Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 0 Ahhhh the Insei (level 1, -1/15 HPs) Began as a Merfolk Transmuter on Oct 29, 2017. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (98 turns). Ahhhh the Insei (Merfolk Transmuter) Turns: 98, Time: 00:00:43 Health: -1/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 12 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-1 -> -5), appendage (expiring), very slightly contaminated A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles d - a bread ration Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History The adder is moderately wounded. The adder barely misses you. The adder misses you. Unknown command. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. Unknown command. You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Unknown command. Unknown command. You hit the adder. The adder is almost dead. The adder barely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. You die... .... ..# .. ...#..#.# .. ..#####....#.#..#.###.## ........................ #.......##.#...........# ................#..... .............##.#... #..........####.#S######% ................@........ #.#..##.##......#.#####.. .........#.######>#####. .........#............... #.#.....#########.#####.. #.##.#### #.# ...... ... ..##.## #.## ..##.# ... You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ahhhh the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 47 | D:1 | You fall through a shaft! 98 | D:2 | Slain by an adder Vault maps used: D:1: eino_arrival_cavern_a, hex_large, st_stairs_11, glass_columns_b, minmay_misc_feat_more_columns D:2: chequers_temple_overflow_minitemple Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Beastly Appendage || 1 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 98 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------