4, 15, D:6) a +0 spear (9, -11, D:6) a tomahawk (10, 39, D:6) a +0 spear (11, 2, D:6) a +0 flail (16, -5, D:6) a +0 ring mail a +0 club (21, -10, D:6) a +0 leather armour 2 tomahawks a +0 trident (21, -5, D:6) 2 tomahawks (23, -4, D:6) a +0 short sword a +0 flail a +0 scale mail (23, -3, D:6) a +0 mace (23, -1, D:6) a tomahawk (28, 18, D:6) a +0 leather armour a +0 hand axe (29, -3, D:6) a +0 giant club (30, -2, D:6) a +0 ring mail (39, 3, D:6) a +0 long sword (44, -13, D:6) a +0 robe (49, -8, D:6) a +0 club Level 7 of the Dungeon (5, -32, D:7) a +0 plate armour a +0 dire flail (5, -13, D:7) 23 stones (8, -32, D:7) a +0 giant club (16, -21, D:7) 29 stones (18, -5, D:7) a +0 hand axe (23, 4, D:7) a silver tomahawk (23, 6, D:7) 2 silver tomahawks (23, 8, D:7) a +0 dagger a +0 robe (23, 10, D:7) a +0 dire flail 3 silver tomahawks a +0 chain mail (23, 11, D:7) a +0 trident (24, -32, D:7) a +0 giant spiked club (39, -33, D:7) a +0 mace (39, -20, D:7) an uncursed staff of fire (40, -21, D:7) a wand of iceblast (8) (44, -31, D:7) a +1 robe of resistance a +2 whip of freezing (48, -18, D:7) a +0 leather armour (49, -13, D:7) a wand of clouds (5) (51, 5, D:7) 17 bolts (55, 12, D:7) a +0 short sword a +0 leather armour (55, 18, D:7) a +0 dagger a +0 robe (57, -10, D:7) 5 curare-tipped needles Level 8 of the Dungeon (0, 0, D:8) an arrow (3, -2, D:8) an arrow (3, 2, D:8) a wand of digging (5) (6, -49, D:8) a +0 robe a +0 dagger (8, -2, D:8) an arrow (10, -2, D:8) an arrow (11, -4, D:8) a +0 long sword (17, -19, D:8) 6 stones (20, -25, D:8) a +0 halberd (23, -40, D:8) a +0 short sword a +0 chain mail (23, -36, D:8) a +0 whip a +0 ring mail (26, -36, D:8) a cursed +0 club (30, -40, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Nuv Vasi's Antique Weapon Boutique a +0 battleaxe (162 gold) a +1 rapier of draining (355 gold) a +0 great sword (162 gold) a +0 shortbow (75 gold) a +3 dire flail of holy wrath (605 gold) a +0 trident (87 gold) a +0 glaive (162 gold) a +0 short sword (75 gold) (0, 0, D:9) a wand of flame (13) (6, 1, D:9) a +0 hand axe (10, 11, D:9) a +0 dagger (12, -4, D:9) 4 exploding tomahawks (15, 15, D:9) a +0 shortbow (17, 6, D:9) a +0 great sword (19, 22, D:9) 15 sling bullets (19, 25, D:9) 11 arrows (19, 39, D:9) a +0 flail a +0 ring mail (20, 24, D:9) a potion of curing (20, 39, D:9) a +0 club a +0 robe (21, 18, D:9) 12 sling bullets (22, 39, D:9) a +0 whip (25, -6, D:9) a +0 flail (26, 28, D:9) a +0 great sword (31, 3, D:9) 15 stones (36, -4, D:9) a throwing net (44, 23, D:9) 4 large rocks (45, -2, D:9) a +0 giant club a +0 giant club (45, 21, D:9) 28 sling bullets (47, 31, D:9) a +0 flail (47, 44, D:9) a +0 leather armour (48, 42, D:9) a +0 ring mail (54, 46, D:9) a +2 helmet (57, -1, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 leather armour (1, -3, D:10) a +0 whip (2, -6, D:10) a +0 club (2, -5, D:10) a +0 war axe a +0 chain mail (3, -9, D:10) a +0 trident a +0 chain mail (3, -8, D:10) a +0 dire flail a +0 giant spiked club (5, -12, D:10) a cursed +3 long sword a +0 robe (6, -11, D:10) a +0 great sword a cursed +0 robe (8, 1, D:10) a +0 dagger a +0 robe (9, -1, D:10) a +3 dagger a +0 robe (16, -13, D:10) a +1 great sword a +2 robe of fire resistance (18, -2, D:10) a +0 ring mail (24, 21, D:10) a fan of gales (25, 11, D:10) a +0 club a +2 ring mail of magic resistance (25, 15, D:10) a wand