Dungeon Sprint DCSS version 0.17-a0-2231-gd80ca38 (webtiles) character file. 28 Ace the Shield-Bearer (level 3, -6/24 HPs) Began as a Gargoyle Fighter on Oct 30, 2015. Mangled by an ogre ... wielding a +0 giant club (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (58 turns). Ace the Shield-Bearer (Gargoyle Fighter) Turns: 58, Time: 00:00:07 Health: -6/24 AC: 10 Str: 20 XL: 3 Next: 12% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg + . . SustAt . c - +0 shield rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: + Level 4.6 Fighting + Level 3.6 Maces & Flails + Level 4.5 Armour + Level 4.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You start resting. HP restored. Things that are here: a dagger; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a giant club. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. You barely miss the ogre. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Ace the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 8 | D | Killed Ijyb 8 | D | Reached skill level 4 in Fighting 8 | D | Reached XP level 2. HP: 17/20 MP: 2/2 8 | D | Reached XP level 3. HP: 20/24 MP: 3/3 56 | D | Noticed an ogre 58 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Flail || 6