Aelin the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia a scroll of holy word (10, 1, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 animal skin a +0 hand axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +2 battleaxe of electrocution (61, 16, D) an uncursed staff of summoning (62, 0, D) a +1 longbow of velocity (62, 1, D) a +5 scimitar of electrocution (62, 9, D) a +6 trident of venom (62, 16, D) the +1 cloak "Umixotz Wopu" {-Tele +Fly Str+3} It affects your strength (+3). It lets you fly. It prevents most forms of teleportation. (62, 17, D) a book of Beasts (63, 0, D) a cursed -2 ring of intelligence (63, 8, D) a +1 shortbow of flaming (63, 16, D) a +3 shortbow of flaming (63, 17, D) a +0 pair of boots of flying (64, 16, D) a book of Flames (64, 17, D) a +1 scale mail of cold resistance (67, 0, D) a +2 broad axe of venom (68, 0, D) an uncursed staff of earth (70, 12, D) a cursed +0 dagger a +0 robe (71, 8, D) the +1 robe of Nihilism {rC+ MR- Str-2 Int+7} It affects your strength (-2). It affects your intelligence (+7). It protects you from cold. It affects your resistance to hostile enchantments. (71, 16, D) a +6 ring of protection the ring "Waleirual" {Fire rN+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (71, 22, D) a cursed -3 rapier a +0 robe a +0 buckler a warg skeleton (71, 26, D) a +0 ring mail of magic resistance (71, 27, D) a +1 trident of protection (72, 8, D) an uncursed staff of death (72, 9, D) a +2 buckler of protection (72, 12, D) a +0 short sword a +0 robe a +0 buckler (72, 13, D) a +0 dagger a cursed +0 robe (72, 17, D) a cursed ring of poison resistance (72, 21, D) a +0 spear a spriggan skeleton (72, 23, D) a +3 antimagic spear (72, 26, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (72, 31, D) an inedible chunk of flesh (72, 32, D) a +3 war axe of venom 8 needles of sleeping (73, 16, D) a manual of Air Magic (73, 22, D) a cursed -3 quarterstaff a +0 robe a spriggan skeleton (73, 26, D) an uncursed ring of protection from magic (73, 27, D) the +5 whip "Biehent" {holy, Int+4 Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (+2). (73, 31, D) 3 inedible chunks of flesh