Dungeon Crawl Stone Soup version 0.18-a0-888-g17a9b31 (webtiles) character file. 0 Ace the Conjurer (level 1, 11/11 HPs) Began as a Lacertilian Conjurer on Mar 15, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (9 turns). Ace the Conjurer (Lacertilian Conjurer) Turns: 9, Time: 00:00:17 Health: 11/11 AC: 5 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 15 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith + (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: faith, no wrath for changing religions, slimy green scales 2, camouflage 1, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: + Level 2.0 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a strong connection with the divine. You may change religions without incurring divine wrath. You are mostly covered in slimy green scales (AC +3). Your skin changes colour to match your surroundings (Stealth). You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Ace the Lacertilian Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. You now have 10 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Found a robe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) [. #.### ##.... .....# ##≈... ## ##≈♣≈.≈♣≈## #≈♣⌠♣≈♣⌠♣≈# #≈♣..@♣≈# #≈...≈# #≈...≈# #≈.<.≈# #≈...≈# #≈...≈# #≈P...♣≈. #≈P⌠P≈♣⌠♣≈.. ##≈P≈.≈♣≈..... There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ace the Lacertilian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 9 | D:1 | Quit the game Vault maps used: D:1: ldierk_water_garden, serial_glass, glass_columns_c, glass_columns_b, minmay_misc_feat_iff, corexii_leaking_fountain