Dungeon Crawl Stone Soup version 0.22-a0-254-gaf95ca0 (webtiles) character file. 3 AgonHex the Stinger (level 1, -2/10 HPs) Began as a Gargoyle Venom Mage on Mar 4, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (83 turns). AgonHex the Stinger (Gargoyle Venom Mage) Turns: 83, Time: 00:00:58 Health: -2/10 AC: 4 Str: 11 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles Q - 2 stones (quivered) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 1.2 Conjurations * Level 3.1 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History A rat comes into view. The rat moves out of view. The jackal closely misses you. The jackal misses you. You kill the jackal! Aim: a jackal The sting misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. You now have 1/3 mp. Aim: a jackal The sting hits the jackal. * * * LOW MAGIC WARNING * * * The jackal closely misses you. You now have 0/3 mp. You aren't carrying any potions. You aren't carrying any scrolls. There are monsters nearby! The jackal closely misses you. The jackal pauses to sniff the ground. The jackal bites you. You die... ### .. ... ## #[# #.. .. #.# #.# #. #.# #.# ## ##..##.# #.# ##.........# #@# .....#.###.## #h# .?.#.#.##(†.####r# .......(†..†.....# .##..........##### .#...≈≈≈≈..#..... ....§≈≈≈.≈.###### .%..≈≈§§§≈.# ...?≈≈≈≈§≈.# You could see a jackal and a rat. Vault maps used: D:1: dpeg_arrival_pits, supply_closet_lemuel, minmay_heptomino_o4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AgonHex the Gargoyle Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 25 | D:1 | Identified a +0 dagger (You took it off a kobold on level 1 of the Dungeon) 73 | D:1 | HP: 1/10 [jackal (2)] 83 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 43.4 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 43.4 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 14 Unarmed || 6 Cast: Sting || 6 Armor: Robe || 10 Dodge: Dodged || 29 Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished.