Aigis the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +6 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) the +3 hand crossbow of Sadi {velocity, rElec rC+ Dex+4} Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (62, 0, D) a +1 chain mail of cold resistance (62, 7, D) the Handbook of Flying Cold Spells Type Level a - Freeze Ice 1 b - Swiftness Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Mephitic Cloud Conjuration/Poison/Air 3 f - Summon Lightning Spire Summoning/Air 4 g - Metabolic Englaciation Hexes/Ice 5 Kikubaaqudgha's Papyrus of Black Secrets Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Control Undead Necromancy 4 a book of Necromancy (62, 8, D) a +2 glaive of venom (63, 8, D) a +1 broad axe of chopping (67, 2, D) a +0 dagger a +0 scale mail (68, 0, D) a book of Geomancy (68, 2, D) a +0 club (69, 0, D) an uncursed staff of cold (69, 2, D) a cursed -2 hand axe (70, 8, D) a book of Party Tricks (70, 9, D) a +0 war axe (70, 13, D) a bolt (71, 8, D) a book of Power (71, 12, D) a bolt (72, 9, D) the ring "Biniec" {Ice SInv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (73, 1, D) a +1 broad axe of venom