Ajoehail Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -1, D:1) a +0 club (2, 3, D:1) a +0 ring mail (4, 0, D:1) a +0 dagger (6, 1, D:1) a +0 robe (8, -8, D:1) a +0 dagger (16, -13, D:1) a +0 robe (19, -15, D:1) a +0 club (27, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 1, D:2) a +0 mace (1, -1, D:2) a +0 mace (1, 0, D:2) a +0 mace (1, 1, D:2) a +0 mace (1, 3, D:2) a +0 mace (2, -8, D:2) a +3 quarterstaff of chaos (2, -1, D:2) a +0 mace (2, 0, D:2) a +0 mace (2, 1, D:2) a +0 mace (3, -10, D:2) a +0 mace (3, 0, D:2) a cursed -3 mace (3, 1, D:2) a +0 mace (3, 3, D:2) a +0 mace (4, -15, D:2) 22 arrows (6, -16, D:2) a +0 club (17, -13, D:2) 15 arrows (25, -23, D:2) a +0 club (28, -41, D:2) a +0 hunting sling (30, -39, D:2) a cursed +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (6, 5, D:3) a +0 dagger (11, -13, D:3) a +0 dagger (12, -1, D:3) a +0 dagger (16, -24, D:3) a +0 mace (18, -9, D:3) a +0 ring mail (20, -22, D:3) a stone (20, -20, D:3) a stone (21, -25, D:3) a stone (21, -24, D:3) a stone (21, -22, D:3) a stone (21, -20, D:3) a stone (22, -25, D:3) a +0 war axe 11 stones (23, -16, D:3) a +0 dagger (24, -25, D:3) a stone a +0 club (25, -25, D:3) a stone (26, -26, D:3) a stone (26, -5, D:3) a +0 dagger (30, -22, D:3) a stone (35, -10, D:3) 14 stones (40, -6, D:3) 29 stones (45, -14, D:3) a +0 short sword (46, -14, D:3) a +0 flail (48, -12, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Boellakecs's Distillery a potion of agility (44 gold) a potion of degeneration (11 gold) a potion of brilliance (44 gold) a potion of lignification (33 gold) a potion of haste (110 gold) a potion of heal wounds (55 gold) 2 potions of lignification (66 gold) a potion of flight (33 gold) 3 potions of cancellation (264 gold) a potion of flight (33 gold) [Shop] Oliorphuu's Antique Armour Emporium a +1 scale mail of fire resistance (400 gold) the +2 helmet of the Special Eyes {-Tele rElec Int+6} (887 gold) It affects your intelligence (+6). It insulates you from electricity. It prevents most forms of teleportation. the +3 robe of Folly {Archmagi, MR-- Int+5} (1350 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 helmet (112 gold) a +2 buckler (412 gold) a +0 scale mail (100 gold) a +1 chain mail of fire resistance (412 gold) a +0 pair of boots (112 gold) the +14 chain mail of Aremauh {*Drain MR+ Dex+4} (2247 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. (0, 0, D:4) a +0 trident a +0 ring mail (1, 0, D:4) a +0 dagger a +0 robe a +0 club a cursed +0 ring mail a +0 short sword (17, -13, D:4) 19 stones (18, -19, D:4) a +0 giant club (36, 1, D:4) 28 arrows (39, -32, D:4) a +0 scale mail (42, -6, D:4) a +0 short sword (58, -5, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail a +0 scale mail (3, 33, D:5) 18 bolts (6, 16, D:5) a +0 giant spiked club (20, 16, D:5) a +0 club (24, 9, D:5) a +0 hand axe a +0 chain mail (25, 5, D:5) a +0 falchion (25, 8, D:5) a +3 leather armour (25, 16, D:5) a cursed -2 club (25, 17, D:5) a +0 dagger a +0 whip (26, 8, D:5) a +0 flail (26, 15, D:5) a +0 animal skin a +0 flail (27, 7, D:5) a +0 leather armour (27, 8, D:5) a +0 trident a +0 leather armour (41, 7, D:5) 15 bolts (41, 9, D:5) a +0 chain mail (42, 13, D:5) a +0 flail (43, 23, D:5) a cursed +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 11 sling bullets (2, 25, D:6) a +0 leather armour (4, 4, D:6) a +0 chain mail (5, 0, D:6) a +0 scimitar a +0 chain mail (6, -1, D:6) a +0 dagger (6, 0, D:6) a +0 trident (7, 2, D:6) a +0 giant spiked club (16, 42, D:6) a cursed -3 shortbow 27 arrows (17, 43, D:6) an arrow (20, 20, D:6) a +0 leather armour (21, 20, D:6) 19 arrows (23, 37, D:6) 7 stones (30, -13, D:6) a +0 spear (32, 8, D:6) a +0 morningstar (32, 28, D:6) a +0 mace a +0 flail a +0 dagger a +0 leather armour (33, 27, D:6) an arrow (33, 28, D:6) a +0 dagger a +0 robe (34, 20, D:6) a +0 falchion a +0 chain mail (34, 21, D:6) a +0 dagger a +0 hand axe of chopping a +0 plate armour (34, 26, D:6) an arrow (36, 24, D:6) a +0 shortbow 12 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (3, 34, D:7) a cursed -2 dagger a +0 robe (3, 35, D:7) a +0 short sword a +0 scale mail (6, 20, D:7) a +0 falchion (12, -5, D:7) a +0 war axe of chopping (13, 17, D:7) 21 bolts (20, -6, D:7) 19 arrows (22, 2, D:7) a +0 whip (42, -9, D:7) 15 stones (52, -6, D:7) a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +0 flail (3, -7, D:8) a +0 naga barding (3, 13, D:8) 19 stones (19, 25, D:8) a +0 dagger (19, 26, D:8) 4 stones (19, 27, D:8) a +0 dagger a +0 short sword (19, 28, D:8) a stone a +0 dagger (23, -3, D:8) a stone (24, -2, D:8) a +5 short sword of freezing a +0 robe a cursed -2 hand axe a cursed +0 robe (24, -1, D:8) 24 stones (25, -1, D:8) a +0 dagger a +0 hand axe (26, 2, D:8) a cursed +5 spear a +0 robe (26, 4, D:8) a +0 mace a cursed -1 arbalest a +0 robe (49, 25, D:8) a +0 giant club a +0 giant club (50, 23, D:8) a +0 war axe (51, 18, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +1 whip of flaming a +2 robe of fire resistance (0, 1, D:9) a scorpion corpse (18, -3, D:9) a +0 shortbow