of digging (1) a +0 robe a +0 dagger (31, -4, D:10) a cursed +2 great sword a +0 robe a +0 shortbow (33, 15, D:10) 15 stones (34, 17, D:10) a +0 giant spiked club a +0 giant club (35, 1, D:10) a cursed +0 whip (41, 23, D:10) a +0 shortbow 23 sling bullets (42, 23, D:10) a +0 shortbow (43, 38, D:10) an uncursed ring of loudness (44, -7, D:10) a +0 shortbow (44, -3, D:10) a +0 mace (45, -7, D:10) a cursed -3 dagger (50, -11, D:10) a +0 quarterstaff (55, -17, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 trident (1, -29, D:11) 28 stones (13, -32, D:11) a +0 leather armour (30, -28, D:11) a book of Callings the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 war axe "Nakhe" {chop, rElec rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It lets you see invisible. (5, 11, Lair:1) a +0 scythe (9, -3, Lair:1) 3 large rocks (11, -27, Lair:1) a +0 broad axe (19, -2, Lair:1) a +0 plate armour (30, -17, Lair:1) a wand of polymorph (10) (34, -8, Lair:1) a +0 hunting sling (36, 9, Lair:1) a +0 eveningstar (39, -4, Lair:1) a +0 dagger (41, 7, Lair:1) a +0 flail (44, 10, Lair:1) 19 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of flame (21) (13, -23, Lair:2) a +0 buckler (17, -45, Lair:2) 17 stones (28, -4, Lair:2) 31 sling bullets (30, -51, Lair:2) a +0 morningstar a cursed +0 robe a +0 buckler (41, -20, Lair:2) a +0 battleaxe (43, -21, Lair:2) a +0 ring mail (43, -19, Lair:2) a +0 war axe a +0 robe (46, -20, Lair:2) a +0 hand axe a +0 robe (58, -37, Lair:2) 8 tomahawks (65, -55, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (4, 6, Lair:3) a book of Changes a book of Minor Magic a book of Conjurations a book of Frost (23, 3, Lair:3) 26 stones (25, 28, Lair:3) a +0 short sword (33, 46, Lair:3) a +1 dagger of speed (40, -1, Lair:3) a +0 mace (47, 52, Lair:3) 6 stones (48, 23, Lair:3) a cursed +0 naga barding (48, 42, Lair:3) a +0 chain mail (55, 48, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 stones (3, -24, Lair:4) a fan of gales (5, -24, Lair:4) 14 stones (38, -10, Lair:4) a +0 scale mail (39, -4, Lair:4) 23 stones (43, 3, Lair:4) a +0 hunting sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (30, -7, Lair:5) a +1 long sword of draining (47, -24, Lair:5) a wand of scattershot (5) (64, -4, Lair:5) 42 gold pieces (64, -2, Lair:5) a potion of cancellation (65, -4, Lair:5) 17 gold pieces (65, -3, Lair:5) a ration (65, -2, Lair:5) a scroll of torment (65, 0, Lair:5) a scroll of fear (66, -2, Lair:5) 11 gold pieces (66, -1, Lair:5) 6 gold pieces Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed +0 robe (11, 1, Lair:6) a +0 club (18, 15, Lair:6) a phantom mirror (46, 15, Lair:6) a wand of scattershot (5) (47, 13, Lair:6) a wand of acid (12) (48, 12, Lair:6) a +0 leather armour (48, 13, Lair:6) a lamp of fire (49, 12, Lair:6) 29 sling bullets (52, 12, Lair:6) the ring of Ascent {*Tele Int+3 Dex+4} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). It affects your dexterity (+4). an uncursed ring of ice an uncursed ring of fire a +3 short sword of speed a +3 leather armour 54 poisoned needles a +0 blowgun 2 potions of lignification Level 1 of the Swamp (0, 0, Swamp:1) a +0 chain mail (2, 9, Swamp:1) 20 gold pieces (7, 3, Swamp:1) an arrow (9, 0, Swamp:1) 32 sling bullets (16, 5, Swamp:1) a swamp drake corpse (28, 7, Swamp:1) a tyrant leech corpse (33, 19, Swamp:1) a +0 chain mail